Hi everyone. I have been struggling with a crash to my desktop that has been frustratingly consistent. I believe that the culprit is one of the mods that I am using, but after some extensive testing, the culprit seems to keep changing hands. I keep CTDing during Alduin's SECOND Fire Shout...when he lands in the street and Hadvar motions for the child to get away from the dragon. Sometimes the CTD occurs as soon as the fire begins spewing out of his mouth, but sometimes it takes an additional 2 to 3 seconds for the CTD to occur. Whether I am looking straight at Alduin or straight down at the ground, a CTD occurs. I don't receive any additional pop-ups or window's error messages.
I have been trying to activate several dozen mods through the Nexus Mod Manager, and I am fairly certain that the crashes are resulting from conflicting mods, because I do not get the CTDs if I deactivate every one of my mods through the NMM (not including the main plugins and 2 HighResTexturePack esp's).
I have the most recent version of Skyrim (auto-updated through Steam) along with both the Dawnguard and Hearthfire expansions, I only use the Nexus Mod Manager to utilize mods that I have downloaded from skyrim.nexusmods.com, and I am not using any ENB. The Skyrim.ini and SkyrimPrefs.ini files (under MyGames/Skyrim) are currently in their default states, and I have a rig that I am certain can handle the extra load from using these few mods.
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Dungeons
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Landscape
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Misc
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Towns
Static Mesh Improvement Mod
Ultimate HD Fire Spells - Ultimate HD Fire Spells
Ultimate HD Torch - Ultimate HD Torch HiRes - 2048x2048
_______________________________
And this is my plugin load order:
Skyrim.esm
Update.esm
HearthFires.esm
ClimatesOfTamriel.esm
Brawl Bugs CE.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePackFix.esp
dD - Enhanced Blood Main.esp
DeadlySpellImpacts.esp
DeadlySpellImpacts - Two Fire.esp
BFSEffects.esp
Skyrim Flora Overhaul.esp
StaticMeshImprovementMod.esp
EnhancedLightsandFX.esp
skyBirds - Airborne Perching Birds.esp
Birdsofkskyrim.esp
BirdsHF.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Cold.esp
ClimatesOfTamriel-VanillaNights-Lv-3.esp
MintyLightningMod.esp
MintoLightningMod_COT_Patch.esp
realrainCoT.esp
Activating a few of these mods at a time, I found that new games were actually staying stable throughout the entire Helgen sequence. It wasn't until I activated COT, Minty's Lightning, and Real Rain (in that order) that I started getting the CTD. However, if I deactivate these mods and their relevant esp's, I still get CTDs. It isn't until I deactivate all of these mods, and start a new game, am I able to get through Alduin's second fire shout without a crash.
So, I don't know what to try next. Could the problem be in my plugin load order?
CTD in Helgen
in Skyrim LE
Posted · Edited by Leppy0014
Hi everyone. I have been struggling with a crash to my desktop that has been frustratingly consistent. I believe that the culprit is one of the mods that I am using, but after some extensive testing, the culprit seems to keep changing hands. I keep CTDing during Alduin's SECOND Fire Shout...when he lands in the street and Hadvar motions for the child to get away from the dragon. Sometimes the CTD occurs as soon as the fire begins spewing out of his mouth, but sometimes it takes an additional 2 to 3 seconds for the CTD to occur. Whether I am looking straight at Alduin or straight down at the ground, a CTD occurs. I don't receive any additional pop-ups or window's error messages.
I have been trying to activate several dozen mods through the Nexus Mod Manager, and I am fairly certain that the crashes are resulting from conflicting mods, because I do not get the CTDs if I deactivate every one of my mods through the NMM (not including the main plugins and 2 HighResTexturePack esp's).
I have the most recent version of Skyrim (auto-updated through Steam) along with both the Dawnguard and Hearthfire expansions, I only use the Nexus Mod Manager to utilize mods that I have downloaded from skyrim.nexusmods.com, and I am not using any ENB. The Skyrim.ini and SkyrimPrefs.ini files (under MyGames/Skyrim) are currently in their default states, and I have a rig that I am certain can handle the extra load from using these few mods.
____________________________________________________________________________________________________________
Currently, this is my active NMM mod list that is still causing my game to CTD during Alduin's second fire shout:
Birds and Flocks - Hearthfire Edition
Birds of Skyrim - Birds of Skyrim 065_BSA archive
Brawl Bugs Patch - Plugins - Modder Resource - Brawl Bugs - Compatibility Edition
Burn Freeze Shock Effects - BFS Effects 3_3 - BSA
Burn Freeze Shock Effects - BFS Effects 3_3 - Dawnguard
Deadly Spell Impacts
Enhanced Blood Textures
Enhanced Lights and FX - Enhanced Lights and FX
Enhanced Lights and FX - SMIM Meshes
HD Textures DLC Fix - HD Texture DLC Fix v1_3b
Lightning during Thunder Storms - Climates of Tamriel - Patch - COT_Lightning_Patch_non_loose_files
Lightning during Thunder Storms - MintyLightningModV19
Lush Trees - Lush Trees 1_4a
Lush Trees - Lush Trees Flora Overhaul Patch
Project Reality - Climates Of Tamriel - Final Edition
Real Rain - RealRainCoT5_0
Realistic Smoke and Embers - RSE High v1_4
skyBirds - Airborne Perching Birds - skyBirds - Airborne Perching Birds
Skyrim Flora Overhaul - More varied Pine bark
Skyrim Flora Overhaul - Skyrim Flora Overhaul v171 Hi-Res
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Dungeons
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Landscape
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Misc
Skyrim HD - 2K Textures - Skyrim HD v1_5 FULL - Towns
Static Mesh Improvement Mod
Ultimate HD Fire Spells - Ultimate HD Fire Spells
Ultimate HD Torch - Ultimate HD Torch HiRes - 2048x2048
_______________________________
And this is my plugin load order:
Skyrim.esm
Update.esm
HearthFires.esm
ClimatesOfTamriel.esm
Brawl Bugs CE.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePackFix.esp
dD - Enhanced Blood Main.esp
DeadlySpellImpacts.esp
DeadlySpellImpacts - Two Fire.esp
BFSEffects.esp
Skyrim Flora Overhaul.esp
StaticMeshImprovementMod.esp
EnhancedLightsandFX.esp
skyBirds - Airborne Perching Birds.esp
Birdsofkskyrim.esp
BirdsHF.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Cold.esp
ClimatesOfTamriel-VanillaNights-Lv-3.esp
MintyLightningMod.esp
MintoLightningMod_COT_Patch.esp
realrainCoT.esp
Activating a few of these mods at a time, I found that new games were actually staying stable throughout the entire Helgen sequence. It wasn't until I activated COT, Minty's Lightning, and Real Rain (in that order) that I started getting the CTD. However, if I deactivate these mods and their relevant esp's, I still get CTDs. It isn't until I deactivate all of these mods, and start a new game, am I able to get through Alduin's second fire shout without a crash.
So, I don't know what to try next. Could the problem be in my plugin load order?