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Demmly

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Everything posted by Demmly

  1. Thank you for the suggestion! Not all that long ago I set CASM to autosave every 3 minutes or so and I have a suspicion it caused save corruption when I was installing/uninstalling mods, so I manually saved in an interior and deleted all the previous saves. Moreover I realized that my .oga wasn't associated with a media player, which leaves me wondering how on earth my fallout managed not to CTD non-stop before. With the new autosave save interval and .oga association the game seems to have stabilized, yet once again extensive stress testing is still to be undergone.
  2. As it turns out, the issue with CTDs persists. I made sure I checked the mods for conflicts with Fo3Edit, cleaned the plugins and created a Merged Patch. I also doublechecked if I had performed all the necessary changes to Fallout.ini (the quad core fix). On the bright side, the crashes stopped being unpredictable: now the game occasionally crashes on entering new locations, which leads me to believe there might be something wrong with my autosaving. Which is weird, since I've been using CASM since forever and the crashes started just recently.
  3. Hey there, thanks for your answer! First of all, yes, you are correct, MasterUpdate does not check for conflicts; however I use it to check if my load order is screwed up or not , and that's what I meant by "no conflicts" in the original post. And yes indeed, FO3Edit does show a lot of conflicts, yet they don't look like they should be crashing anything. I tried a few solutions yesterday, and here's what seemed to have caused the problem (can't be sure since I haven't tested extensively yet): I believe MTC Wasteland Travellers was the issue. It was rather weird actually, because after I unchecked it in Mod Manager (unchecked, not deleted), the game started to crash on 'Continue' (I don't use autosaves and run CASM instead), yet it stopped the sporadic crashing. And crashes on 'Continue' got fixed by deleting the mod completely, including the backups, and saving in an interior. Again, I didn't manage to test extensively so far but I hope the issue got resolved; after I make sure that there are no CTDs any more, I'll try installing UCO back, which will probably break everything again but at least I'll know what the problem is. Thank you for your help!
  4. Hello everybody! I could really do with some advice on why my FO3 would recently start crashing. I should probably start with the list of my mods, here goes: Now, it looks horrible, but at least I know for a fact what /doesn't/ cause crashes, that would be a combination of FOOK, Real Injuries, BLTC, Enhanced Weather and Project Beauty. My suspicion is, it all went to hell after I installed UCO - Urban Combat Overhaul (and don't get me wrong i /love/ the mod, it's great, and it's definitely my own stupidity that broke the game). Everything worked fine in DC area, however starting with Super Duper Mart and all the way to Rivet City the game would crash sporadically. Now at that point UCO was conflicting with Water Tower Hideout and generally strained the game, so I removed it. However the crashes didn't stop. I believe a combination of MTC Wasteland Travellers & Real Time Settlers might causeCTDs, however disabling the mods didn't fix anything so I'm clueless here. And again, everything works alright in DC area. FO3 MasterUpdate doesn't show any conflicts as well, so this is all rather mysterious.. Any suggestions what might have gone wrong? I would really appreciate any help! Thank you!
  5. Just in case you haven't seen this mod yet: http://www.skyrimnexus.com/downloads/file.php?id=1719
  6. Yes. Vulpes Inculta as a follower would be to die for.
  7. Hello there (: I seem to have a problem with my load order, or I haven't installed some required patches, can't figure out what it is. Anyways, here's the problem: on installing the Real Injuries mod and patching it with RiPnO I can't make my character bleed out. I'm pretty sure it's fixable, as I've had such a problem before on my recently deceased laptop and it worked after something was done to it, yet i can't remember what it was. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm RI_Core.esm CALIBR.ESM Project Beauty.esm FOOK2 - Main.ESM FOOK2 - [DIK] DLC Improvement Kit.ESM Enhanced Weather - Rain and Snow.esm Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp FOOK2 - Main.esp FOOK2 - Project Beauty.esp FOOK - DIK - Project Beauty.esp FOOK2 - [DIK] DLC Improvement Kit.esp FOOK2 Main [Hotfix].esp FOOK2 DIK [Hotfix].esp RI_Base3.esp RI_DoctorCost.esp RI_CrippledEffects.esp RI_PNeeds2S.esp RI_FOSE.esp RiPnO CorePatch.esp BLTC.esp BLTC Immersion Patch.esp BLTC & FOOK2 1.1 Beta 2 CP.esp BLTC Hypo Fix.esp Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - Radioactive Rain and Snow Plugin.esp Enhanced Weather - Weather Sounds in Interiors.esp Enhanced Weather - Sneak Bonus during Storms.esp RiPnO 5 DLC Merged.esp CP - RiPnO [bLTC032+FOOK211b2+DIK].esp Hopefully somebody knows the way to fix this. Thanks in advance!
  8. Hello. Could somebody upload the original head mesh (headhuman.nif)? Thanks in advance.
  9. Hello. I think i've screwed up my load order and now i don't know how to fix it. According to FO3MasterUpdate, BOSS and FOMS everything should be working just fine, yet there seems to be a problem with textures (e.g. power armor, dogmeat). Here's my current load order: According to FoMM Load order report however, some of the crucial .esm are not loading or can not be found, which leaves me confused as they seem to be present and loading just fine: Some screenshots to show how it looks in-game: Tesla Power Amor Dogmeat Thanks for your time, i really hope somebody can help me fix it.
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