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innova889

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Posts posted by innova889

  1. i want to remove CPA or projectile node from a foregrip of a mod which is messing with the suppressor and muzzle beak flashes. the removed remapnode from the creation kit for the foregrip but the muzzle flash remains the same position. i tried remove blocking CPA but it crashed on load. any help would be appreciated.

  2. Both of those mods, mod the same files. Were they merged or just installed on top of each other?

    Hate to ask the obvious.... but did you back up the appropriate bundle files? If not then 'file integrity check" from either steam or gog is the only other alternative.

    no i used one file at a time... unfortunately i didnt make a backup didnt think ill need one since they went to the mod folder... i got the game from gog so will try that ...thanks

  3. hi

    saw ur post happened to me once, in my case i restarted BOSS after i got proper internet connection back....

    I probably restareted my laptop too i think

    hope it helps

     

     

    EDIT: saw the post time nevermind....

  4. Hello all

     

    I was thinking about how many followers mods there are(not that i am complaining) but none have a enemy.

    I know there are but what i wanted to create is a single human/elf/orc enemy who challenges the hell out of the dovahkiin.

    Also i was thinking of having a story with dire consequences in it ....(no win scenario in both cases like Spec Ops:the Line)

     

     

    Problem is i have no idea about modding......

     

    thoughts??

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