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Cornflower

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  1. So, I'll just reply to myself... This seems to be a rank issue, so as I gain ranks, this problem goes away.
  2. I have played a few hours, but now I'm missing a lot of those beautiful hats and headbands in the customization menu. They still exist in my character pool, but not in my savegame. Any ideas? They existed when I started my campaign and exist in a previous savegame equipped to my soldiers.
  3. I had the same problem. It turned out to be a SMIM-related problem. I had installed the Ultimate HD Fire effects which comes with two files, one for the effects and one for SMIM compatibility. I installed both, which I shouldn't have. I removed them both, re-installed only the HD Fire spell effects and no more purple campfire. Here's the Nexus link to the Ultimate HD Fire mod, which by the way is great: http://skyrim.nexusmods.com/mods/28642
  4. This is probably not the right place for debating how to get a job, but still, here's my 2 cents: I've been recruiting IT people for many years (been a IT manager and such for 10 years) and I've been holding some 200 interviews. In my not-so-humble opinion, paper merits are one thing, but personality and attitude counts for a lot more than you might think. For instance, there are several posts in this thread that would make me disqualify the posters from any job I have to offer, regardless fo formal qualifications. I won't be pointing any fingers, but in general, you might consider using a more polite and respectful language. What I see, is that many people who wouldn't dream of being impolite IRL, are using a very arrogant and aggressive attitude on the net. Believe me, if you keep that up, it will color your IRL behaviour too. Basically, my point is, if you really want a job, be a little more careful with how you express yourself. (Oh, and someone thought we should include the country when posting: I work in Sweden, for a multinational IT company.)
  5. OK, that seems simple enough, in theory... I tried to be a bit more structured in the placing of satellites, I guess that's where I went wrong. I'll try this strategy and see how it works. Thank you!
  6. I played through the entire game on 'Normal / Iron man' and never lost a council member. Matter fact, I think normal is too easy ;( working on Classic / Iron man now and the combat is kinda ridiculous, at least the accuracy and critical hit rate of the aliens is silly high. So, basically, I suck. That being established, what now? What am I missing? Do you have a brief summary of your strategy? I'm running through all missions without any causalties. I am still using the original 12 soldiers, so I have no problem with the shooting. It's the building and researching that baffles me...
  7. I've played this game again and again but there's no way I can find a tactic that actually keeps my council intact. Either I suck, or the game is designed to work like this. I'd like to know which is which... I'm thinking that whatever tactic I use, I can't get enough satellite coverage to make sure that I intercept UFO:s in time to stop the panic from spreading. Or does someone have a decent tactic that actually works? I'm confused... :-(
  8. So, here's my situation. I've tried to play the game on "Normal", but I'm using this mod: http://xcom.nexusmods.com/mods/5 which I'm thoroughly enjoying. The only problem I have is that I can't beat the game... Now, I'm a fairly experienced gamer, but I can't keep the panic level down. I ruthlessly sell all my stuff so I can buy satellites (detect and kill UFO:s so I can reduce panic), but after two months, at least one country has left the council. Another month and at least two more has left and I'm stuck because I can't buy enough satellites. Basically, I think that perhaps the "marathon mode" is broken, which is suggested in this mod: http://xcom.nexusmods.com/mods/7 Does anyone concur, or do I just suck? Do I really need to skip the "second wave" options and the rebalancing mod, despite that I LOVE to play the game with those?
  9. Yes, please, please!!!
  10. I second that. It would be a good idea. Just make the Skyranger expensive enough, so it takes some effort to build one.
  11. I also get the "MFQuest reboot" all over my log. Does anyone know from which mod (if any) it originates?
  12. Well. Since the game marks a place as discovered, there must be a command for it. I just need to find out what that command is.
  13. Yup. I know about the tmm command. I want the command for just a specific marker. It has to exist, since the game does that when you discover a city. The main reason for not using your suggestion, go to each city in turn, is that by the time I've done that, even if i try to avoid encounters and stuff, I'm at level 12-15 after a full lap around each city. I want to be able to fast travel to the main cities without having discovered all the rest of the locations in between.
  14. Here's my idea: I want to create a bat file that simulates having escaped from Helgen, initiated all Guild Quests and discovered all major cities. I've found the commands for setting the quests, but I fail to find a command for making a city discovered and your map marker FastTravel-able. How do I do that? Any help would be extremely helpful. One work-around would be to just use the coc command to teleport once to each city, but that's too crude.
  15. OK, that takes care of the perks. What do I do about the skills and levels? Anyone?
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