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Itachi314

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  1. o i was going to check the name of the texture file from the mesh i forgot to do that...... theres a few textures related to the castle im not sure which ones which tho
  2. its in Meshes > Architecture > Castle > Anvil > then the file
  3. Lol Thanks i thought there was some other complicated stuff for it.
  4. Thanks for trying but thats not my problem, a new world map comes with better cities and when i enter imperial city it just shows a map of it. i want to delete the map that comes with better cities but im not sure where it is.
  5. Hey everyone, I was wondering how to make a gate for a castle that could open and close like the one in kvatch and like the one in Battlehorn Castle. Ive been working on a mod and want a working castle gate. Thanks in advance
  6. I already had OBMM..... lol i never knew you could right click the omods, i prefer to install manualy anyway gives me more control in my opinion, anyhow thanks for your help i think i resolved it.
  7. How do i Extract files from an omod? Im just going to take the textures and stuff out of the omod and put them into my own file but im unsure how to anyway thanks for all your help.
  8. I tried loading it right after oblivion.esm but it didn't help. But i dont think that was the problem anyway all i did was rename one of the Wilderness places. It was working fine before but when i started working on the interior of my mod it just deleted the floor of every other location. I think the problem is with the file dependencies because thats the only thing that changed. Can copying objects and cells from one plugin to another cause this somehow? What i did was Set my mod as the active one as well as load another plugin that had an object i wanted, then i edited it and saved the file. I also did the same for a cell, i duplicated a cell from one mod and saved it in my active mod. Hopefully i can find a solution with youre help because i would rather not start from scratch.
  9. Hi, ive been working on a mod that was working fine until today, the problem is that when i load the game theres no floor anywhere, All the buildings, trees, grass are still there. I tryed to fasttravel to different areas and all were the same. But when i traveled to the cell my mod is located in everything was fine. Im really clueless as to what happened it was working fine before. Any help would be much appreciated. Thanks in Advance ~Itachi
  10. Hey everyone, im working on a mod and since my texturing skills are limited to using a bland standard color, if someone can please retexture the ANcastlecomplete01 i would much appreciate it. I almost forgot what i wanted it retextured too, well i was hoping it could be black, not pitch black but a well textured dark stone for the castle and a Greyish roof. Thanks in advance
  11. Is there anyway to get rid off the world map from bananasplits better cities mod if there is please let me know how. I want to keep the cities and get rid of the world map. Its really bothering me since i have to walk out of cities instead of fast travel. Thanks in advance
  12. Hi, Im working on a mount mod but have encountered some problems. I got the mount too show up in the game however i forgot to include the mount/ dismount animations. So i went back into the CS and added them like this Gameplay - idle animations - (Mount Name) :..... xxxmountdismount getsitting > 0 must return* :.......xxxmount getsitting == 12 must return* :........xxxdismount get sitting == 14 must return* After i added that and i loaded game, the mount didnt show up and in a few seconds the game froze I cant figure out what i did wrong, so any help would be much appreciated. Thx in advance
  13. Hey there everyone i was playing my ps2 recently and thought that his armor looks cool, im pretty sure i saw the mod somwhere but cant remember where. Can someone please help me find it or make it, Thanks in advance and heres a photo: http://static.flickr.com/84/237478772_692ed1d88c_o.jpg
  14. I know what youre talking about i just saw that mod yesterday but i cant recall where ill try to find it but meanwhile you could check this out http://www.thenexusforums.com/index.php?/topic/34130-final-fantasy-mods-list/
  15. Thanks everyone this idea seems to have alot of people interested, atm im trying to learn how to use nifskope and i might be able to figure this out myself. I hope it gets made eventualy though because it could open up alot of possibilities for modders.
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