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Mutak94

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About Mutak94

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    Croatia
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    The Elder Scrolls V: Skyrim
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  1. I have a problem. Every time I create a new NPC with one of the already exisiting vocie types, everything is fine (I can talk to them, my quest progresses as usual etc.). But every time I create a NPC with a unique voice type, I can't even talk to them - when I press E (activate them), nothing happens, even though I made the dialogue for them. So what am I doing wrong?
  2. Okay, here's the deal. I'm making a dungeon with two pairs of draugr tombs. Here's a quick scheme of it I made in Paint just to help you understand: http://img24.imageshack.us/img24/9425/schemeo.png So as you can see, there are 2 pairs of Draugr tombs here - I copy/pasted them from the WarehouseAmbushes cell. So, the first trigger activates tombs 1 and 2, and the second trigger activates tombs 3 and 4. But the second trigger is initially disabled. I want it to be endabled only after both Draugr from tombs 1 and 2 are dead. I wanted to attach a script to each of those Draugr, that would check if the other Draugr is dead, and if it is, then activate the triggerbox. So, for example, the script attached to Draugr 1 would have an OnDeath event that would check if Draugr 2 is dead, and vice versa. But I cannot get the IsDead function to work. Can someone explain this to me, because this page explains nothing. And if it can't be done in this way, could you give me another way to do this. Thanks.
  3. I'm making a cave for my mod and I was just wondering could someone tell me which plants/muhsrooms usually grow in caves in Skyrim, so that I can put them there.
  4. Thanks, I'll try it later. I'm done with modding for today. I actually found a way of my own an hour ago, but your advice sounds better so I'll give it a try.
  5. I wish there was another way...Thanks, guys.
  6. Yes, because they've had 30 days to do all that has to be done (fix all the bugs etc.) - while Dawnguard was Xbox 360 exclusive. And I understand that perhaps 30 days is not enough to fix it all - I'm a modder and I know that modding can be difficult and require large amounts of time. I can imagine that DLCs as big as this one are even harder to create and fix. However, I just can't see how does that prevent them for telling us "Hey guys, we're fixing bugs, we don't know when we'll be done, might be tomorrow, might be in 5 years." I'm not angry at them for not telling us the date, I'm angry at them for not telling us why didn't they give us the date yet. I'm angry at them because they're keeping us in the dark. With the info we've got so far, your conclusion that they're fixing the bugs is just a petty assumption - no offense. For all we know, they may be, e.g. changing face models and textures so that every NPC in the game has a troll face. My opinion is that this whole Dawnguard delay issue is just a part of the scheme to make more money in some way. I don't know in which one because it seems that with each passing day without Dawnguard for PC/PS3, they lose more and more money (and fans). I would be very curious to find out how do these economic plans work, because most of them don't seem very sensible to me, and, if you don't mind, I'd like to expand the subject a little (you can TL;DR it if you want to). I don't understand why does Microsoft pay to have the privilege of 30 day Xbox 360 exclusive DLC. This seems like a bad idea to me because the only way in which this would help them earn more money that comes to my mind is when somebody is looking to buy a new console. If he can't decide will he buy XBOX 360 or PS3, he may say "Oh but look! If I buy Xbox 360, I won't have to wait for a month to play Dawnguard!". But I think such cases are very rare. Someone who's looking to buy a console will not base his decision on one DLC of one video game - even if that game is Skyrim. So it appears that Microsoft is actually losing money, instead of gaining. Which wouldn't be the first time. But since they are buying exclusive rights over and over again, there must be something else, something we're missing here. They somehow profit from all this, and I just don't know how. Because if the DLCs proved to be a bad investment, they would just stop buying exclusive rights for them. Bill Gates isn't crazy. So basically what I wanted to achieve by writing this long chapter about Microsoft - if they can have weird investments that don't seem to make sense, yet they do, then the same thing is applicable to Bethesda. Somehow, they're gainig money from delaying this game, and they should at least tell us how. Keeping us in the dark is very rude.
  7. Could someone who is good with modeling make bracelets? I'd love to have some more wearable items that can be enchanted.
  8. I thought to do that too, but then i realised that the holes appear on the ceiling too. I hope there's another way to do this, I really don't feel like putting tons of rocks onto cave ceiling...
  9. All I know is that something fishy is going on with that DLC here. I made a Twitter account for the sole purpose of following Pete Hines, who's in charge of Bethesda's public relations (PR). Anyway what I want to say is that I saw some of his tweets that say "Sit tight, we'll have info soon" or "When we have info to share, we'll do it but not on Twitter" etc. So I assumed that he was asked by someone to give out the relase date of Dawnguard. But I tried something else, I asked him WHY didn't they give us the date yet. I asked him twice. And he didn't answer me. In the meantime, he answered some other guys. So in my book this means that they've got something to hide.
  10. I'm making my cave in the Creation Kit and I can't seem to align cave pieces properly. The pieces I used here are: CaveGLWall01 CaveGLCorner01 CaveGLCorner01 http://img864.imageshack.us/img864/9739/cavegl3.png As you can see, there are some sort of holes between mid and wall pieces. Rotating each mid piece for 90° results in this: http://img59.imageshack.us/img59/5489/cavegl.png And rotating them again gives me this: http://img41.imageshack.us/img41/6227/cavegl2.png And so on. So basically, no matter what I do, these pieces can't align themselves correctly. So what am I doing wrong?
  11. They should just announce the date, if nothing else. It's cool if they want to fix bugs or improve graphics or whatever, but I fail to see how that stops them from just giving the potential date out.
  12. Today is 26th of July. The one month Xbox-only period for Dawnguard has ended? So why didn't Bethesda put out the relase date yet?
  13. Thank you. You were right, but there are a whole bunch of those colors under vertex colors. Must I change them one by one or is there an easier way?
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