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Posts posted by MartinPurvis
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Martin Purvis
Age: 22Gender: Male
Race: CaucasianLocation: Newcastle, England
Last Updated: 15th August 2016Member Status: Active every now and then.
Contact: PM or email [email protected]
Equipment:
Microphone: Blue Yeti ProInterface(s): Focusrite Scarlett 18i20, Focusrite OctoPre MKII Dynamic, AKAI EIE Pro Audio Interface (backup)
Others: Pop filter, HS7 Studio Monitors
Software: Cubase
Experience:
4 years amateur voice recording.Amateur musician (vocals, guitar, bass)
Voice Type(s)/Skills:Typically more comfortable doing older roles but you can check out my
Soundcloud: Voice Acting Demo (Explicit)
Soundcloud: Smaug impression
YouTube: Narrator - This was for a mod called Autumn Leaves for Fallout: New Vegas.
Notable Projects: Autumn Leaves, New Vegas Bounties.
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Looks brilliant
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You'll need this http://www.nexusmods.com/fallout4/mods/3663/? to convert back and forth from xwm files contained in the compressed files in the Fallout 4 Data directory.
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I'm totally in support of allowing mods for console platforms, the fail safe option of allowing a flag to deny support for mods from the mod authors point of view is valid though. Some mods just will not work without a keyboard and mouse configuration, I wonder if there will be something built in to the console versions that will allow you to disable all plugins before launching the game. Would be handy in the case of a huge conflict.
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Martin Purvis
Age: 21Gender: Male
Race: CaucasianLocation: Newcastle, England
Last Updated: 5th December 2015
Contact: PM or email [email protected]
Equipment:
Microphone: Blue Yeti Professional.Interface: AKAI EIE Pro Audio Interface.
Others: Pop filter, HS7 Studio Monitors.
Software: Cubase, Audacity.
Experience:
3 years voice recording.Amateur musician (vocals, guitar, bass)
Voice Type(s)/Skills:Typically do older roles but check the demo out below to hear some of my ranges.
Soundcloud: Voice Acting Demo (Explicit)
Soundcloud: Smaug impression
YouTube: Maintenance Bot - This was for a mod called Autumn Leaves for Fallout: New Vegas.
Notable Projects: Autumn Leaves, New Vegas Bounties.
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Ahh, excitement awaits!
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Been a while since I've done any scripting but try adding this script to the safe you want it to affect.
SCN ScriptName
Begin OnActivate
If Player.GetItemCount NiptonLotteryTicket >= 1
Unlock
Player.RemoveItem NiptonLotteryTicket 1
Else
Return
Endif
End -
Hi jcdenton2012,
I myself haven't been able to create movable LOD but it's something I've searched for in the past. I have however seen this mod for skyrim which is the only place I've seen movable LOD files, send the author a PM maybe.
Just thinking out loud, you could open the _lod.nif files for the above mod in nifskope and compare with yours. Then again, it might be something Skyrim is only able to do.
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I am so excited for this :3
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Just an update for anyone that doesn't know, there is a petition on change.org to get rid of this. 50k signatures so far.
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Terrible thing to happen to the community, let's hope modders won't pack up and take off mods from here.
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Might want to post how/what you did to fix it, because people might be having the same problem.
I agree, people occasionally stumble on to fixes on the forums when they have an issue.
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Glad to hear it bud
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Not sure in that case
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That might be the problem, I'm pretty sure the & is classed as a special character, could be wrong but try and change the folder name to wmanda and the texture path to see if it makes any difference.
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Could you post the a screeny of a texture path for the gun in nifskope "BSShaderPPLightingProperty" http://s1.postimg.org/q2mlxk4yn/nifskope.jpg
and the location it's leading to in windows explorer?
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I agree with NellSpeed, go on the fallout wikia > Fallout 3 > Factions > Raiders. All of the named npcs are listed on the right...
A lot simpler than going through the GECK.
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Martin Purvis
Age: 21Gender: Male
Race: CaucasianLocation: Newcastle, England
Last Updated: 20/04/2015
Active Member: I check the forums every now and then; contact [email protected] otherwise.
Equipment:
Microphone: Blue Yeti ProInterface: AKAI EIE Pro Audio Interface
Others: Pop filter
Software: Cubase
Experience:
2 years.Condition(s):
Your project must be near to completion or complete with all of the dialog finalized.
Your project is eye catching.
Voice Type(s)/Skills:*See Soundcloud link
Gravelly and strong voice.
Composer.
Musician.
Soundcloud: Voice Acting Demo (Explicit)
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Bugger.
So I'm literally going to purchase Skyrim ('Fallout with magic' :D) just so I can get one fking file.
This is like buying a box of American cheese because you need to cover a busted-out window with celophane.
XD
Anyway, fine, may as well get the bundle, too, since I do plan to play it one day. Ugh, I just don't have the belt room right now with holidays and crap.
Since there's no legal way to get this file included, logic would state there must be a legal way to knock over a liquor store, so I'm reading local statutes right now. Yes, anything to get out of shelling out $40.00 I didn't want to for another couple of months.
P.S. You were awesome in NVB.
Thanks DeeVee :)))
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those elite few who bought both Skyrim and NV?
Lol.
The workaround to get the lip files by owning a copy of oblivion takes way longer. My advice is to just buy Skyrim, it is dirt cheap now anyway.
I'm pretty sure that it's illegal to publicly host the actual processing folder required for creating lip files anyway as it is still technically part of Skyrims Assets.
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I remember having that problem, it doesn't look like there's anything wrong with your setup. What worked for me was making them run based on variables such as in the quest for Radio New Vegas.
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Just checking the plugin has been activated and maybe Archive Invalidation?
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Have a look at this tutorial:
forums.nexusmods.com/index.php?/topic/517230-tutorial-converting-a-dem-to-a-heightmap/?fromsearch=1
Excuse the long link, no option to hyperlink on mobile
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Don't be so hard on yourself Josh, it comes when it comes.
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