So, as we all probably know by now, due to Bethesda's crazy resource identifier system, we're all limited to a grand total of 256 data files loaded at any one time, and three to six of those are used by crazy Bethesda themselves (depending on what DLC packs you've got enabled). I've spent a good amount of time configuring my mods for Skyrim, and then breaking SKyrim and having to wait an hour for Steam to redownload 11.2 GB of data to my PC (and I generally get around 3-4MBps download speeds). I try to keep my Skyrim instance lore-friendly, and without cheat items/mods. However, even with that, I see a lot of mods that add one item to the game, or something along those lines. Why haven't mod authors combined all the cool, lore-friendly items (weapons, armor, et cetera) that are compatible with each other into one large mod that users can download and slap into their Data Files load order, save a few hundred of those precious file slots, and benefit by having a slew of new cool items that stay true to the game? And...for those items that do break the game, there could be one for all the "cheat items", and one for all the new items that aren't cheat items but aren't lore-friendly, et cetera. The main point I'm trying to get across is it would be wonderful if mod authors would be kind enough to allow someone to take these cool items and compile one mod so that users can easily get all those cool items into their game easily. I've only tinkered with the CK once, so I'm unexperienced in modding for Skyrim, but I think this idea would be worthwhile for all Skyrim players....those brand new to it and those who've played it for hundreds or thousands of hours already and just want a new spin on their playthrough. For new locations, or "location-enhancing" mods (e.g. town-expanding mods, town-detail enhancing mods, new locations, etc.) those could also go in one large mod, and one group of mods that I'd love to see in one cimpiled mod are new Player Homes. I'd love to investigate some of them, but frankly, with a limited number of mods I can have installed and loaded at any one time (and the dangers and fragility of swapping mods out of an already started game) makes me stay away from most of those mods. Sticking a whole slew of new player homes in one mod would encourage me (and probably a whole lot of others) to explore them! Any comments, suggestions, et cetera on this idea are graciously appreciated. I've spent hundreds of hours configuring and messing around with mods for Skyrim and I think this would solve not only my problems, but allow everyone to enjoy even more of that modding goodness that the commuynity spends their hard-earned hours of free time to make for us to enjoy!