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Deleted2179960User

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Nexus Mods Profile

  1. Hi, I was told by moderation to delete my account but I cannot figure out how. I type in my password and click delete but nothing happens. Thanks for your help.
  2. Bumping this from the grave. I would simply like a confirmation at least that this is impossible as of yet. Does no one know or are these forums just dead?
  3. Your problem is that you fear that when the larger mods come out some of them may not make it to the top of the most endorsed list as fast as they should and may be missed by the community at large. One solution is to focus more on the most endorsed mods in the last 24 hours, or the last week, as I usually do. I was thinking the same thing as you but really, Robco Certified and Darnified UI wont be hiding under robot home defense or UI++enhancedIMMERSION++ because these mods are much more feature rich and polished. Some of us just can't wait. http://s8.postimg.org/x22e92j6d/Capture.png And if it helps you relax, the featured mods of the week or month or whatever are seem to me to be based on most endorsed in that time period, so you should still get enough attention for the big mods when they release. Not to mention the site mods usually do a news announcement when one of these "community staple" mods releases. TL;DR Don't worry buddy, everything will be okay.
  4. There are mods to recolor every part of the HUD and V.A.T.S. to match any Pip-boy recolors, but I've yet to find one that allows me to change the V.A.N.S. perk trail color. Is this impossible without the GECK? I would think it would be a simple recolor but I don't know skrit about modding Fallout. Is the trail color controlled by some yet unlocked value that will come at a later date? My clean white HUD and I are growing weary of following a long fart trail to our objectives. And speaking of fart trails, I believe this wont be possible without the GECK, but I'd love a dialogue option for Dogmeat to ask him to lead me to my next quest objective. After all, he was here before you right? Well no not technically, but he knows the new world better than you. At least a little ;P It shouldn't be too difficult once the tools are available, at least from what I understand about the engine. NPC's lead you to quest locations under certain locations so it's a behavior native to the engine correct?
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