My mods don't seem to be working. I'm using the latest version the game and BepInEx. However it seems like my mods aren't working. This is the error text that appears
[Fatal : BepInEx] Could not run preloader!
[Fatal : BepInEx] System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Program Files (86)\Steam\steamapps\common\Valheim\unstripped_corlib'.
at System.IO.Enumeration.FileSystemEnumerator`1[TResult].CreateDirectoryHandle (System.String path, System.Boolean ignoreNotFound) [0x0004d] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Enumeration.FileSystemEnumerator`1[TResult]..ctor (System.String directory, System.IO.EnumerationOptions options) [0x00050] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Enumeration.FileSystemEnumerable`1+DelegateEnumerator[TResult]..ctor (System.IO.Enumeration.FileSystemEnumerable`1[TResult] enumerable) [0x00000] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Enumeration.FileSystemEnumerable`1[TResult]..ctor (System.String directory, System.IO.Enumeration.FileSystemEnumerable`1+FindTransform[TResult] transform, System.IO.EnumerationOptions options) [0x00042] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles (System.String directory, System.String expression, System.IO.EnumerationOptions options) [0x00014] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Directory.InternalEnumeratePaths (System.String path, System.String searchPattern, System.IO.SearchTarget searchTarget, System.IO.EnumerationOptions options) [0x0003c] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern, System.IO.EnumerationOptions enumerationOptions) [0x00000] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00007] in <31687ccd371e4dc6b0c23a1317cf9474>:0
at BepInEx.Utility.GetUniqueFilesInDirectories (System.Collections.Generic.IEnumerable`1[T] directories, System.String pattern) [0x0001a] in <5e471ddbeb974684bff43bc61f1b58cb>:0
at BepInEx.Preloader.Patching.AssemblyPatcher.PatchAndLoad (System.String[] directories) [0x00011] in <a7e3be82e3634ca29e921a65272c4875>:0
at BepInEx.Preloader.Preloader.Run () [0x00216] in <a7e3be82e3634ca29e921a65272c4875>:0
Anyone know what the issue might be?