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UnknownX12

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  1. Trying to do LOD generation while the scene is loaded is a surefire way to make the CK crash for me. I usually just load a small interior cell, then generate for the worldspace I want. And NEVER save after that - it'll kill your heightmaps. It's all kinds of buggy, but you can work around it :) So you dont save, just close the Ck and reload everything and the LOD files are placed in the right folder?
  2. You mean you just scale it up withing the editor?
  3. Disable all mods and enable one mod after another and test it out, which one causes the bug. Then think wheather this mod could be in conflict with another one (because it changes similiar stuff). That's how you usually fix such bugs, which occure due to many mods being active.
  4. I would do it exactly like that aswell. No reason why it shouldn't work ;)
  5. Are you using Vista, or why do you use the CK for Object LOD?
  6. Also, what are your specs and what are you loading? Only the skyrim-masterfile? Or also a big worldspace? For example: 2 GB ram+skyrim master + 4kx4k Worldspace = crash in Ck (with 4 GB ram loading is no problem). Also: Do what was told u from in the 2nd post (i think): Do not click ANYWHERE. Load Ck, get away from the Comp, have a smoke/s***/drink come back and enjoy it. If this does not work, let us know again.
  7. Lol wow, I will try this out tomorrow. Thx so much mate. Kudos for you.
  8. Thx for the answer. I tried this but got a crash. I wil lretry it again, perhaps it will work then. If anyone know how to view the weather in the CK let me know.
  9. But i just cant imagine that the great weather mod http://skyrim.nexusmods.com/mods/17802 was made by this timeconsuming method.... Does hlp work for you? My game keeps crashing when i use it. If you could tell me, what you enter in console to get this thing to work, would be nice ;)
  10. Hey there, working on a new worldspace and when i wanted to create a river by lowering the land, water appears. default land height is 0 default water height is: -14000 default Lod water height is: -14000 I played around with the water heights, but the water is not changing, this means: I started with land heigth: 0 and def. water height: -100. Placed lots of s*** and mountains etc. and then i recognized, that the groundwater is too high. And even by lowering the def. water height value, in the CK it just stayed where it was. Or does the water change then ingame but the CK does not show it right? Kinda frustrating atm.
  11. Kind of confused as to what you are asking? are you saying in the creation kit you are in a certain area/cell and you changed the weather in that area and now you want to jump in game to see it? or you want to see that weather inside the creation kit? Well, the fastest way would be to see the actually weather as a preview in the CK. Is this possble? (So for example: I change the sunlight colour to "pink" and wanna see now in the CK how everything is illuminated by the new sunlight colour.) And if not: What is the fastest way to do it ingame? I would say with the hlp (hot laod plugin) function? So i am in the area at a specific time (ingame), change the weather in Ck+save, go back in the game and hlp the plugin to see the changes. Is this how you would do it? Hope the question is more clear now. If not, let me know.
  12. Hey there, is it possible to immediately see the changes one has done to a specific weather? Because: Changing settings, laoding plugin in skyrim, change some settings again, load plugin again etc. is quite slow. So how do you do this? Or is the only option I have the hotload plugin function? greetz.
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