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ninjafish

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Posts posted by ninjafish

  1. I dont remember the name of the entry (reaction maybe) but search for something like cowardly or cautious.

    Thx for the reply :thumbsup:

     

    Sadly I have already tried to alter this without any luck, also most of them have the "Very Agressive" and "Foolhardy" flags by default :confused:

     

    With Best Regards

    Corehound

    http://www.thenexusforums.com/public/style_emoticons/dark/devil.gif"Cry havoc and let slip the Corehound of War!"http://www.thenexusforums.com/public/style_emoticons/dark/devil.gif

     

    Also you may want to be careful when completely removing Ant's from the game. There are a few quests out in the game that requires the killing of ants for items or (I believe just a kill count) that may bug out unless you manage to change the value the monsters use for the quest, to whatever you change them to?

  2. I'v heard a lot of conflicts people are running into are due to the unofficial patch running with multiple mods going.

    And having FOOK2 and FoWE is uh... kind of an issue I think? Don't remember seeing a FOIP hotfix to those but I could be mistaken, since both of those mods pretty heavily change EVERYTHING in the game lol.

  3. I spent a good however many hours last night getting FOOK2 and WMK to work, finally getting all the hot fixes etc to make them work. And they do.

     

    However I made my new game, and started playing and am running into issues where I constantly run into NPCS whom are missing their bodies. They have heads, guns, hands and feet, but that's the extent.

    Also (K-9 is invisible in my game).

     

    Ontop of this, every now and then I will see a giant red transparent square with a giant white transparent exclamation mark in the center of it. It usually appears overtop of an NPC or ontop of an object (such as a counter, or a stretcher).

     

    I figured I installed this right, and my load order is right. Anyone know anything to fix this?

    Or is this something expected to come with the "Beta".

  4. Would someon help me, please? I downloaded FOOK2. What I got is an over one GB file named FOOK2_Setup_v1.0. But it wont setup. I can't do anything with it, except to mourn my download allovance. What should I do to make it work? Thank you.

     

    I was in your same shoes yesterday, and luckily I can help out with this. With the FOOK2 site down, getting access to the files you need is a monstrous pain in the ass.

    But luckily for you: Alternative Link and Guide

     

    I will tell you right now, FOOK2 RC v1.0 will not run with your game, atleast I HIGHLY doubt it will. You need the Beta version, however installing FOOK2 RC v1.0 is still nessecary.

    Just make sure you follow the steps in that and you should be good.

     

    (Also on a side note, FOOK2 RC v1.0 can take a good 2 minutes to load up and give you a prompt for installing after you run it.

  5. Well hoping this is the right section... but I was wondering if anyone has come across a mod removing super mutants from the game?

    Personally these things completely ruin the game for me and take me out of the virtual world.

    If this doesn't exist, anyone able to tell me how much effort//knowledge it would take for me to make my own mod with GECK to do this?

    Thanks in advance (:

     

    (i'v got no knowledge or experience with GECK. But all I will need to do is replace every super mutant with something else, such as raiders, wild men, etc)

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