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CarlBratananadalewski

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Everything posted by CarlBratananadalewski

  1. Actually I think I'm having that heat issue as well. Any suggestions?
  2. Well, your video card is fine. Unfortunately, currently it doesn't really matter; Skyrim is extremely CPU intensive, so you need a very beefy CPU to handle it. Also, I've heard that people with more than dual-cores are having trouble with Skyrim not utilizing all the power, so you might have some problems there. Try fiddling around with SkyrimPrefs.ini in: My Documents>My Games>Skyrim. There are a lot of settings the launcher doesn't help with in there
  3. The thing that bugs me the most is that we can finally summon Dread Zombies, but only on human corpses. A little annoying.
  4. Open the console, and type "tmm 1". Presto, all locations revealed. Fast travel away.
  5. Todd Howard stated somewhere that there is no *technical* level cap, but mathematically you should hit 100 in everything at some point. Im at 106 right now.
  6. Yeah, I've pretty much just resigned myself to not go near that particular area anymore. Not a huge deal.
  7. Hey all, I just had a small request/suggestion; my apologies if someone has created a thread on this already.... Basically, I was wondering if someone could make or point me to some sort of ammo or weapon that causes a Paralyzing or Frenzying effect, i.e. Oblivion's Paralyze spells? I recall a mod for F3 that contained darts for the Dartgun that caused such effects, but I've been unable to find a port or replacement. If anyone has any interest in this, let me know! Thanks
  8. Alright, so I was just wandering around the wastes when I wound up at the Nellis AFB gate, just past the bombed-out town. There where 2 guards; 1 was killed easily, but the other was... much harder. This "invincible" NPC was a generic Boomer with Airforce T-75 power armor (I assume added by Project Nevada), who was immune to all conventional damage like: -Several magazines of Anti-Materiel Rifle AP fire -A Esther-launched Big Kid at point blank range -Dozens of critical hits from the Saturnite Fist Super Heated -The combined firepower of Marcus, Joshua graham, Raul, and 2 Deathclaws. For several minutes. The real kicker, though, was that this Superman was immune to the console! I attempted to kill him several times with it, to no avail. Restarting hasn't helped, apparently Chuck Norris is a Boomer, and he refuses to succumb to normal game logic. So has anyone else had a similar problem, or have I caused this somehow?
  9. Nope, the team has stated that New Vegas is officially over. Their all working on other projects now. Sorry to dissapoint.
  10. I'm sure someone will get around to it. No need to pester Quetzl about it.
  11. Just wondering, I've never wanted to play Dead Money as I haven't heard very good things about it. Thanks anyway.
  12. A little off topic, does anyone know of a similar mod that enables Dog/God to be a permanent companion?
  13. Wait, their are 4 *separate* dusters? I thought the one you got at the conclusion of LR simply changed depending on your reputation. I didn't think their where 4 different variants.
  14. Same here. When he said "lets fight off the Marked Men together" and he became my companion, I nearly crapped myself with joy. Then it was over... sadly. Really looking forward to this when it comes out, Ulysses is probably the most wanted companion NPC I can think of.
  15. The design on the back of the "Courier's Duster" shows the Legion symbol if you're currently siding with them, the Bear if you're with them, and if you're with Yes Man or neutral to NCR and the Legion, it shows the Vault 21 design.
  16. Thanks a million Quetzl! Having Graham as a perma-companion was something I wanted to from the beginning of HH. Cheers!
  17. Yeah, I imagine Graham wouldn't be to hard, as he is already a companion. Would you mind sharing this, or is it just for your personal use? And I highly recommend LR, Ulysses is a fascinating character and the storyline is really interesting. Beats the crap out of Dead Money.
  18. Pretty simple; I'm just wondering if anyone has considered making a mod allowing the Courier to retain Graham and Ulysses as permanent companions? Thanks, and If there is already a thread about this, I apologize. Cheers!
  19. I looked around, but couldn't find this particular effect... There was a F3 mod that added expanded the Dartgun's effects, one of which was a Frenzy dart. I would *love* if someone could whip up some Frenzy-ing thing? I was thinking of putting the effect onto a bullet and removing/reducing the damage of the projectile itself. If their *is* a mod that does this, I would love to be directed to it. Thanks!
  20. I would _love_ to play this. High Seas Caravansery was one of my favorite F3 mods, and since JaySus stopped working on the sequel (I think, correct me if I'm wrong) this would be a great substitute.
  21. I'm having the same problem; I just installed the NVSE version of 4gb enabler and Fake Fullscreen, and no I CTD on startup no matter which .exe I use to launch. Pretty annoying.
  22. Here's the story so far: After installing Requiem for a Wasteland, I noticed that FOMM stopped working altogether. I made a mental note and successfully made a new character and all that jazz. After saving and quitting, I attempted to load 3 mods: More Perks, 2 Perks every level, and Cheat Terminal. Upon loading the game up again, CTD on the main screen. After disabling the 3 mods, the game still crashes on the main screen. So I think, "FOMM can help me!" well... no. Just clicking the icon causes it to crash. Re-installing it twice as done nothing. So... any thoughts on this? I would love to play Requiem with FOMM but I am really so frustrated I can't think of anything to do about it at this point. Any help is greatly appreciated! Thanks
  23. Mart's Mutant Mod, there was talk of a NV port several months ago, but it's not being worked on anymore correct?
  24. Faction Wars, is that dead? Their Moddb page is gone, I fear the worst for a very ambitious mod...
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