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kili202

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    Morrowind

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  1. or if that does not work try reloading from an earlier save, it could just be a corrupted save file
  2. sorry to have to tell you to spend money, but maybe get more vram. but it depends, how long have you had this problem? did it exist before you had any mods?
  3. keep up the awesome work! question though, once you are done with this update do you plan on doing anything for skyrim? it would be about time a really good modder got on that games case
  4. I have no idea what can be wrong, i have tried disabling every mod and every dlc i have and then launching it without skse and i still get this problem. No matter what dragon it is, when i kill it the body does not dissolve and turn to bone or give me a soul. i have verified the game's cache with no luck.
  5. Its terrible that people play games to unwind after a stressful day and don't want to have to think too much about a game. Absolutely shocking, it should be illegal. bleh, that's what fps's are for, rpg's are the wrong genre to casualise. rpg's are all about overcoming challenge and the sense of achievement for doing that. no challenge, no sense of achievement.
  6. my god.. your opinions are exactly that of my own. *sigh* i miss the days when you could sell or lose the first quest item you get and be completely unable to even start the main quest.. is the community getting more dimwitted? the deterioration was measurable. in morrowind it was almost work it out for yourself, the oblivion was hand holding but almost not in your face and was sort of covered by the "here ,i'll mark it on your map" to avoid breaking the fourth wall too much, and then skyrim. even the creation kit is simplified.. leaving us with tons of armour mods by new modders swamping over the great quest mods and new embs when we are all waiting for some amazing quest mods *cough* tearsofthefiendskyrimedition *cough* is it only going to get worse from here on? :ohdear:
  7. I've actually been strongly considering working on quests, but I keep asking wondering, is Skyrim modding really that active? Is there really the demand for quests? i think there are loads of good quest mods already, it's just the overwhelming number of armour mods are just swamping them (probably due to the simpifying of the ck) but yes, i think we all want quest mods really. at least... i do...
  8. hrmm, well if you want to enhance the vanilla spell effect then yeah, i'd go for deadly impacts. but cooler spells? you have to go for midas magic or the apocalypse spell package (probably the second because midas magic is still in beta)
  9. ok, i'm such an idiot.. just read the first post.. gotta read the whole thread before replying in the future :wallbash: but.. yeah.. i found this one... http://skyrim.nexusmods.com/mods/24342
  10. Realistically who is going to be swinging a sword underwater anyway? That doesn't even register on my list of wants lol. um.. i am, it would add another sort of plane to use for modding, epic underwater battles against sea serpents (just adapt some dragons) or sharks, or pirate..ghosts..? plus for the realism, don't want the dragonborns arms becoming crippled by water, even argonians who are supposed to be really good in water suddenly can't swing their arms in it? oh and you are right luzburg, we need people to stop messing around with enb's and armour mods and get down to making some quests. hurry up and make a tears of the fiend skyrim edition or something!
  11. man, these look great too! just a thought, i'm not gonna demand it but could you make a kind of assassin armour? I'm kind of dissatisfied with the vanilla dark brotherhood armour and i think you doing one would look great. so.. uh.. yeah.. :sweat:
  12. underwater combat. you are a herioc warrior, unstoppable, undeafeated. you go for a swim... and your arms stop working!? nope :armscrossed: oh and the talking mubcrab (or was that morrowind? i forget)
  13. i could not agree more, communites ruining products is one of my pet peeves... but are you saying that she is still making it outside of the nexus? (unless there is no point because skyrim is out now)
  14. great looking armours, i really like the look of all of them. As for the integration, unless you want to keep this mod as completely yours as possible, i would consider donating your armours to the immersive armours mod. they add quests and alter loot lists to integrate armours fully and seamlessly. just thinking this could remove the worry of integrating them and just let you devote all your time to making these armours.
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