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Everything posted by andros2733
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Yep, that was it! MSG Vurt for a patch!!!!!!!!!!!!!!
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Discerning the Transmundane game Breaking BUG
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
Bah, I just used some console cheats to get ahead in the quest and coc command to tp out when abyss was blocking me. Oh well. -
Warning: Minor Spoilers below... Following the main quest I have taken the Lexicon and brought it to Septimus. After handing it over the daedric prince's dark aura blocks the exit and if I talk to it he says "Come closer, bask in my presence" After that the dialogue stops and I am left with a dialogue option: "Hey" with no punctuation. The Wretched Abyss tried to reply and in a split second I read the response but he fails to deliver the line. That leaves me with the dialogue option "..." after which he starts looping again with the "Come closer, bask in my presence" and the process starts again. Only way that I have found to get past this Bug is to kill Septimus, making the Wretched Abyss disappear. Now I am not interested in cutting of the quest at this stage and want to find the culprit of this Bug. I have attached a Boss Log with all the mods that I am currently using. Please help me find what is causing this problem.
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Warning: Minor Spoilers below... Following the main quest I have taken the Lexicon and brought it to Septimus. After handing it over the daedric prince's dark aura blocks the exit and if I talk to it he says "Come closer, bask in my presence" After that the dialogue stops and I am left with a dialogue option: "Hey" with no punctuation. The Wretched Abyss tried to reply and in a split second I read the response but he fails to deliver the line. That leaves me with the dialogue option "..." after which he starts looping again with the "Come closer, bask in my presence" and the process starts again. Only way that I have found to get past this Bug is to kill Septimus, making the Wretched Abyss disappear. Now I am not interested in cutting of the quest at this stage and want to find the culprit of this Bug. I have attached a Boss Log with all the mods that I am currently using. Please help me find what is causing this problem, and/or how to skip this part to continue the quest.
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Warning: Minor Spoilers below... Following the main quest I have taken the Lexicon and brought it to Septimus. After handing it over the daedric prince's dark aura blocks the exit and if I talk to it he says "Come closer, bask in my presence" After that the dialogue stops and I am left with a dialogue option: "Hey" with no punctuation. The Wretched Abyss tried to reply and in a split second I read the response but he fails to deliver the line. That leaves me with the dialogue option "..." after which he starts looping again with the "Come closer, bask in my presence" and the process starts again. Only way that I have found to get past this Bug is to kill Septimus, making the Wretched Abyss disappear. Now I am not interested in cutting of the quest at this stage and want to find the culprit of this Bug. I have attached a Boss Log with all the mods that I am currently using. Please help me find what is causing this problem, and/or how to skip this part to continue the quest.
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--- delete this thread plz---
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I have this strange bug that causes the crackling sound that comes from a cloak spell on an NPC to last forever until I save and reload the game. It is very annoying to have the sound continue even on deceased mage corpses, and unbearable if you have a mage companion. Is anyone else getting this bug and is there a fix? I attached my mod list below.
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takes 2.5 seconds to press your Wait key and wait an hour. Real question is who would wait 34 seconds instead of 2.5 seconds for the sake of... not making your PC wait around for an hour? Immersion breaking? Seems like his action is justified and reasonable.
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New bug since 1.7.7 Quests go "This person is busy"
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
This worked once the quest was complete and the guy was stuck in "this person is busy". Thanks! -
When Quests are supposed to progress in the Take Up Arms Companion's quest, first the leader gets "This person is busy" after some dialogue. I could only progress with Console and quest commands. Now it's happening again with Alia and it's getting very irritating because after using the quest command she still remains "this person is busy" forever, completely breaking the game.
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New bug since 1.7.7 Quests go "This person is busy"
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
Please help! I want to keep playing this game now that I have some free time! If you have some insight please share -
New bug since 1.7.7 Quests go "This person is busy"
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
I've tried the EVP method you mentioned and it did not work. I sitll get the "This person is busy"line in the top left corner of the screen. -
A while back I got dawnguard and 1.7.7 latest patch. Slight spoilers coming up. I recently started a new character and up until the Meridia quest I had no problems. When she takes you up in the sky she sits still and I have to walk to the light to get her talking. After that the quest would stop and I would be stuck in the sky without her letting me down. I got past it by using a console command. Now I just joined the Companions and when I talk to the leader about joining the script stops after the whole "he has fire in his eyes" speech and when they stand still with "This person is busy" coming up if I try to talk to them. I got though this as well with a console command. Now I am talking to Alma after returning her shield and this problem is coming up again with her responding with "This person is busy" and nothing else happening. I cannot get through the whole game with console commands so I am looking for a fix for this apparent bug that comes with the latest patch, as in my previous character I never had this problem come up. Attached is the Boss log of the mods I am using. Thanks for your time.
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I just started a new character and every time I approach a guard they go "What a big hammer" or "that is one foul and unnatural weapon you wield" when I am a lvl 2 new character wielding an iron sword. It is very immersion breaking and I wonder if it is related to Skyre mod as I never had this problem before. Attached BOSS log!
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Skyrim NPC reaction bug when casting spells
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
Nobody can help? -
Every time I cast a spell in a town or near any NPC, they say "That's locked for a reason" or "hands off" or "don't even think about that" as if I was trying to steal or break into somewhere. It is quite immersion breaking. I attached a mod list of the plugins I use, although I am thinking this issue might not be mod related but a Vanilla error. -edit- Also, I don't know if this is a related problem or not, whenever I shoot an arrow and go to pick it up it says "steal arrow" even if it's not a stolen item.
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NPC's think I am trying to steal when I cast Spells...
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
Bump for hope for an expert's eyes. -
NPC's think I am trying to steal when I cast Spells...
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
Any input on this? -
Every time I cast a spell in a town or near any NPC, they say "That's locked for a reason" or "hands off" or "don't even think about that" as if I was trying to steal or break into somewhere. It's getting to be quite annoying and immersion breaking. I attached a mod list of the plugins I use. -edit- Also, I don't know if this is a related problem or not, whenever I shoot an arrow and go to pick it up it says "steal arrow" even if it's not a stolen item.
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Can I have your babies, plox? Lol, but seriously 1000+ kudos and yes, I just did a test run... of 2 hours... constantly running across Skyrim just waiting and expecting the game to crash eventually like it always did ( I have many mods and texture packages installed) and... NO CRASHES. Game feels smoother as well with less stutterring in-between cells. Amazing tweaks, you are a godsend on my Skyrim gaming enjoyment :P Thank you so much!
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Overly white fires that look out of place!
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
Thank you so much! The second link mod solved the problem and the fires look excellent and realistic! Kudos!!! -
Overly white fires that look out of place!
andros2733 replied to andros2733's topic in Skyrim's Skyrim LE
No one has any input? -
While some of the fires look realistic like the one below http://img823.imageshack.us/img823/5638/screenshot263u.jpg Others look too white and out of place! http://img833.imageshack.us/img833/8392/screenshot212c.jpg By androsforever at 2012-03-02 http://img845.imageshack.us/img845/1091/screenshot261.jpg http://img841.imageshack.us/img841/6976/screenshot264z.jpg I believe this is a Vanilla issue, but want to fix it. I was trying to figure out which texture affects these fires with the Fallout 3 archive utility, extracting textures that seemed to deal with fires but haven't found anything that changes these effects. Perhaps the thing that makes them overly white is in the Effects folder, if so which files would I have to alter?
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Interesting, Kudos and actually I dont really mind anymore. I only lasts a couple of seconds on screen anyway.