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About Unlimitedrevolver
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Duel Wield Pistols[Idea on how to do it]
Unlimitedrevolver replied to valdosa's topic in Fallout New Vegas's Mod Ideas
This could also be solved by making the dual-wielded weapons 1 item, thus allowing you to zoom Fallout 3 style. Of course you could probably just forget the zooming and make it fire the left weapon. AFAIK you can just raise the skeletons arm mesh to match the other, then again I'm not really sure on this stuff. I'm thinking you could script a new function that switches between firing modes(like both shoot or left then right(vice versa)) As for the ammo, you could probably(if you make it a single weapon) put the combined ammo and make it so that depending on the firing mode it would take a certain amount away. For example, if you have the "both shoot" mode on it would take up two bullets, and one for the other every time a shot is fired. As I said above, you don't need to give the offhand weapon unlimited ammo if you make it one weapon. As for reloading, you could probably use an animation similar to E.Y.E.:Divine Cybermancy, where they reload the left gun with the right hand and vice-versa. You could also introduce a "new item" to replace ammo, this new item would be in your inventory and automatically give you ammo, but the downside could be that it needs to recharge after so many uses, or it could use energy cells and scrap metal. As I said above it could be one weapon. Of course whether any of this could be done is dependent on NVSE and GECK's scripting limitations, the chance that a modder(s) is(are) in existence that is(are) capable of these things shows up, and whether or not he/she/they will be willing to spend time to create this. -
"Skyvada" (Working title)
Unlimitedrevolver replied to Shlomp's topic in Fallout New Vegas's Discussion
Sorry double post... :sweat: -
"Skyvada" (Working title)
Unlimitedrevolver replied to Shlomp's topic in Fallout New Vegas's Discussion
This looks like a breath of fresh air and a break from the current FNV mods. I agree with AveTruetoCaesar though, I immediately thought "Bioshock Infinite!" when I saw the pics and read the idea. I hope this gets finished! :thumbsup: -
It's up to the Dragonborn force to save the day!! Nehrcup, Milosm, and Rubbils team up to form the Dragonborn force! ...Seriously though I'm pretty sure this isn't the last game, as there is regions that haven't been made into games yet I believe. Also they'll probably end up having some new guy become emperor and make a deal again.
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I believe the topic starter was saying how he/she can't stop paying attention to mods that are in the top mods section. I slightly agree with him/her as I like to have gameplay mods and "epic" armor for men and women in the top, not things like bikinis and straps. Then again, I can't understand why he/she posted this in NVNexus' thread, as NVNexus actually has the above mentioned things I like. If anything this thread should be in TesNexus' forum. After the front page is always filled mostly with his/her ranting subjects. I can search for most endorsed clothing/armor and mostly find bikinis, lingerie, etc.
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Fallout New Vegas Multiplayer
Unlimitedrevolver replied to timtheundertaker's topic in Fallout New Vegas's Mod Ideas
...*dreams crushed* :facepalm: lol, I will learn now that you've said this. Time to go blind learning I guess. :geek: -
Fallout New Vegas Multiplayer
Unlimitedrevolver replied to timtheundertaker's topic in Fallout New Vegas's Mod Ideas
I have Linux, but you mentioned a special app? Do you mind if I ask what this app is? I don't mind. :happy: If you don't want to, I understand... 8) -
Fallout New Vegas Multiplayer
Unlimitedrevolver replied to timtheundertaker's topic in Fallout New Vegas's Mod Ideas
*dream crushed* lol, yeah, I'm just kidding. That's alright, however I would like to see your scripts, files, and the like if you really don't plan to release it. I might be able to get it running more resource-friendly... or not. :unsure: :biggrin: -
Fallout New Vegas Multiplayer
Unlimitedrevolver replied to timtheundertaker's topic in Fallout New Vegas's Mod Ideas
Yeah, I guess so... By the way, not sure if this is okay to ask here, but how limited is NVSE anyway? I ask because I hear people saying "impossible" to so much stuff that you would think is possible with slightly difficult scripts. :confused: -
Fallout New Vegas Multiplayer
Unlimitedrevolver replied to timtheundertaker's topic in Fallout New Vegas's Mod Ideas
1. "...I got a letter saying that if I distribute it they will sue me... ...I'm not big on advertising..." 2. "...I had to turn off screen shots for iron sights to work I suggest waiting for fallout on line..." 3. "...My friend finished my boarderlands version of MP..." 4. "...When his web page is back up I'll post a link..." 1. I believe they only send that if you advertise or release it a la Morroblivion. 2. I'm pretty sure that doesn't affect screenshot but whatever... 3. Borderlands version? How long have you been "working" on this mod? 4. Can't wait. :sweat: :laugh: Also, it's not like I don't believe you, but really, things like this tend to be real dream crushers if you believe them. :unsure: -
I've been using the "tag search" function on the sites and found it somewhat annoying that I would get a large amount of mods I didn't want when I searched. So I was wondering if it would be possible for an extra set of check-boxes next to each of the current ones that would block unwanted tags while searching for mods having the tags you marked. (ex. I search for new textures and end up getting textures and models, but with the block tag check-boxes it would only find mods with new textures) Also a check all blocked boxes option would be nice, that way you wouldn't have to check a lot of boxes to remove those results. Thanks for reading, and I hope this gets put in. :happy:
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Best Non-NVSE Mods?
Unlimitedrevolver replied to Unlimitedrevolver's topic in Fallout New Vegas's Discussion
Thanks! -
Best Non-NVSE Mods?
Unlimitedrevolver replied to Unlimitedrevolver's topic in Fallout New Vegas's Discussion
Thanks! Simple...I want to have mods without it. There's no real reason. :thumbsup: -
I'm looking for good mods not requiring NVSE. If someone could make a list, I would be very grateful. :happy: Also no new textures if possible, meshes are fine though.