Jump to content

HasphatAntobolis

Premium Member
  • Posts

    2
  • Joined

  • Last visited

Nexus Mods Profile

About HasphatAntobolis

Profile Fields

  • Country
    United States

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

HasphatAntobolis's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Dedicated
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. I wound up just enchanting the armor with a custom spell, and since it wasn't working, kept brute forcing it until I got that square peg in the round hole. Now they are little when they should be little and big when they should be big.
  2. I am having an issue making dogs small. I edited Diverse Dog Textures - SPID to include Beagles. They need to be half sized compared to the standard dog. I made a spell that will make them half sized, and I have tested it and it works. Dog appearance swaps are done with an armor. The mod uses SPID to add the armor to dogs randomly. I found a dog that is a large beagle and am following him around. I can set him to be small easily with the console. I can type his name into the SPID.ini the spell will trigger and make him small. None of these are good ideas if I want to release this mod (by giving it to Chiberia to use as an update) because there is no guarantee that that same dog will get a beagle armor and become a beagle on someone else's game. I assigned a key word "smalldog" to the armor, but SPID will not distribute the spell to the dog based on the keyword of the armor. So I just made the armor a constant effect enchanted armor that has the spell that sets the scale to 0.5. This does not work either. The dog is still the same size. How can I make all the dogs that have beagle armor be half size all the time? Any means necessary.
×
×
  • Create New...