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Gawl40

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  1. I haven't really messed with part mods too much but couple of problems that I noticed You need a constructible object for each receiver in order for it to be craftable. For the object modifications they seem to be set up well you just need to get rid of some of the keywords. You only really need "ap_gun_InternalModA" for the "keywords" section. The ap_gun_Scope looks to be what's causing your duplicate scope issue.
  2. Red outline is the spread, the 08 next to it is the number of projectiles. http://i.imgur.com/FmTr8zq.png
  3. I would have added one to my mod but it doesn't seem to work very well, you walk on the water for a little bit but you start to sink after a few seconds. I would have thought waterwalking implied the ability to walk on water like it was just the ground :psyduck:
  4. It's mostly for RP value. I would like (and I'm sure I'm not the only one) a animation for feeding on bodies as a cannibal rather than just standing there. Some way to have that first animation when you feed on the priest happen every time.
  5. The Beast Immunity mod, removes the 100% disease resistance from Werewolfs and Vampires. I also made a mod where the Sanguinare Vampiris disease (which you gain vampirism from) is an enchantment so that it bypasses the disease resistance, haven't released it yet though. I do know that using the Werewolf's Beast Form breaks the Vampire's feeding ability, so you will eventually get stuck at stage 4. This seems to be a problem with the game itself, a conflict between the two race scripts maybe.
  6. There was a mod for Fallout 3 that allowed you to consume a dead body completely so it was removed from the game. I can't find the mod anymore (I think the creator removed it) but it was a neat way to get rid of bodies cluttering up the landscape. I'm making a request for someone to get this to work in Skyrim, though it will probably have to wait until the Ck comes out.
  7. There's also Double Bound Weapon Damage by DNA3.
  8. Nevermind, I was able to fix the problem.
  9. I agree, as well as the gasping for breath sound when you exit the water.
  10. You can't sprint useless you exit sneak mode, the only "sprint" in sneak mode is the silent roll.
  11. How about the Detect Life spell? Attach it somehow to the Eagle Eye perk, then friendly NPCs will glow blue and hostile ones glow red. Make it a third level of that perk.
  12. I like the look of Sheogorath's Outfit, but there's no first person view of it. Instead it changes to one of the fine clothes outfits. Is this even fixable?
  13. I've never liked SKSE, not since the first time it cause my game to crash.
  14. Has it already been done in a way that doesn't require SKSE or a Trainer or a bat file command?
  15. The problem with Aura Whisper is that it doesn't highlight enemies like the detect spells do, everything is red.
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