I tried saving the HandlerScriptNPC, but I get this: Compiling "HandlerScriptNPC"... C:\Users\...\AppData\Local\Temp\PapyrusTemp\HandlerScriptNPC.psc(12,2): variable myActor is undefinedC:\Users\...\AppData\Local\Temp\PapyrusTemp\HandlerScriptNPC.psc(12,10): none is not a known user-defined script typeC:\Users\...\AppData\Local\Temp\PapyrusTemp\HandlerScriptNPC.psc(27,10): variable myActor is undefinedC:\Users\...\AppData\Local\Temp\PapyrusTemp\HandlerScriptNPC.psc(27,18): none is not a known user-defined script typeC:\Users\...\AppData\Local\Temp\PapyrusTemp\HandlerScriptNPC.psc(29,57): variable ActorToReset is undefinedC:\Users\...\AppData\Local\Temp\PapyrusTemp\HandlerScriptNPC.psc(39,14): type mismatch on parameter 1 - cannot pass a actor to a intNo output generated for HandlerScriptNPC, compilation failed. Failed compilation - Are you sure you want to save? I created a new quest named HandlerQuest, added a new script titled: HandlerScriptNPC, and then pasted the Script code using edit source. Had to rename the script title because it was already in use.