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AlexLionel

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  1. Hi all, I’m working on bringing Hellgate: London assets into Fallout 4 and started this journey in the Discussion section link. I’ve already ported a Templar armor , male , but the result isn’t great yet—I need more practice and expertise. I’m seeking skilled Fallout 4 modders to collaborate on this project. What I’m looking for: - Help improving my Templar armor (converting to NIF, rigging, and optimizing for Fallout 4). - Support with porting multiple Hellgate: London models, including monsters and weapons, which I haven’t mastered yet. - Tips on Creation Kit setup, NifSkope usage, and texturing to fit the game’s aesthetic. This is a personal passion project, and I’d love to team up with someone experienced to handle the porting of these assets. If we succeed, I’ll release it for the community. Please reach out if you’re interested or have advice! Best, [AlexLionel]
  2. Hi everyone, I’m working on a personal project to bring some Hellgate: London vibes into Fallout 4. The idea is to port assets from Hellgate: London into Fallout 4 to create a unique mod. I love both games, and I think their post-apocalyptic themes could blend really well! My main focus right now is on armor and clothing, as they’re popular and a great starting point, with plans to add monsters and maybe factions later. **What I’ve done so far:** - Extracted models from Hellgate: London using Reanimator. - Converted them to OBJ format, so they’re ready to work with in Blender. **Next steps:** I’m starting by porting a piece of armor or clothing from Hellgate: London into Fallout 4. I plan to convert it to .NIF format, integrate it into the game via Creation Kit, and make it wearable for players or NPCs. After that, I’d like to move on to monsters (replacing things like feral ghouls or deathclaws) and possibly expand this into a bigger mod, maybe even tying it into Fallout: London locations. **What I’m looking for:** I’d be thrilled to collaborate with anyone interested in this idea! Specifically, I could use help with: - Converting models from OBJ to .NIF and rigging them for Fallout 4 (especially armor for proper body fitting). - Setting up animations (if needed for dynamic clothing or later for monsters). - Texturing and optimizing the models to fit the Fallout 4 aesthetic. - Any tips or experience with Creation Kit for adding new armor or creatures. This is a hobby project for now, but if it turns out good, I’d be happy to share it with the community. Let me know if you’re interested in joining, have advice, or just want to chat about the idea! Cheers, [AlexLionel]
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