-
Posts
32 -
Joined
-
Last visited
Everything posted by Shibster89
-
Idk, im sitting its 2:30am, creepin on the forums... I thought whats up in mod talk. I saw someone talking about a shield. I love Captain America. So I thought Id toss the out the idea to make a World War II Captain America armor set, along with shield as a Unarmed, or Melee - I think it'd work for both. If anyone would actualy consider this. Let me know and I can post pictures. Thanks :huh:
-
perk every level good? / 3 body replacer help
Shibster89 replied to Palandiell's topic in Fallout New Vegas's Discussion
I do not feel Over powered when higher level, I just get the feeling iv devoloped my characted truely to my standards, more options means - a more unique you. Idk the type 3 stuff. Figured id put my word out on the perk every level. good mod. -
Who has little to no bugs to report here?
Shibster89 replied to leeshaw85's topic in Fallout New Vegas's Discussion
Soo.. Yeah When I read the updates on Steam, I got excited. thinking wow what a Coincidence, I finally decide to speak up about the problem that iv never heard anyone else experience. I then learn that other people are experiencing it. Even better! Steam releases a patch that addresses it! ...Unfortunatly... This particular patch didnt fix it. Still happens... :wallbash: -
Showbarbermenu
-
OMG - ARE YOU KIDDING ME????
Shibster89 replied to fiznerpin's topic in Fallout New Vegas's Discussion
Well said. Kudos. -
Your explantion sounds better, I had just heard people say there was no barber shop.. funny thing I havnt even gone in the kings building yet... iv walked past it like 100 times over now.. :wallbash:
-
More Western Gear and guns
Shibster89 replied to irishblackfoot81's topic in Fallout New Vegas's Mod Ideas
none of those links worked... :geek: -
Big patch "in testing", small PC patch soon
Shibster89 replied to Delusibeta's topic in Fallout New Vegas's Discussion
The less said about Bethesdas animations the better, games in the 90's used mocap yet Bethesda still stick to their poorly animated robots. Just look at the jump animation in Morrowind, Oblivion and FO3, the character leaves the ground and freezes until they land again. so true, im glad they made a decent jumping animation, now we need diagonal running! -
First question you asked, I have no idea what your talking about. Perk Every Level mod is great. A definte must have, normally you get a perk every even level (2,4,6,8,10,etc.) As far as hair mods go, Iv seen i think Rens beauty pack on there somewhere, I know he did some stuff for Oblivion back when, I appreciated his work a lot back then. I dont use any hair mods, I personally like the default hair, its more immersive then seeing everyone running around with pretty plastic looking hair. Like they just came out a barbie package. The original hairs look better, imo. [EDIT] There are no barbers in this game... which kinda sucks. but there is a console command to bring up the barber menu hit the ~ key and type in Showplasticsurgeonmenu or Showsurgeronmenu. Idk remember which it is. Another mod I could reccomend, that i use... If you dont like the heavy RPG feel of the game where it takes 60 bullets to the face to kill someone. Look up Arwen's Realisim Mod. Makes the game feel more tangible and you dont come out fighting like a wet towel. It changes a lot'a things but its all VERY VERY well balanced.
-
Who has little to no bugs to report here?
Shibster89 replied to leeshaw85's topic in Fallout New Vegas's Discussion
yeah i get the in ground scorpions as well... I have yet to see anyone mention a problem that im having, im begining to think its a bug god specially made for me... Lever-Action rifles, and Revolvers... When I reload. in 1st person, the animation goes - finishes - and then... cant shoot or aim for about 3 seconds. 3rd person, same thing sorta, anime goes - finishes - and then... my character kinda gets stuck in whichever movning animation they were in while reloading and then move with the gun in hand as if its holsterd. so ill be sitting there with the trail carbine or cowboy repeater in one hand lookin like im holding it like a sword. and same with revolvers. the 3 seconds apply to the 3rd person as well. everything just snaps back after it. Anyone else seen this? I dont know if its a bug with the quick reload perk or not, cause i didnt notice it untill after I got it. -
Finding NPC's after letting them go
Shibster89 replied to aleqgrai's topic in Fallout New Vegas's Discussion
lol -
OMG - ARE YOU KIDDING ME????
Shibster89 replied to fiznerpin's topic in Fallout New Vegas's Discussion
Actually, i dont know if its just me... or if its a bug in general. but level action guns and revolvers are kinda broken to me... sometimes... not all the time... when I reload. the animation finishes but I cant shoot or aim down sight for a couple seconds, thats in first person. When in third person the reload animation finishes then my character procedes to run like they are not carryin' a gun. basically holding the weapon but they move as if it was holsterd. This is only with lever action and revolvers iv had this problem with. maybe thats what hes speakin of? Everything else hes said sounded pretty harsh, but I think swish is sorta being a jerk about it. -
lol I do sometimes, but its never a definite kind of RP. Its always somthing stupid like how would I (in that situation) react. Iv always enjoyed RPGs for that reason, I place myself in that situation and do what Id actually do in real life. im still doing my first play though, 82 hours in. I made three characters before I finally decided to move on, so about 15 of those hours are bulls***. On my next play through, I think I may take some serious consideration into how my character will be, as far as personality, I kinda want to be a evil character. since i havnt really dont anything bad except steal a few things here and there... I just want to be a bad ass mofo and be like.... " I like that hat... and that gun.... Think Ill take it from you.... *BLAOW!*" to the dome peice. whats yours is mine and whats mine sure as hell aint yours. :) probably gonna play a evil bandito kinda thing next time round. or just a eveil cowboy/girl if you prefer.
-
'ShowPlasticSurgeonMenu' doesn't have that issue though, as far as I know. Niiice find!
-
I feel like I'm punished for exploring...
Shibster89 replied to brandonb1218's topic in Fallout New Vegas's Discussion
The game treats the fact you got shot in the head and then your fixed up after extensive surgery pretty realistic I think. I mean if anyone of you have had and kind of real surgery where it puts you out for a couple weeks or even a month or two, you know its hard to get back into the swing of things. The early NPCS even tell you.. Stick to the roads, Think of it as you broke your arm and its your cast for the time being. The early Npc's say the NCR has made them safe, and guess what they are! yeah, you dont get to explore as much right off the bat. you cant expect to wake up after what happens and walk out as a badass. Basically what you saying it being hard - yeah i had the same problem, but once i got to level 6-8 or so, I could finally start going to places I had previously had to pass up This was after I had made my 3rd and current character, I wasnt sure how i wanted to play...also the build you pick early on is gonna make a huge difference. putting points into speech or survival isnt a good idea, level up your choice of offense first. Of course since I had the same problem, I at first had differnt views. like things should always go my way, blah blah blah, but the game wasnt built like that. Trust me. Build your character offensivly at first, Stick to the roads. dont go north, and once you follow the first... say idk... 5 quests or so. you get some levels, some caps. and you can really start playing. This is why I love this game. everything you do. it all has its subtle charms to it that just continually sucks you in. -
I credit most of that due to Obsidian bringing back Damage Threshold as a game mechanic. Even at level 26, I avoid them still. Same, i just hit level 24 and iv only ever fought them once. I found a cave. Death Wind Cave I think... wow.... DO NOT GO IN THERE.
-
Loads of Map Room *Minor Spoilers*
Shibster89 replied to Inathero's topic in Fallout New Vegas's Discussion
Exactly, Thats why when I cought myself thinking about all this, That was my immediate though afterwards, it makes a lot of sense after all. But then again, They sorta did the same thing with Oblivion. They left a lot of unused space. Soooo I dont know. its not Bethesda anymore so that kinda affects my judgement a lil' bit. Still I have a gut feeling itll be DLC areas. -
Yes! thank you, I was begining to think that i was the only one who thought like this... so that said. have the either of you two found a good mod to use to fix this problem? I figure the odds are slim, seeing how this game is still a infant in terms how long ago it came out.
-
Go to the Mojave outpost the guy inside the building opposite of the barracks behind the counter, can fix your things for a price....
-
Don't buy this game
Shibster89 replied to TheWandererofTheVault's topic in Fallout New Vegas's Discussion
I laugh at you. lol :devil: -
Do energy pistols get any weapon mods?
Shibster89 replied to SpellAndShield's topic in Fallout New Vegas's Discussion
just wanted to applaud you on your sig. high five. sorry for the off topic. -
[Req] Inventory management (pipboy management)
Shibster89 replied to Shibster89's topic in Fallout New Vegas's Mod Ideas
im not entirely sure what you mean? -
[Req] Inventory management (pipboy management)
Shibster89 replied to Shibster89's topic in Fallout New Vegas's Mod Ideas
*bump :nuke: