Problem with the toolset coming out is that by the time it does most of us will finish the game and it won't be as fun to play it again with dual hand block ,shame that we cant do it now :(
Hi you folks ,not much to say really the request is self explanatory . Is it possible to make that happen somehow for i dont see a reason why a person wielding two weapons cannot block ?. like seriously . Thanks in advance ,awaiting some ideas
Hmm indeed ,i have tried under companions ,denerf,weaker,followers ect ect ,cant find it but i did see it under something else the other day ,i know its there grrrrrrrrrrrrr
I swear i saw that mod somewhere here on Nexus but i cannot locate it for the love of me . Could one of you guys lend a hand and point me in the right direction please. As far as i remember its a mod that weakens your companions where they are still useful but not overpowered. Iv seen some seperate mods that do each follower but im pretty sure i have seen one that does it for all. Thanks a lot and kudos to anyone that helps me out and believe me i went through a million files in search for it . Thanks heaps a cheers
I absolutely HATE those adds .............god dammit.....isnt having them on every page ENOUGH ? must nexus be so greedy as to force us to listen to that s*** whilst we download ? Nexus is way way too commercialized for my liking. Thumbs down big time,shame shame shame.
I have this problem where my armor DR (im using a mod to change it from DT) exceeds the amount of damage that NPC can do. Its not all that high only about 32 but here is the core of the problem. All NPC use weapons that are worn out and their damage usually isnt high enough to hurt me now the question i pose is this. Is there are mod out there that makes all NPC use good condition weapons like the actual player ? Its a bit unfair that im pounding them with a shiny new gun and they're shooting back at me with their crappy worn out guns. Another question is ....is it possible to maybe adjust some setting in one of the ini files to do just that ? Final question aka request ,if none of the above exists or is possible could someone make such a mod to even the odds out ? Thanks heaps
I have this problem where my armor DR (im using a mod to change it from DT) exceeds the amount of damage that NPC can do. Its not all that high only about 32 but here is the core of the problem. All NPC use weapons that are worn out and their damage usually isnt high enough to hurt me now the question i pose is this. Is there are mod out there that makes all NPC use good condition weapons like the actual player ? Its a bit unfair that im pounding them with a shiny new gun and they're shooting back at me with their crappy worn out guns. Another question is ....is it possible to maybe adjust some setting in one of the ini files to do just that ? Final question aka request ,if none of the above exists or is possible could someone make such a mod to even the odds out ? Thanks heaps
Of course i have ,i type pipboy pip boy ect automated pip boy and so forth and still cant find it ,now i dont want to check each file individually coz that would take forever .
Ello folks . Im looking for this mod that i had before and i cannot recall the name of it so ill just describe it and perhaps some fine person here might know it and point me in the right direction. It is based on the pip boy sorta like an automated pipboy that injects all sorts of drugs into ya just before the battle starts or it also injects stims into ya when you get hurt .........i did have the bloody thing but i deleted it and i cant remember the name lol Hint : its on Nexus dammit :)