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indipindi

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Posts posted by indipindi

  1. Hey Guys, could use some help pls.

     

    Currently working on a Test Shout.

    I add the Shout ingame with an Book and "OnRead Event",

    All works greate so far,here is what i got.

     

    Scriptname Test123Test extends ObjectReference

    bool MSInfTest123Shout

    Game Property Player auto
    Shout Property Test123Shout auto

    WordOfPower Property Word1 Auto
    WordOfPower Property Word2 Auto
    WordOfPower Property Word3 Auto

    Event OnRead()
    if (MSInfTest123Shout == FALSE)
    if (Game.GetPlayer().AddShout(Test123Shout))
    Game.TeachWord(Word1)
    Game.TeachWord(Word2)
    Game.TeachWord(Word3)
    MSInfTest123Shout == TRUE
    endIf
    endif
    EndEvent

     

     

    My Problem and Question is. This only teaches you the Shout and Words Ingame... so far so good!

    But leaves the activation Process untouched.You still have to activate the Shout with 3 Dragonsouls Ingame.

    Is there anyway to implement the activation Process with Dragonsouls into the "OnRead Event" ?

     

    My goal is to completely activate the Shout while reading the Book even if you dont have any Dragonsouls.

     

    Greets Indipindi.

  2. At the end no one will ever beat Nexus Mods.

    Nexus will always be first in Search results just simply of the traffic.

     

    All these small sides will hit the dirt sooner than later cause no one will ever use it.

     

    You are assuming that everyone uses Google or speaks english. My dad is Russian and he uses Yandex, because it's a popular Russian search engine. If I use Yandex to search for fallout 4 mods Nexus is actually the 3rd listing down, not the first.

     

    https://yandex.ru/search/?lr=29646&text=fallout%204%20mods

     

    Or if I use my native language to phrase my search, Nexus wont show up until the 3rd page of results: "fallout 4 моды", or fallout 4 mods in english.

     

    https://yandex.ru/search/?text=fallout%204%20%D0%BC%D0%BE%D0%B4%D1%8B&lr=29646&p=0

     

     

    There are countless search engines out there and many of them don't have nexus listed as the first mod site.

     

    Yep today after rethinking all that i realized that too that it doesn't work at all

     

    I like the idea of branding,watermarking screenshots videos and stuff.

     

    But in a consistent way,like the "Forever Free Logo"

    Instead of everyone doing their own,someone could make a for example "Exclusive Nexus Content" Logo ...you name it.

    For better recognition and uniform branding for everyone.

  3. Sure

    you can theoretically add on existing Sound files.Just put your Songs behind existing ones and make the played file just longer :wink:

    In Theory the Engine plays a File until it's finished and then plays next the File doesn't care at all how long the file is.
    If you add for example 5 Tracks in one File with the same File Name it should play just fine,you just loose the random play.
    But my guess is,it will bug if the played File is to long.. just don't overdo it.

  4. As the Title suggest these Random Helicopter attacks really begin to ***** me off!! and i hope im not alone with it.

    Ok sometimes its just epic to watch a Special Team engaging some other Ai and completely destroying them.
    But seriously for my taste 8/10 Times they're just Immersion breaking,cheap and ugly scripted crashing Idiots and their Spawn Chance is way too often.

     

    For me one of the worst Feature in Fallout 4.
    I just build myself a .50 cal just for the Helicopters and i dont care at all who is flying it now :down:

     

    Anyone sees a chance to balance it?.

     

    Greetz Indipindi.

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