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zephyrr66

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  1. Hi again Amineri! Thanks for all the help, and sorry for being such bothersome. But, I just can't crack the crit immunity. Is it sort of like panic immunity right? If I make a carbon copy of X2AbilityToHitCalc_PanicCheck.uc, and adapt the panic to eHit_Crit, would it work? I must also mention XCOM 2 is the first game I ever modded. If editing configs can be called modding.
  2. When building an immunity, how would critical be represented in the line: DamageImmunity.ImmuneTypes.AddItem('Insert Critical Here');Crit and Critical didn't seem to do it.
  3. I'm also trying to add more armor to the blast padding perk. So far no progress. Any help? Nevermind, got it.
  4. Thanks! Managed to make some changes to the grenadier's abilities.
  5. How can one add new skills/abilities? I'm kind of in a pickle here, as I've searched every single config file.
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