-
Posts
18 -
Joined
-
Last visited
Hulksteri's Achievements
-
Win a Copy of Kingdom Come: Deliverance + DLC
Hulksteri replied to BigBizkit's topic in Site Updates
Nexus and GOG are awesome! -
Nexus rocks!
-
I love Nexus and this game is really interesting.
-
Error loading mod when starting up nexus mod manager
Hulksteri replied to Hulksteri's topic in Fallout 4's Discussion
Hmm now i dont get that error message anymore after i unpacke the rar files of that mod to the game directory. :ohmy: -
Link to Nexus Wiki How to use NMM for FO4 mods.
Hulksteri replied to bben46's topic in Fallout 4's Discussion
Yep i wish it was that simple but its not working. :sad: none of them turn back on. :/ Okay. First of all, is the game still sitting in the same place than before your re-install of the OS? Has NMM been re-installed and if so, is it in the same place it was before? With "same place" I mean do they still use the same path (like C:\Program Files... etc) Where are your mods sitting? meaning, where did NMM keep them? First thing to do when any of the above paths has changed is open NMM and left-click the cogwheels top middle and go to the Fallout 4 tab in the pop-up menu. There you must check if the correct paths are filled out in the first and third box. Yes game is still in E:/steam NMM has been re-installed but not sure if installed in same place. NMM keeps mods in its installation folder. I tried to check correct paths and they seem correct. When i put on "multi install" setting or something then it worked and now i can install and uninstall them. Weird eh? -
Link to Nexus Wiki How to use NMM for FO4 mods.
Hulksteri replied to bben46's topic in Fallout 4's Discussion
Yep i wish it was that simple but its not working. :sad: none of them turn back on. :/ Reinstalling Nexus Mod Manager doesnt help either. -
Link to Nexus Wiki How to use NMM for FO4 mods.
Hulksteri replied to bben46's topic in Fallout 4's Discussion
Hello Anyone have any idea why there are these red circles on each mod? They appeared after i reinstalled windows. If i double click them then i see really fast flash screen that says "processing" or something but it doesnt turn off mod or turn it on. :/ What can i do fix this? http://hulkster.pp.fi/modmanager.png They should look like this: http://hulkster.pp.fi/modit.png -
Here are 5 awesome changes that many arent aware of: https://youtu.be/T6EjcESYIXk :thumbsup:
-
Game crashes when entering Sanctuary
Hulksteri replied to Hulksteri's topic in Fallout 4's Discussion
Game does not crash anymore after deleting all mods and did that game file verification on Steam too. Now using fewer mods. But i have a new problem, these annoying graphical errors: https://youtu.be/YkHosScOVoU https://youtu.be/2tjCgILs58E What can cause those? So weird. :( -
Game crashes when entering Sanctuary
Hulksteri replied to Hulksteri's topic in Fallout 4's Discussion
Oh i see. I dont get that notification about game relies on something that is no longer present. Only got it when i disabled plugins. Hmm i dont think i have installed any mods that relate to birds. Okay thanks i will try to uninstall or install some mods again. -
Game crashes when entering Sanctuary
Hulksteri replied to Hulksteri's topic in Fallout 4's Discussion
Okay it gives me this error: [05/11/2016 - 07:00:58PM] Papyrus log opened (PC-64) [05/11/2016 - 07:00:58PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [05/11/2016 - 07:00:58PM] Memory page: 128 (min) 512 (max) 153600 (max total) [05/11/2016 - 07:00:58PM] Maximum stack depth: 100 [05/11/2016 - 07:00:58PM] This is a script log only and does not contain information on any other part of the game, including crashes. [05/11/2016 - 07:00:58PM] warning: Failed to load script order file - initial load time may be slow [05/11/2016 - 07:00:59PM] Cannot open store for class "Hardcore:HC_ImmunodeficiencyEffectScript", missing file? [05/11/2016 - 07:01:08PM] VM is freezing... [05/11/2016 - 07:01:08PM] VM is frozen [05/11/2016 - 07:01:08PM] Reverting game... [05/11/2016 - 07:01:18PM] Loading game... [05/11/2016 - 07:01:20PM] VM is thawing... [05/11/2016 - 07:01:20PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 224 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 224 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:20PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 224 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:21PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 229 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:21PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 229 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:21PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 229 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:21PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 234 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:21PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 234 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:01:21PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 234 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51 [05/11/2016 - 07:02:02PM] error: (00215945): does not have any 3d and so cannot be placed at. stack: [ (00215945)].ObjectReference.PlaceAtNode() - "<native>" Line ? [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 120 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 47 [05/11/2016 - 07:02:02PM] error: Cannot call spawnBird() on a None object, aborting function call stack: [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 122 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 47 [05/11/2016 - 07:02:02PM] error: (00215945): does not have any 3d and so cannot be placed at. stack: [ (00215945)].ObjectReference.PlaceAtNode() - "<native>" Line ? [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 120 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 48 [05/11/2016 - 07:02:02PM] error: Cannot call spawnBird() on a None object, aborting function call stack: [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 122 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 48 [05/11/2016 - 07:02:02PM] error: (00215945): does not have any 3d and so cannot be placed at. stack: [ (00215945)].ObjectReference.PlaceAtNode() - "<native>" Line ? [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 120 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 49 [05/11/2016 - 07:02:02PM] error: Cannot call spawnBird() on a None object, aborting function call stack: [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 122 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 49 [05/11/2016 - 07:02:02PM] error: (00215945): does not have any 3d and so cannot be placed at. stack: [ (00215945)].ObjectReference.PlaceAtNode() - "<native>" Line ? [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 120 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 50 [05/11/2016 - 07:02:02PM] error: Cannot call spawnBird() on a None object, aborting function call stack: [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 122 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 50 [05/11/2016 - 07:02:02PM] error: (00215945): does not have any 3d and so cannot be placed at. stack: [ (00215945)].ObjectReference.PlaceAtNode() - "<native>" Line ? [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 120 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 51 [05/11/2016 - 07:02:02PM] error: Cannot call spawnBird() on a None object, aborting function call stack: [ (00215942)].birdspawnerscript.spawnBird() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 122 [ (00215942)].birdspawnerscript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\BirdSpawnerScript.psc" Line 51 :confused: :mellow: :ohmy: No idea what all that means. :ermm: -
Game crashes when entering Sanctuary
Hulksteri replied to Hulksteri's topic in Fallout 4's Discussion
Okay will try this, thanks! :happy: -
What to do? Game crashes in 5 seconds after fast traveling to Sanctruary. Got 80 hours played on my savegame. Have 100 mods installed but most are texture mods. Tried unplugging mods but did not help. :( :huh: What i can do? So frustrating. :confused:
-
Anyone know good mod that let's us have multiple companions? It needs to be compatible with Convenient Horses by Alek. And anyone know what happened to Big Dialogue Overhaul mod? It does not excist anymore at Nexus?