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Grottmanuel

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  1. @Amazingchopin Thank you so much for all the information and help! You're a lifesaver! :) I got a final (hopefully xD) question though: have you got any mod for clouds specificly? I've tried Vurts Hi res skies but it doesn't seem to change the clouds at all. I followed the readme and installed major parts of SWG's skies v3 aswell before placing Vurt's meshes~ in Data files. Thanks in advance!
  2. Major edit: I fixed it! It was a tremendous amount of installing/uninstalling and stuff and to be honest I don't know what fixed it. I still have a small question: why isn't the NPC's (own character included) affected by the graphical changes? All other textures are, not the humans nor their clothes though. Any thoughts? Also, in your pictures at night (and overall really), everything is so incredibly dark and clear, not least beautiful. The sky is amazing. Are you using any other mods to achieve that or is it MGE only? What are your settings? Cheers!
  3. Hello there! First off, awesome job with the MGE, the pictures totally blew me away! To my problem, I can't really seem to get it work, although I don't have any obvious problems. After hours of problemsearching I got the newest version MGE v3.8.2-SVN_rev-178 to work like a charm and I managed to bypass the "hatch crash". But after tuning the MGE-settings and activating the Distant land (which made the game crash before) I can't see any obvious changes in graphics except for the water. Also, the sun in-game is now made up by a giant black hole (looks like a blurry solar eclipse) >:[. I've DL'ed the latest drivers for my graph card and I'm using the DirectX 10 (can't seem to find a DX9.0c that works, it won't install since I've got 10, and the ones I've found which works ain't self-extracting) Here's a few of my computer specs: * Intel Core Quad Q6600 @ 2.4GHz * 4 GB RAM * ATI Radeon HD 4800 * Win Vista Home Premium If you want more info I'll post it. In the MGE-gui I've pressed "best quality", and drawing distant lands at most likely the highest settings available. I get an FPS at around 70 and the game doesn't lag at all, but then again, no obvious graph changes. Also got Net 2.0 and Visual C++ 2008 redist.
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