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gunabuse

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  1. I noticed that changing their face in the CK made them have gray faces, so can someone change the mods so that they have more attractive faces? http://www.nexusmods...im/mods/82079/? http://www.nexusmods...im/mods/72980/?
  2. http://www.siliconera.com/wordpress/wp-content/uploads/2015/10/222_thumb.jpg
  3. Could someone make a mod that replace the atronach with this elf wearing the same armor https://staticdelivery.nexusmods.com/mods/110/images/72028-0-1450485532.jpg but with light red, light blue and white skin and replace them for the flame, ice and storm atronachs? I just want better atronachs that look human and with human animations. http://www.nexusmods.com/skyrim/mods/72028/?
  4. I want fire ice and storm atronachs to be replaced by FFVX Shivas with different texture. I don't care if it doesn't have the fire atronach animations. I only want a humanoids like Shivas instead of the atronach models.
  5. There's one already, but it doesn't work. The mod seems to have been made in Spanish so I am wondering if that's the reason it doesn't work. Can someone make a compatibility patch that allows it to work with the latest version?
  6. [01/16/2017 - 11:07:21PM] SLAL: SLAL: OnLoad [01/16/2017 - 11:07:21PM] [FCO_MCM_Config <FCO_MCM (370401F8)>] INITIALIZED [01/16/2017 - 11:07:21PM] [sexLabSquirtMenu <SexLabSquirt (440012C8)>] INITIALIZED [01/16/2017 - 11:07:21PM] [_wetskyuiconfig <_WetSKConfigQuest (3F01BCA8)>] INITIALIZED [01/16/2017 - 11:07:21PM] [slalmcm <SLAnimLoaderMenu (2C0012C4)>] INITIALIZED [01/16/2017 - 11:07:21PM] [VividWeatherMCM <VividWeatherConfig (2407EEDB)>] INITIALIZED [01/16/2017 - 11:07:21PM] [VividWeatherMCM <VividWeatherConfig (2407EEDB)>]: Updating script to version 2 [01/16/2017 - 11:07:21PM] [Vivid Weathers] Clean customisation options [01/16/2017 - 11:07:21PM] [aaatowCV_MCM <aaatowCVMCMenu (8B0058CE)>] INITIALIZED [01/16/2017 - 11:07:21PM] [DSerArcheryGameplayOverhaul_MCM <DSerDeadlyArrowsQuest (3C000D62)>] INITIALIZED [01/16/2017 - 11:07:21PM] [VL_ConfigMenu <VL_ConfigMenu (20005901)>] INITIALIZED [01/16/2017 - 11:07:21PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [01/16/2017 - 11:07:21PM] [01/16/2017 - 11:07:21PM] VioLens is now performing a compatibility check. Papyrus warnings about missing or [01/16/2017 - 11:07:21PM] unloaded files may follow. This is normal and should be ignored. [01/16/2017 - 11:07:21PM] [01/16/2017 - 11:07:21PM] =======================================[ VioLens - A Killmove Mod: Start ]======================================== [01/16/2017 - 11:07:21PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [01/16/2017 - 11:07:21PM] [01/16/2017 - 11:07:21PM] JContainers Installed. [01/16/2017 - 11:07:21PM] [01/16/2017 - 11:07:21PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [01/16/2017 - 11:07:21PM] ERROR: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (20023F14)].VL_Player.VLLoadGame() - "VL_Player.psc" Line 59 [alias Player on quest VL_Player (20023F14)].VL_Player.OnInit() - "VL_Player.psc" Line 21 [01/16/2017 - 11:07:21PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [01/16/2017 - 11:07:21PM] [01/16/2017 - 11:07:21PM] Combat Drama Overhaul Not Installed. [01/16/2017 - 11:07:21PM] [01/16/2017 - 11:07:21PM] ===========================================[ VioLens - A Killmove Mod ]=========================================== [01/16/2017 - 11:07:21PM] Conan Hyborian Age update 2.7 [01/16/2017 - 11:07:21PM] PATCH 1.9 QUEST HAS STARTED [01/16/2017 - 11:07:21PM] PATCH 1.6 QUEST HAS STARTED [01/16/2017 - 11:07:21PM] PATCH 1.5 QUEST HAS STARTED [01/16/2017 - 11:07:21PM] DLC1: Starting DLC1 Initialization quest. [01/16/2017 - 11:07:21PM] [slalmcm <SLAnimLoaderMenu (2C0012C4)>]: Registered SL Anim Loader at MCM. [01/16/2017 - 11:07:21PM] [FCO_MCM_Config <FCO_MCM (370401F8)>]: Registered FCO at MCM. [01/16/2017 - 11:07:21PM] [RDO_MCMConfig <aaa_RDO_MCMConfig (3300AA0E)>] INITIALIZED [01/16/2017 - 11:07:21PM] [RDO_MCMConfig <aaa_RDO_MCMConfig (3300AA0E)>]: Updating script to version 2 [01/16/2017 - 11:07:21PM] [RDO_MCMConfig <aaa_RDO_MCMConfig (3300AA0E)>]: Updating script to version 3 [01/16/2017 - 11:07:21PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (0C016E02)>] DLC2Init quest START [01/16/2017 - 11:07:21PM] [VL_ConfigMenu <VL_ConfigMenu (20005901)>]: Registered VioLens at MCM. [01/16/2017 - 11:07:21PM] [DSerArcheryGameplayOverhaul_MCM <DSerDeadlyArrowsQuest (3C000D62)>]: Registered Archery Gameplay Overhaul at MCM. [01/16/2017 - 11:07:21PM] VM is freezing... [01/16/2017 - 11:07:21PM] VM is frozen [01/16/2017 - 11:07:21PM] Reverting game... Is it a bad thing that the VM is freezing, I am trying to see why sometimes my game crashes. It crashes after 1.5 hours or so every now and then.
  7. I noticed rabbits walk underwater. We should have a swimming behavior for dogs and rabbits, and a diving/swimming behavior for animals like the otters and beavers. This would make Skyrim more like Breath of the Wild.
  8. I removed the mod from MO, deleted the pex and dll file it added and started a new game and I can't get rid of the mod. Actually, I did, but I can't click on enter to load game. I mean I can click it, but it doesn't do anything as if the old script that the mod replaced was deleted. How do you get the normal click behavior back?
  9. Are there many leveled lists? Is there one for assassins? What is it? How can you adjust the rarity of a leveled monster inside a leveled list? Can you change where the monsters in a leveled list appear, how?
  10. Can someone make nif assets of a card deck, backgammon and perhaps a checker board? I looked for everywhere and I couldn't find anything.
  11. I realized that I can duplicate monsters, but the texture and meshes are lost if you don't load the mod dependencies, so I would like to duplicate all of the textures and meshes and other assets so that my mod doesn't have a dependency with any other mod.
  12. I only found 1 near Windhelm and I think that's it. Is there any inn that I have missed and it's me or there are only 3-4 distinctive inns in all of Skyrim and they are inns that are inside major cities?
  13. Hey, how do you get the amount of gold from the player's inventory? It says I have 0 Gold001.
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