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modder3434

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Everything posted by modder3434

  1. the rarity of the hearts in the game without using the console, make crafting a daedric armor set more meaningful and allows the player to feel a sense of accomplishment. and importing assets from another game unless already approved (witcher 2 for instance) is frowned upon.
  2. try uninstalling your mods until the problem is fixed. double check your game version and skse version and patch if necessary. a mod list would help. also until unofficial dragonborn patch updates it can fix one problem and cause another
  3. first problem is going over the stable 60 mod limit, beyond 60 mods its a gamble. second try a console commnd coc whiterun and see if you can travel back to skyrim that way. double check the console commands, be sure to use the correct one. if none of that works then go thru your modlist and find the problem there, its a pain, but its character building.
  4. skip all that fancy stuff, just launch skyrim from steam so you get to the launcher menu and wait until workshop updates thier mods. then close that launcher and then launch an play the game from the skse launcher.
  5. preying to the nine divines helps :biggrin: even if you dont have FNIS idles, download it and run the FNIS generator, it fixed all my animation issues.
  6. check that all mods are updated for dragonborn, especially game-changing mods, atmosphere mods, weather mods etc. disable any animation mods for the beginning of the game when starting anew, mods such as animated prostitution can cause issues here. keep in mind that once you go past 60 mods the game can and will be weird if even something minor is amiss.
  7. the nightingale armor in vanilla skyrim si kinds like that
  8. the Sweet Roll Shop Breads and More by a {insert elder scrolls race here] Sujamma Sweet Breads Baked Goodness
  9. if its only thos points constantly, then avoid those areas, until betheds fixes it and or the unofficial dragonborn patch is updated. if its at those two points only then a script or something the game s trying to load is messed up.
  10. make sure you installed the mods correctly, check the box next to all of the mods to activate them and male sure your game is patched to the most recent version
  11. is everything pached?
  12. exterior cell, no loading screens
  13. TES VI is not TES Online. i think he just meant that they both are going backwards in the timeline to tell a story instead of going further into the future or staying in and around the current time. he is not saying tes online is tes 6. you can't even compare the two, its apples and oranges.
  14. so....are you just commenting/ ranting or s thier a discussion point in there? I read everything you said but I'm not sure how o rspond to it. Althougha Thank You is in order for complmenting us modders, so... Thanks! :biggrin:
  15. but before typing that in click on Fre and type setav aggression 0 then do he stopcombat. it should fix that problem. if you don't do the setav aggression 0 then after a moment of stoping combat she shall resume it again since someting is making her hosile to you.
  16. You get two souls for the price of one, in Necromancy we call that a bargin
  17. in regards to the balcony that shows the outside, make the home in an exterior cell. For the tree model, scale it up in size, thinking maybe a redwood, and use small square shape interior wood or round interiors to prevent the interior mesh from cliping thru the tree acting as the outer visual. to find he round or curved interior meshes, use the search function in the creation kit when selecting everything, by typing rond or curved. as for the potion bottle acing as a container, extract the mesh you want to use for whatever storage container, use OBMM or FOMM and plae tha mesh folder in your data folder when asked to merge say yes. then in the creation kit select a container give it a custom id, like AAAcustm Contanier1, and click of the model the container is using, and delete it. add a new model and navigate to your mesh folder ans select he model you already extracted, a window in the creation kit will allow you to do this. not sure about the crafting stations, but anyway i hope this helped. hope you understood what i meant. if not come bck and shall assit. :thumbsup:
  18. i would say three seperate spells. reason being that certain elements are more effective against certain enemies.
  19. ok, your first problem is the amount of mods. These games have limits, for skyrim i can run up to 60 mods without issue, but once past 60 werid s*** can and will happen and it can cause problems with how the game works. get the fnis idle mod. and use the fnis generator to sort out your animation issue with dragonborn, even if yuo don't use FNIS any animation mod, like your jump replacer mod affect the vanilla game animations. asfor checking all of them, do it anyway it will payoff once you find and solve sleeper problems.
  20. i would double check the skse version, and unistall the unofficial drgonborn patch until it is further developed, right now it does have a few bugs of it own. other then that if it cmes to it methodically turn off and on your more recent mods until he problem is resolved.
  21. this is also the fix for opening the dawnguard or hearth fire esms
  22. did you complety uninstall sounds of skyrim (as in delete all relevant files in the skyrim data folder) ? if you didn't, do it. after that try loading a save file from before you called odahviing. a full save or an autosave and see if that works.
  23. that sounds pretty awesome. :dance: would you upload a file for us to download? pretty please? :D
  24. here is a list of a few armors and weapons that are on the Nexus that might be what your looking for. Knight Set Skyrim Knights Crusader, Templer, Agatha, Mason and Knight Armors Dark Souls- Elite Knight Armor JackOs Knightly Armory Knight of the Nine hope some of these will work for you, and if you find one you like be sure to endorse so the author knows you enjoyed their work.
  25. in regards to the main quest, you have to complete thee Greybeards quest so they officially name you Dragonborn. Then the DLC starts. However the only story aspect that is affected is some of your initial conversation with the main bad guy of the DLC, depending if you killed Alduin or not. other then that you don't have to go halfway thru the main quest to finish the DLC.
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