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modder3434

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Everything posted by modder3434

  1. My favorite vanilla house is Vlindril Hall, I just love the look of it. My favorite dlc home is a tie between Winstad Manor and the manor house in Solsthiem My favorite modded home is the Eagle's Nest
  2. that log that you posted on the accidental second repeat topic, post that here. Also you will need to post the following information for us to figure out what is causing the repeat crashing. - mod order (screenshot of NMM works) - computer specs (sometimes its computer related, but more likely its a mod conflict) It is also highly possible that your current install of skyrim is buggered beyond all fixing, in which case a clean uninstall and reinstall is the only remedy.
  3. Its more of a brainstorming area really. Most modders already have projects, such as my self, that have not yet seen the light of day do to limited free time, in which we might prefer to play the game rather then pull our hair out modding it, Did you read the request guidelines? just because you request it, doesn't make it happen. Even requests that have hundreds of people wishing for them (case in point LOTR Elven Armor****) don't get there request turned into reality. In regards to this request, this is fairly simple, which would be a good way for you to learn modding yourself. For this request you would just need: -Creation Kit -GIMP (its free, unlike photoshop) ****Although as of a few months ago both Noldor and Galadrim Armors are available for Skyrim on the Nexus.
  4. There is already Indoril Armor in Skyrim. Ordinator Armor by Natterforme
  5. I'm not really a modeler, more like a texture and converting type of guy (ex. obj to nif), but this thread might answer your questions: A Reasonable Poly Count for Skyrim Models?
  6. or you could open the creation kit, take an amulet and add buffs to it. ex. Amulet of the Nudist Adventurer - light armor/ heavy armor depending on prefreance - armor rating 200 - magic resistance 50% - disease resistiance 100% or you could tweak this mod to your needs or use it as a blueprint to make your own custom nude armor slots Nude and Jiggly Naked armor
  7. hahaha how would that have gone? Alduin: I WILL FEAST ON YOUR SOU- oh a ball of yarn! (plays with it, then gets bored), NOW I WILL FEAS- oh a treat.....oh a treat...oh a treat...oh a treat... oh a treat...oh a treat... oh a tre- LET ME OUT OF THIS DAMN CAGE!!! Gormlaith: What are you going to do with alduin now? Dragonborn: Don't worry, Alduin is going to be kept by top men... Gormlaith: Who?.. Dragonborn: Top men...
  8. I died when I first got to White run. I picked up a bowl or something (it wasn't marked as stolen) and then a guard accused me of stealing (glitch on the bowl it belonged to someone) I had no money, and I have a phobia about prison so... I fought the law...... and the law won.
  9. If for some reason that doesn't work (and it should, if you never officially discussed marriage with the priest) Add to marriage faction: open console ~ click on the smith type "addtofaction 19809 1" hit enter, and then close console ~ Setting pc relationship rank: open console ~ click on smith type "setrelationshiprank player 4" hit enter, and then close console ~ Now its all set up to marry him if its still buggy one way or the other
  10. True I can admit its a little lazy, but most players and modders aren't as well versed in all the lore as some people are (looking at you Lachdonin) Despite this most users tend to want someway to explain why mod added things are in the world, especially if it seems weird, unique or too modern in comparison to the technology in the current verse. An easy way to do this is use the dwemer. It provides an easy (though maybe somewhat lazy) way to explain away mod added content, without breaking immersion (for those who aren't well read in the verse) or requiring the user to either be a lore master, or provide a history lesson on the mod homepage. With the exception of Clockwork City, which would be recognized by Morrowind players, most of those listed would go right over everyone's head. While the dwemer are not the only "weird techno-magic" people, they are the most recognizable as such among the bulk of the users and modders. Its almost like a brand name in the market....do I go with this brand I've never heard of before, or do I go with a brand I've used before and am familer with? Sorry Lhajiit , I'm going with the Dwemer...
  11. Its not just a excuse though, given anything that is quite advanced added by a mod, its plausible that the dwemer did do it at some point in order to keep immersion of the game alive. The dwemer airships, dwemer muskets etc, make the most since as having been made by the dwemer versus saying any of the other mythological races did. Hell vanilla lore based games show the dwemer have robots! granted their powered by steam, magic and souls, but its a robot. As for using dwemer as a pretext for magic mods....think of it this way, while every other race and culture in this universe, the only ones who placed no limits on themselves were the dwemer. with no limits (ethics, religion, tyrannical govt etc) they had the ability to work/ study/ and craft with utter abandon. Granted that did come back to bite them....but still, if they had the means to create a god they certainly had means to make advanced magics. So I guess ultimately the answer to your question is yes. Once you think on it the dwemer become the perfect way to implement just about anything that is unknown or alien to the rest of Tamrial.
  12. well i hope that solves your problem, sometimes it is just a simple fix that is needed. as for deleting the extra thread, usually they do that automatically, but if they don't notice you could ask and tell them what happened. but if you had a posting glitch...don't worry about it, it happens to everybody. However most of the time repeat topic threads are done on purpose trying to spam for an answer.
  13. looks like a texture and lighting problem....did you install and uninstall all of those mods correctly? and did you install/uninstall manually or via Nexus Mod Manager (or some similar program)? *****Just a tip: don't make multiple topic threads, its against the rules and it kinda annoys everybody****
  14. he lists the programs he uses on his "About Me" tab on his profile....its all there
  15. Fore's New Idles in Skyrim - FNIS is the current framework for all the animation mods on the nexus unless other otherwise stated.
  16. All Aathis could hear was the pounding in his ears, which covered the roar of the crowd.He peered over his raised shield to eye his opponent. A male Khajitt with a bushy mane of golden blond fur, that fllew unencumbered in the wind. The khajitt stood hunched over his claymore, the point buried into the ground, with his right hand clutching a rent in his yellow haubruk in a futile attempt to cease the blood flow. Aathis slowly srode forward, careful to not place too much weight on his left leg. Overconfidence had been his weakness since he was a Pit Dog, but now it had nearly got him killed; it was by a stroke of pure luck that he had escaped from the khajitts last assualt with only a busted ankle. Aathis would have been dead if the khajitt hadn't shown his weakness...hubris. As Aathis lay on the ground, the khajitt paused....and smiled, a most wicked smile for the khajitt had one of the Dunmer laying helpless before his blade. His eyes flashed with malice and as he raised his claymore for a mighty...but slow...overhead strike, Aathis had pulled a dagger from his boot and lunged with the speed of a rampaging guar...right into the Khajitts side. Now as he was slowy advancing the khajitt looked up and hissed "Your moving like a pregnant cow...", "Maybe...but your bleeding like a stuck pig.." replied Aathis. With the pleasantries exchanged, they both attacked. However the khajitt's strength had left him, and Aathis batted aside his claymore with his shield, and stuck his dagger right into the khajitts throat. A raspy gurgle emitted from the khajitt as he fell backwards, and moved no more.... For a moment there was absolute silence.....followed by a defining roar from the crowd in the stands, with one voice shouting above them all..... "BEHOLD YOUR NEW HERO" , "RETURN TO THE BLOODWORKS NOW AND REST!".....
  17. I have no idea on how to make quests in the creation kit (successfully I might add) However if your making this mod to have a radiant hunting experience....then have you seen this mod? Hunting in Skyrim - A Hunting Guild It adds a guild, main quest, and repeatable radiant side quests If your still set in making your mod, then read this thread from 2012. Has a few good tips and ideas to try to get it to work. Need Help: Setting up basic repeating quest?
  18. not really no. The notification is based on scripts and sometimes those scripts are fast and sometimes there slow. Other times they are just right . speed is relevant to the quality of your PC, number of mods with scripts, and a certain amount of luck that Murphy doesn't show up and bust your game.
  19. I have no vast experiance about mods that enhace textures, lighting and whatnot, mostly becasue I play on a laptop (for all my games) and skyrim pushes the limit. However in regards to lighting try: Enhanced Lights and FX As for what mods to use...it depends on what you want in the game : Immersion? try: Hunterborn Immersive Jewlery Skyrim Wayshrines Immersive Weapons Immersive Armors Legendary Cities - TES Arena Matys Mithril Knights of the Nine Armor Lore Weapon Expansion Fantasy Reader? try: LOTR- Gimil's Battle Axe LOTR Crown of the Witch-King LOTR Crown of the King (Aragorn) LOTR Elven Hunting Knife LOTR The One Ring Royal Armor of Aragorn Isilmeriel LOTR Weapon Collection Enpremis Galadhrim Gear Noldor Content Pack MERP's Gondorian Armament Game of Thrones Armor Pack plus Weapons Quests and Adventures? try: Wyrmstooth Salem Agent of Righteous Might Helgen Reborn keep in mind these are just a few possible catorgies and suggestions, and that the search button will be your guide to find anything. Also just a tip these mods/ utilites should be installed anyway: SKSE - Skyrim Script Extender : used by tons of mods, best to get early even if the mods you use currently don't require it to run Unofficial Skyrim Patch : fixes issues in main game Unofficial Dawnguard Patch : fixes issues in DLC Dawnguard Unoffical Hearthfire Patch : fixes issues in DLC Hearthfire Unoffical Dragonborn Patch : fixes issues in DLC Dragonborn SkyUI : overhauls the menus in Skyrim, making them more PC user friendly, plus some overhauls need SkyUI to use the Mod Configuration Menu (built in to SKyUI), requires SKSE to use. *******Also just a personal note: learn how to manully install mods, before becoming reliant on Nexus Mod Manger or other similar programs to inslall mods.******** This was a mod list I made yesterday, links included. At the very least get the batch of mods/ utilities above as they will provide a good base for more modding. for everything else USE THE SEARCH BUTTON....IT IS YOUR FRIEND...IT DOESN"T BITE.....SEARCH BUTTONS ARE FRIENDS, NOT TOOLS....
  20. What other mods do you have? Do you have Skyrim Script Extender (SKSE)? Did you install the mod properly? Do you have all requirements needed for the mod to run?
  21. It could be a game install problem or it could be a mod related problem. post your load order and lets see what the culprit is. of course you could always try to reinstall but thats an extreme fix
  22. its not necessarily regular mods that add x, y or z such as armor or weapons, that are the culprit. Since hardware wise your computer is fine,it may be due to script heavy mods, especially any mods you used and got rid of. Skyrim is a fighter and whenever you remove a mod that has scripts some of that lingering code will run to your savegame and proceed to bug the hell out of it. post your modlist, so we can see what mods may being causing the problem either script wise or due to conflicts.
  23. So basically its just the power hungry, evil 1% who have no qualms about anything and everyone else has a limit?.... interesting, I hadn't thought of it like that. Is this why your the resident lore master?
  24. Assuming you just made an update, or bug fixes etc... then you could upload that as a separate file ( esp based on the original and or added assets) And title it appropriately. Such as "big awesome mod by talentedmodmaker update/ bug fix" and require that the original file be downloaded to work (since the only thing in your file is a updated esp and any added meshes or textures from you) ex. Skyrim.esm, bigawesomemod.esp, bigawesomemodUPDATE.esp (which requires the original to use),..... Genrally a bugfix and things along that nature aren't to be worried about, especially if the author is dead, banned, vanished etc, as long as you don' rehost any of the orgianl mod without permission.
  25. Well to be fair..... Your using the wrong input system. Its much easier to game on a PC with a keyboard. :laugh: However it has to do with that controllers aren't really meant to be played with hot keys and what not. MCM says its bound because you hit a button that had no other use (according to MCM), thus MCM says all systems go even if the button won't work in practice. it should be asked though: 1) have you used similar style hotkeys on the controller successfully before? 2) did you properly install all mods in question, SkyUI with MCM, SKSE, and Duel Wield Parry? 3) assuming they are all installed correctly, are they all up to date? 4)could you provide a mod list to help trouble shoot as you may have a mod conflict? 5) have I answered all of your questions today, and did you receive good customer service? - :laugh: this one's a joke, South Park Vindaloop....
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