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Posts posted by modder3434
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Well in an atempt to get away from pure action or find the "insert item here", it might be hard given he nature of the guild you have created.
If however the guild is trying to get back to its roots and not lose itself as just another group of violent warriors/merc/thugs in Skrim then perhaps a quest or two with a moral dilema?
For example if your guild has a code then have a dilemea around that code.
ex: Warrior 1 and Warrior 2 have a little animosity towards each other, over time (the course of the questline) it grows until Warrior 1 murders Warrior 2 without warning and provication. What do yo do? do you follow he code or do you ignore it becasue its understandable and/or you didn't like warrior 2 yourself.
ex. It could come to the attention of the player or the other master in the provence that his/her other half is losing sight of the mission of the Distin (similar to the corruption of the Vivic Fighters Guild) What do you do? You could have three options.
- Option1: You join master 1, depose of the corrupt master 2 and his supporters, and you become the new master
- Option 2: You join master 2 and do away wth master 1 and his.her supporters, and then you either become co-masters of a corrupt guild or (the more likey outcome) the coruppt master now tries to kill you becasue your a threat, resulting in you becoming sole master of a corrupt guild
- Option 3: You find old tomes/ or an old member who is a ghost/vampire/undead etc and learn the Old Ways first hand, with this knowledge you depose both masters and their supporters and either lead the guild to the light or lead them on a path of your choosing.
these are just some ideas, but if you want choices and moral dilemas, then this could be a good blueprint.
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- Guns of Navarone
- The Longest Day
- Midway
I grilled up a few rare steaks and crammed in three classic war movies for Memorial Day
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I can't belive what a bunch of nerds we all are, this game has been going on for years. Although It seems we are sharing stuff and making comments so....
if you could just let me win this game....that would be great....mmkay?
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The military does training all the time. When my dad was stationed at Fort Bragg when I was a kid, People on and of base ocassionaly had an univited guest in the form of some paratroopers who got blown of course. Kinda werid the first time you see it but, its part of life out there.
Last big exercise that I'm aware of that is even comparable to Jade Helm 15 is the Lousiana Manuvers during early 1940s spanning most of Loiusana, and that casued a lot of plannig ahead of time with the locals.
Do to recent talk of seccession from Texas (which seems to happen fairly frequently, especially around the Civil War anniversary), and then a map that labebled Utah and Texas hostile for the exercise times a distrust of Obama's administration by roughly half of the US population equals people scared, nutters ploting, average people wonderign and survialists heading for their bunkers and cabins in the woods.
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I suppose I accept the term "Islamic extremist terrorist" for a simple reason: to date, they are one of the few breeds of terrorist that kills their fellow psychopathic brothers for not being extreme enough.
A jihadist that wants to kill christians, the Dali Lama, goats, whatever, because he believes some pedophile from the 6th century now sits on a cloud telling him to; well, we may have our next canidate for the "crazy f&%ktard deserving of a 7.62 lobotomy" award, but overall, its no big; he aint much different from any other terrorist willing to hurt innocents. Kill 'em all and drink a beer; good day's work.
But when you want to kill your fellow insane, child-raping psychopaths because "They arent pure enough" like we see from Islamic extremists all the time, (when they run out of other people to kill, they happily start on each other) .......
No. Thats a special kind of sick in the head, and it deserves a special title to express the extra levels of contempt it deserves. Luckily, the solution is simple: coat the bullets in lard, pack a sixer of beer, and play "cowboys and jihadists".
I rather like the way you think. :smile:
I've read thru all nine of these debate pages and this was the best response to the op question that I've come across. Kudos! :thumbsup:
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Well it shouldn't, a mod that changes audio attributes has nothing to do with starting a new game. It is possible that the mod itself could be fubared or its just your one special blend of fallout antics.
post your mod list as it appears in NMM or Fallout mod manager
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OP, I beg to differ about handguns...some are just downright...deadly...
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My favorite vanilla house is Vlindril Hall, I just love the look of it.
My favorite dlc home is a tie between Winstad Manor and the manor house in Solsthiem
My favorite modded home is the Eagle's Nest
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that log that you posted on the accidental second repeat topic, post that here.
Also you will need to post the following information for us to figure out what is causing the repeat crashing.
- mod order (screenshot of NMM works)
- computer specs (sometimes its computer related, but more likely its a mod conflict)
It is also highly possible that your current install of skyrim is buggered beyond all fixing, in which case a clean uninstall and reinstall is the only remedy.
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Its more of a brainstorming area really.
Most modders already have projects, such as my self, that have not yet seen the light of day do to limited free time, in which we might prefer to play the game rather then pull our hair out modding it,
Did you read the request guidelines? just because you request it, doesn't make it happen.
Even requests that have hundreds of people wishing for them (case in point LOTR Elven Armor****) don't get there request turned into reality.
In regards to this request, this is fairly simple, which would be a good way for you to learn modding yourself. For this request you would just need:
-Creation Kit
-GIMP (its free, unlike photoshop)
****Although as of a few months ago both Noldor and Galadrim Armors are available for Skyrim on the Nexus.
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I'm not really a modeler, more like a texture and converting type of guy (ex. obj to nif), but this thread might answer your questions:
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or you could open the creation kit, take an amulet and add buffs to it.
ex.
Amulet of the Nudist Adventurer
- light armor/ heavy armor depending on prefreance
- armor rating 200
- magic resistance 50%
- disease resistiance 100%
or you could tweak this mod to your needs or use it as a blueprint to make your own custom nude armor slots
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So, we should have just sent the Dragonborn to Skuldafn with an oversized ball of yawn, some treats and a daedric pet carrier.
hahaha how would that have gone?
Alduin: I WILL FEAST ON YOUR SOU- oh a ball of yarn! (plays with it, then gets bored), NOW I WILL FEAS- oh a treat.....oh a treat...oh a treat...oh a treat... oh a treat...oh a treat... oh a tre- LET ME OUT OF THIS DAMN CAGE!!!
Gormlaith: What are you going to do with alduin now?
Dragonborn: Don't worry, Alduin is going to be kept by top men...
Gormlaith: Who?..
Dragonborn: Top men...
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I died when I first got to White run. I picked up a bowl or something (it wasn't marked as stolen) and then a guard accused me of stealing (glitch on the bowl it belonged to someone)
I had no money, and I have a phobia about prison so...
I fought the law......
and the law won.
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If for some reason that doesn't work (and it should, if you never officially discussed marriage with the priest)
Add to marriage faction:
open console ~
click on the smith
type "addtofaction 19809 1"
hit enter, and then close console ~
Setting pc relationship rank:
open console ~
click on smith
type "setrelationshiprank player 4"
hit enter, and then close console ~
Now its all set up to marry him if its still buggy one way or the other
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True I can admit its a little lazy, but most players and modders aren't as well versed in all the lore as some people are (looking at you Lachdonin)
Despite this most users tend to want someway to explain why mod added things are in the world, especially if it seems weird, unique or too modern in comparison to the technology in the current verse. An easy way to do this is use the dwemer.
It provides an easy (though maybe somewhat lazy) way to explain away mod added content, without breaking immersion (for those who aren't well read in the verse) or requiring the user to either be a lore master, or provide a history lesson on the mod homepage.
With the exception of Clockwork City, which would be recognized by Morrowind players, most of those listed would go right over everyone's head. While the dwemer are not the only "weird techno-magic" people, they are the most recognizable as such among the bulk of the users and modders.
Its almost like a brand name in the market....do I go with this brand I've never heard of before, or do I go with a brand I've used before and am familer with? Sorry Lhajiit , I'm going with the Dwemer...
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Its not just a excuse though, given anything that is quite advanced added by a mod, its plausible that the dwemer did do it at some point in order to keep immersion of the game alive.
The dwemer airships, dwemer muskets etc, make the most since as having been made by the dwemer versus saying any of the other mythological races did. Hell vanilla lore based games show the dwemer have robots! granted their powered by steam, magic and souls, but its a robot.
As for using dwemer as a pretext for magic mods....think of it this way, while every other race and culture in this universe, the only ones who placed no limits on themselves were the dwemer. with no limits (ethics, religion, tyrannical govt etc) they had the ability to work/ study/ and craft with utter abandon. Granted that did come back to bite them....but still, if they had the means to create a god they certainly had means to make advanced magics.
So I guess ultimately the answer to your question is yes. Once you think on it the dwemer become the perfect way to implement just about anything that is unknown or alien to the rest of Tamrial.
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well i hope that solves your problem, sometimes it is just a simple fix that is needed.
as for deleting the extra thread, usually they do that automatically, but if they don't notice you could ask and tell them what happened.
but if you had a posting glitch...don't worry about it, it happens to everybody. However most of the time repeat topic threads are done on purpose trying to spam for an answer.
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looks like a texture and lighting problem....did you install and uninstall all of those mods correctly? and did you install/uninstall manually or via Nexus Mod Manager (or some similar program)?
*****Just a tip: don't make multiple topic threads, its against the rules and it kinda annoys everybody****
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Hey Matth, I was looking at becoming a modder. What programs do you use?
he lists the programs he uses on his "About Me" tab on his profile....its all there
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Fore's New Idles in Skyrim - FNIS is the current framework for all the animation mods on the nexus unless other otherwise stated.
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All Aathis could hear was the pounding in his ears, which covered the roar of the crowd.He peered over his raised shield to eye his opponent. A male Khajitt with a bushy mane of golden blond fur, that fllew unencumbered in the wind. The khajitt stood hunched over his claymore, the point buried into the ground, with his right hand clutching a rent in his yellow haubruk in a futile attempt to cease the blood flow. Aathis slowly srode forward, careful to not place too much weight on his left leg. Overconfidence had been his weakness since he was a Pit Dog, but now it had nearly got him killed; it was by a stroke of pure luck that he had escaped from the khajitts last assualt with only a busted ankle.
Aathis would have been dead if the khajitt hadn't shown his weakness...hubris. As Aathis lay on the ground, the khajitt paused....and smiled, a most wicked smile for the khajitt had one of the Dunmer laying helpless before his blade. His eyes flashed with malice and as he raised his claymore for a mighty...but slow...overhead strike, Aathis had pulled a dagger from his boot and lunged with the speed of a rampaging guar...right into the Khajitts side.
Now as he was slowy advancing the khajitt looked up and hissed "Your moving like a pregnant cow...", "Maybe...but your bleeding like a stuck pig.." replied Aathis. With the pleasantries exchanged, they both attacked.
However the khajitt's strength had left him, and Aathis batted aside his claymore with his shield, and stuck his dagger right into the khajitts throat. A raspy gurgle emitted from the khajitt as he fell backwards, and moved no more....
For a moment there was absolute silence.....followed by a defining roar from the crowd in the stands, with one voice shouting above them all.....
"BEHOLD YOUR NEW HERO" , "RETURN TO THE BLOODWORKS NOW AND REST!".....
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I have no idea on how to make quests in the creation kit (successfully I might add)
However if your making this mod to have a radiant hunting experience....then have you seen this mod?
Hunting in Skyrim - A Hunting Guild
It adds a guild, main quest, and repeatable radiant side quests
If your still set in making your mod, then read this thread from 2012. Has a few good tips and ideas to try to get it to work.

Wild hunt armor
in Mod Ideas
Posted
If you want something similar in vein to the Hunt Armor in Witcher 3 then Bosmer Armor has a set that will appeal to you.