I'm going to throw some ideas out there. I'm a vampire fan so I have a big interest in this. I wasnt in the beta so if anything I say is stupid, disregard it, lol. I was wondering a few things. Did you manage to have speed running and high jumping ? For a solution to people not wanting to always high jump, maybe make high jump a double tap of the jump. Have you considered long jumps as well ? I feel long jumps are more vampire like than higher ones and maybe more important to have. Being able to clear 20 feet speedily with a horizontal jump/dash through the forest would be intense and awesome. So maybe a long jump ? Or a dash with a blurring effect to show speed. Will the cloud of bats still have the bright activation aura like in the video ? A dark red or black and shadowy aura instead could be awesome for that ability. Actually, having deep red or blackened auras for move activations would work great with most vamp moves. Maybe for the invisibility effect the player could actually become a shadow rather than just being see through. And the invisibility activation should be a swarm of bats. So, bats swarm, you become invisible/a shadow before the bats dissipate making it appear to NPCs as though you turned into them and vanished. The slow motion in the video was pretty cool. As for someones suggestion of kill moves, if you start into those at all, you should use very raw physical and brutal ones that maybe have a little finesse as well (maybe like the slow motion spin around neck break from behind that the character HUNK uses in the resident evil 4 mercenaries minigame. I think as far as being in sunlight, maybe a very subtle smoke/steam effect should emanate from the character, and hopefully with this mod, not everyone in the game will instantly hate you for being a vampire. In fact, it would be awesome if the people in the game didnt know you were one at all. I mean, everyone knowing defeats half the purpose of being one if you think about it. No one is sneaky if everyone knows youre a sneak, lol. Anyway, these suggestions are coming from someone who basically only saw the video, so for all I know all of these things could be in, but I'm just throwing ideas out there. Actually, here's an awesome idea. Vampire characters should carry a small vile of blood that begins empty, but each time you feed it fills up a small percentage. When it's 100% full, if you are killed, you fall into a pile of ash, but then the vile breaks, with a swarm of bats coming out of it and you revive with half health. Your character receives a new empty vile at the next sleep feeding.