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MattAstr

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  1. Didn't mean that at all, I just mean that that it seems that newer mods aren't as likely to get as much recognition, but I guess this isn't the case. Anyway thanks for the suggestion, I'm gonna have a look around now.
  2. Thanks for the responses Ah, ok. Because when you look at the most popular/top downloaded quest mods, they are generally released prior to 2011.
  3. Hi all, Around last Christmas I was looking at developing a mod for New Vegas, but I never really got around to doing it. I want to create one now, but is the community still quite active and alive? Is it worth it, or maybe should I wait for Skyrim or the next Fallout? Thanks
  4. Tell me if this helps Demeggy, if you are still interested: http://www.theengineeringguild.co.uk/fallout-new-vegas-section/34-fallout-nv-modding-guides/844-fallout-new-vegas-reputation-system-explained EDIT: Hm, not as much help as I hoped. Anyone else have any ideas?
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