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rakuin79

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Everything posted by rakuin79

  1. Interesting. Do you mean that we have to use the new regulation.bin from scratch for the workaround? I was seeing rumors that it loads the default regulation.bin each load cycle now which breaks the modding that way
  2. I use a mod called the Wanderer's Surcoat and I love it however I find myself aligning with the stormcloaks and the red doesnt seem to go well imo. I was wondering if someone could Do a stormcloak retex of this mod or the iorveth light armor mod. Also if someone could do the scoiatel bandana and some matching gloves and boots that would be great as I dont like the gloves or boots from the witcher 2 model
  3. Was wondering if it is possible to make a mod that removes the red/green/blue hues that surround a weapon once its enchanted. I like enchanted weapons and I can live with the sound when it is unsheathed but I would like to display my weapons and view them in without the color effect
  4. Argh I just got home and was ready to start playing when I go to launch via the skse launcher and it says I have a newer version of skyrim. The game seems playable from what I can tell even with skyui which is the only mod I know of that I need skse although Im sure there are others. Hopefully skse will be quick as usual
  5. cool, found it. any idea how stable the mod is and what all it replaces or how its compatible with other mods? sorry im used to everything on the nexus so im weary of other mods i guess
  6. sorry small pic, this one is better
  7. Im new to the fallout 3 nexus but have been on new vegas for a while. I was looking through the mods trying to configure fo3 the way i want it before beginning to play since i have long since beat 3 on xbox. Anyway i love earache's mod for new vegas so i was looking at book of earache on here and i see an armor in the user section of pictures that i really want to find. Its in the picture labeled MITsidearm. anyone know what armor that is and if its a mod i can get?
  8. Im having the same exact problem, toggled archive invalidation, reinstalled and toggled again but still the same thing. any ideas? this mod has its own body and armor replacer. I had BOG installed and working fine before this
  9. Created the armor and ticked the esp in fomm. the load order has it as 09 so i use the console command player.additem 09000ade 1 and i get a message saying something about its invalid script or parameter id...cant remember exactly. any help?
  10. Thanks that helps a lot with the instructions. would still love a mod from someone who knows what they are doing and can just put it somewhere that i would have to actually work to get it but this helps out a ton
  11. Ive looked all around and can seem to find a simple mod that just takes the vanilla green combat armor and makes a unique version with effects added. Im not comfortable yet with the geck but i was thinking about giving the armor a custom name in a location that is tough but not brutal and giving the armor special specs. Was thinking of reducing the weight slighty, increasing damage resistance, and perhaps adding ap points, carry weight, etc etc. Just wanted something unique because i find myself liking the look of this armor. Anyone willing to help? Thanks
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