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demiroach

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Everything posted by demiroach

  1. So, you busy picking up some stuff, or you are busy in a firefight, but you want to issue commands to your squad, especially if you have more than one, or you accidentally click on your companion who happens to just run into your line of sight, accidentally telling them to stay, and you might even not know it. Wouldn't it be nice to have a Mass Effect style command system to order then around, whilst disabling other interactions with them? Imagine pressing a button telling your companion to hack something, or snipe someone, or dogmeat to grapple something without the tedious efforts of activating them and so on?
  2. I know jetpack mods are a dime a dozen, but i'm wondering if it is possible for a jetpack mod similar to mass effect andromeda's one, mostly for personal, i like that idea of agility over the more clunky one on, if just to add to a more action/arcade feeling
  3. Looking for armor like vault suit and some under armor clothing to be upgradable by mods in different tiers instead of equipping pieces separately and the mod pieces of the items sold only by the different vendor factions as the story-line continues, like the vault suit could have leather Armour upgrades through tiers, raider armour would have raider pieces and so on. Like an automotron with the pieces applies as a mod and in visuals too
  4. Looking for a mod that can remove all loot and interactive loot from buildings and enemies, including containers, the idea is that the only way to get to be able to acquire certain items is from vendors, boss chests, and fauna around the commonwealth. forcing the player to earn more caps and do more radiant quests. If possible make amours and weapons unabled to be picked up except unique weapons and mini quest weapons, and mods are only located at vendors, making the value of the weapons you carry less replaceable. The idea is to keep fighting and exploring faster paced while still spending enough time in the game for it to be short lived, and settlement upgrading more meaningful instead of having tons of scrap easily obtainable. Visiting vendors will be a lifesaver for ingredients and mods for weapons and armor
  5. I would like to see a more streamlined version of looting in F4, i really dislike picking things up all the time and being overencombered, from skyrim to fallout, it just bugs me, i could just ad infinite weight capacity or a mod that makes things weigh less but it bothers me, i'd also like to have a cleaner inventory, I was wondering if anyone could make a mod that changed the armor and weapon types used by enemies to faction only, and just add a caps equivalent instead, i think it make the game a little tougher, when finding weapons, armors, and so on in the wasteland more enjoyable, aswell as actually willing to spend money on armors viable. In the current case, i make way too much money, have overpowered equipment all the time, and rarely do any repeating quests, since they seem to waste my time. It would be nice to have vendors sell certain mods for certain weapons, I.e. laser mods for laser weapons, or just finding mods in the wasteland all the more valuable. Even if the only way to get mods/mod blueprints and so on for certain weapons would be to do faction quests it would be brilliant, I'm sure, many would agree that it would bring a certain level of survivability to fallout. Imagine the ramifications and the ways the mod could be implemented in conjunction with other survival mods.
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