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drakeelvin

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Posts posted by drakeelvin

  1. Well I haven't played FO3 yet; however, if you are someone who likes the story and not just the shooter I'd recommend it. In the words of the game developers I'd rate FO:NV as the Merciful Thug.

     

    On the Merciful side it is loaded with good stuff: characters, stories and quests -- and yes there are a lot of bad cliches in the dialog but there is a lot of good story and dialog too.

     

    On the Thug side FO:NV does have a lot of issues that I found constantly frustrated me, and these are not mainly bugs. There are bugs and I had fairly regular game crashes, true, but many things that frustrated me were often game design issues especially micromanagement of companions and inventory, and I was not too happy with the VATS combat system but I hate FPS games. So I tailored my play style to a sneak/sniper type of warrior to get the most out of VATS, and I organized all my excess gear in one of player dwellings they give you, and I'd use that as a staging area prior to a big mission to limit the pain of inventory management, and I eventually also learned to live with the limitations on companion AI althought that took longest of all.

     

    If like me you like the Fallout story and lots of quests you'll like NV, but if you mainly want a first person shooter game I think there are a lot better games for that.

  2. My personal favorite regions are Red Rock Canyon and the highway through the moutains and forests near Jacobstown, but I've taken great screenshots in pretty much every region of the map.

     

    Regardless of where you are, for outdoors screenshots there seem to be two best times of day: early morning and late afternoon. These give the best lighting conditions.

     

    And I completely agree with the previous post: walk and do not fast travel. Most of my best screens happened by accident, and many were not at dawn or dusk -- a photo editor lets you adjust the gamma and colours to end up with some gems that were taken in harsh light or very dark conditions.

  3. HI all, i did a search for this cool little plug-in, but it is gone. Anyone know where I can find it, or can someone email it to me?

     

    Thanks!

     

    You might want to check Nevada Skies, IIRC the author of URWLNV was helping out with the latest Nevada Skies, Marcurios is listed as co-author and is in the file credits too, so some his URWL stuff was included with NS at some point.

     

    I've been thinking of loading Nevada Skies to see if I can get the same basic lighting improvements I did with URWLNV but without having all the extra weather effects, because its a mod that is being maintained, just never got around to it yet.

     

    The Imaginator is also a pretty simple to use mod that can be adjusted to get pretty much similar results to URWLNV. If you play around with the brightness, contrast and saturation you'll be able to come up with something that looks good to you, indoors and out.

  4. Littering. And creating a nuisance.

     

    Was it the 27 8×10 color glossy pictures with circles and arrows and a paragraph on the back of each one explaining what each one was to be used as evidence against you that ultimately did you in? (Seems like this is a resurrection of an ancient thread but I could not resist.)

  5. Considering only the eight standard companions:

     

    If I base my choice purely on time spent with any particular one, ED-E wins, and Veronica is second but only by virtue of the fact she has one of the longest quests since I tend to get her first it is slower going than by the time I get Boone or Arcade. But ED-E is always with me (except temporarily should I decide to save that Bionic Dog who doesn't know how to follow and flags my stuff as stolen).

     

    If I based it on personalities I like quite a few of them: Cass and Veronica for their sharp wit, Lilly for being colorful, and even that dog Rex -- he is adorable in his own special way.

     

    If I base my choice on endgame assist value (firepower) I'd choose Rex over ED-E for combat strength, and have to take Boone for my human companion. Arcade is a destroyer with a good energy weapon, Cass and Raul likewise have great firepower. And strangely enough, despite what she says, give Veronica a good gun or energy weapon and she can be quite effective with it. But Boone has that spotter perk -- invaluable in a maelstrom of fighting, and he headshots like mad so that its rather funny when you give him a Brush Gun and try to actually kill anything yourself before he kills it. (Poor ED-E, I think he just gets lost in that endgame fight I've never seen a death message box but I've also never seen him follow me through the entire endgame mission, he always seems to vanish into thin air about midway through.)

     

    So its a tough call but for the robot ED-E is my choice for longevity and his fantastic sensor perk; and for "overall" human companion its Cass because although she lacks that great spotter perk she has attitude and talks about places all through the wasteland ("Novac is the name of the town, not the lizard," etc.) so I constantly enjoy her company, and in a fight she is a great fighter: with a good rifle she knocks stuff out really fast.

     

    Is that my final answer? Yes, ED-E and Cass.

     

    p.s. And if we go beyond just companions then it gets hard, but I really like Mr New Vegas, and also Lt. Carrie Boyd for her attititude she is hilarious and gorgeous. I'd probably go with Boyd, but its a tough choice, and there are also so many other close candidates.

  6. I find it annoying that I have to go through the Pip Boy weapons menu to use the binoculars. A hot key would be much more useful. I also agree that going prone would be a real improvement.

     

    I was going to add the binoculars can be hotkeyed like any armor or weapon but the real issue is with the obscenely low number of programmable hotkeys for items. Only 8 programmable hotkeys are for items, and binoculars are rarely in my top 8 by the midgame.

     

    And it's not even so much that 4 hotkeys were somehow spent to open the PIP-Boy (though that does tick me off) but it's more the whole programmable hotkey interface is stone aged primitive by todays standards. There are games out there that let you have ONE THOUSAND programmable hotkeys, albeit through the use of meta keys and scrolling hotbars, but even so if you are a decent touch typist (and I'd wager most vet gamers are) you can still move through those choices pretty efficiently.

     

    Having only 8 programmable hotkeys for inventory items is imnsho an insult and really makes the later stages of the game cumbersome by forcing reprogramming of hotkeys if you want to tailor your equipment for a particular mission. And I still have to use of PIP-Boy to get at items that should be hotkeyed but there's no room. And lets not even talk about what happens when you go into a casino ... or maybe we should :)

  7. Okay if I unistall it using steam, can I still use my disk to reinstall it? I do not want to use the internet to reinstall my game

     

    Yes. And when you are done Steam will detect its been reinstalled and then update it automatically.

  8. Well the NCR win with House dead was my most recent ending and I have to say the most fun I had in that entire game was working for Col. Moore! I got to slaughter The Kings (payback for charging homeless people for water, they had it coming, plus SORRY Mick and Ralph but my Freeside reputation could not have gotten any worse so you were both dumb to not barter with me) AND I got to butcher the Great Khans (payback for Goodsprings, yeah!) AND I got to use what I'm guessing was a small fission or very very small thermonuclear device to slaughter the Brotherhood of Steel (payback for that collar b.s.).

     

    My most memorable line in that game was to Crocker: "You wanted a man dead, he's dead. Now give me my caps."

     

    But I digress.

     

    I would have LOVED to arrange a friendly fire death for General Oliver and help Col. Moore get promoted to General. If Moore were in charge the NCR would not be facing an overpopulation crisis and food shortage in 10 year, thats for sure, but mostly because payback is fun, and offing Oliver would be payback for all the bad lines I had to hear him say!

     

    :)

  9. The data files selection in the game main menu only looks at the main plugin files (esp or esm I think) to determine what is listed so a quick and dirty solution is sort your data folder by file type then just remove the main plugin files you don't want.

     

    Then reinstall the mods you want and always overwrite if other data files exist.

     

    I've done that its fast and easy and worked.

     

    Where it gets nasty though is if you have a mod that overwrote some master files. You'd want to reinstall the game. You can do that directly through Steam. You can right-click on the game entry in your Steam Library and choose Delete Local Content. When its done you can double check your data folder should be empty, then right-click your Steam game entry again (it is still there) and re-install. Takes awhile but it cleaned eveything up nice for me to start from scratch.

  10. I took arcade gannon with me to go see caesar, I was just playing and making the points needed to kick in arcade's quest, but along the way I decided to kill caesar.

     

    I have done EVERY quest already that would get boone's points to have him talk to me. I am trying to make this playthrough the one where I try to have all the endings I like the most.

     

     

    is there a mod that will allow me to talk to boone without those points? or a cheat code to give those points or start conversation?

     

    ( from a RP perspective, I killed freaking caesar and his henchman, and saved the crucified soldiers....boone would know all that because people talk about it. )

     

    any help would be much appreciated..

     

    I had done most of the quests as well so I found the wikia walkthrough invaluable because you CAN get points towards Boone's quest just by visiting certain places after you did them. Nelson, Cottonwood Cove and The Fort should give you at least 5 points required, but also you do have to cover all the dialogs with Manny Vargas and Boone to trigger. This walkthrough was invaluable to me.

     

    I Forgot To Remember To Forget

  11. Things that would reduce much tedium from the game for me:

     

     

    1. Being able to communicate with companions (i.e. Open the Wheel) without having to target them. Radio has been around since approximately the start of the 20th century, and what year is it now??? So lets all get comlinks to open those companion wheels. You could always disable trading items if the distance is too great.

     

     

    2. VATS range, accuracy and AP recovery should more closely match the real-time interface. I can headshot and kill a Deathclaw with a scoped weapon from three mountain ranges over when my skill is 20ish, but using VATS with 100 weapon skill and all the perks I can muster I am not even close to being in range of the target with VATS. If target list processing by pressing V is an issue for the game if the range becomes to big then maybe being able to transition into VATS directly from the scope view, with the list containing only those targets that are visible in the scope, would be a alternative -- it's logical I'm probably going to try to shoot something I'm looking at. And as for AP recovery if you measure it in game time it takes minutes to recharge your AP: it does not make sense and it's not fun.

     

     

    3. Let me fast travel anytime and just have the game clock take into account I'm moving slow due to being overloaded because I nearly always am. I know there are some helpful perks but who wants to spend precious level rewards on those? Not being able to run is a time penalty enough when I'm four or five levels down in a dungeon and have to walk back to the surface. Or perhaps make those perks earnable in other ways after I've sold a lot of goods or walked far enough while overloaded. Sure one may argue I could use the existing perks but when you compare the importance of skill points and perks for other things its a steep price to pay especially when its game enjoyability at stake. I see nothing "unrealistic" about fast travel when overburdened if the game clock accounts for it.

     

     

    Well, I'll leave off at three :)

     

    Peace,

    Drake

  12. The Cazador poison on companions bug is a major pain in the ass. I've had to kill/resurrect Rex several times just to keep him from getting poisoned to death.

     

    Stimpaks just kill them quicker, and they won't take any Antivenom.

     

    Is there any way for this to be fixed/

     

    I'm sorry, I just have no idea to mod myself, and it seems to be something that really needs to be fixed.

    I am not aware of any fix but definitely this has been a problem for me too. After the first time it happened I always made sure to have a save handy prior to any encounter with Cazadors -- they often can be seen from quite a distance because they move around a lot. Once I've spotted them I tell my companions to wait as far away as I reasonably could, then I attempt to close up the distance and snipe them with a silenced rifle, try to split them by pulling one or two at a time, switching to a close range high rate of fire gun if they got close. And I'd always make sure I had lots of my own anti-venom and listen for that distinct sound effect to let me know I was poisoned and needed to take some.

     

    Sorry this is not a bugfix but its a cumbersome work-around. I hope they fix this but I'm not holding my breath. It's just one more thing on the hate side that makes this game such a love-hate relationship. So many good things about New Vegas, then so many things like this that just make it frustrating.

     

    So I second that I would love to see a mod or fix for this :)

  13. Every character i play will specialize in guns. They are the most prevailant, there are more mods for them...and im a gun guy! I always carry a long range rifle, close quarters full auto assault rifle, some kind of shotgun and possibly a decent handgun.

     

    Couldn't have said it better myself.

     

    The original Varmint Rifle when fully modded is useful through the entire game for nearly all mundane stuff: it costs next to nothing to maintain, and it saves a lot of more valuable ammo and wear and tear and your best rifle. But I can't say enough about the anti-material rifle when attacking from stealth from two mountains over.

     

    I have always preferred the lever action rifles (Cowboy Repeater, Trail Carbine, Brush Gun) over assault rifles because the lever action guns are "western-themed" but I have used the All American assault rifle from Vault 34 and its a very fine gun.

     

    I use pistols or shotguns for clearing mines and booby traps more than anything else but the Silenced 12.7mm Pistol or Silenced 12.7mm SMG can work small wonders at very close range when attacking from stealth or on any critical. I cleared Deathwind Caverns using the Silenced 12.7mm Pistol, though admittedly we had to sneak past the Legendary Deathclaw and just leave him. I think he's the toughest monster in the entire wasteland.

     

    Even as a Gun player I really cannot get enough of the scope on the Gauss Rifle though, I wish my anti-material rifle could be outfitted with that scope. Even with no Energy Weapons skill the Gauss Rifle is still deadly on a sneak shot from three mountains over.

  14. It's not that I am looking for spoilers. What I am looking for however, is how best to proceed in the game? Do I kill Robert House and proceed on, or do I let him live? Do I side with the NCR and the Great Khans and kill the Ormertas, the White Glove society and Benny's Chairman Idiots; not to mention the Legion? What? This is what I was looking for?!? Personally, as much as I despise Congress and corporate America right now, and despite that, I will most likely side with the NCR that much is a given. I just wanted to get and idea of what the best course of action is. For example, in Dragon Age Origins it was about character building.

     

    The game quests and the options for you are pretty huge in terms of the number of choices. There are I suppose three basic goals in the game: NCR, Vegas, or Legion, but even within those you could break it down further. And there are so many additional decisions of lesser but sometimes related consequence. In many of those cases your chosen faction will make recommendations (or orders) on how to proceed.

     

    If it's your first time playing, go with what your conscience dictates. One thing is for sure, you are not going to be able to please everyone. But if, for example, you like the ideals and society of NCR then here are a couple of tips:

     

    First, go talk to the NCR Ambassador (Crocker) on the New Vegas strip when he sends you the invitation and he will start asking for help in the way of progressive missions. And remember that to House, both NCR and Legion are the enemy -- you can't please them all.

     

    Second, each of the eight standard companions in the game has their own story and some (like Cass, for example) are pro-NCR so they might be good choices since they share your values.

     

    Third, there are a lot of quests and things you could do in this game that you really don't even have to touch to finish. Think of those things as Candy.

     

    That said, aside from NCR, House and Legion there are a bunch of other significant factions (Three Families, Boomers, Khans, Brotherhood of Steel) it would probably be a good idea to wait and see what your own faction leader has to say about those lesser factions before dealing with them one way or another.

     

    The hardest thing to me about finishing the game I first played Independant Vegas and tried to make as many people happy as I could but the end result was crap and nearly everyone had an unhappy ending, except Goodsprings thank goodness.

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