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gymnophoria

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Everything posted by gymnophoria

  1. Actually I found the answer - the ISAAC (Instantly Switch All Armour Components) mod basically does what I want. Some people have found it a little buggy and it only gives you 5 slots, but using BOSS on it I'm essentially happy. So I have my Battle, Maging, Smithing, Sneakng and Town clothing, that's about enough.
  2. I'd really love a mod that allows you to switch your whole outfit, including all clothing, weapons and accessories. For example I have a preferred set of battle gear that I wear while questing, but then a set of gear for Smithing (enchanted to improve abilities), or for Spellcasting, or Sneaking/Thieving. When I want to switch between these modes I have to remember which items of clothing, rings etc are best for what, and click them all manually. It's a bit of a pain. So I'd love a mod that allows you to create preset outfits from your inventory, and then switch between them at will. It would also help immersion being able to go into town wearing my Fine Robes and looking snazzy, then put on my armour once I hit the road, just with a few simple clicks.
  3. Skyrim is a tough, mean environment, but the first time me and my horse blithely swum about in the ice-choked sea I was quite surprised this didn't do my character any damage. In real life, snow storms and cold water are deadly, forcing people to seek warmth and shelter - shouldn't this be the case too in Skyrim? Dfifferent races would be affected in different ways, so Nords would be the toughest, hardly affected by the chill, followed by Bretons, Imperials, Mer, Khajit and prob Argonians last (cats and reptiles particularly dislike the cold. I'd suggest implementing it as a low level frost damage in snow storms, in ice caves and snowy landscapes. Is it possible to differentiate this? This particularly came to my mind because I'm playing a cat from Elsweyr, it doesn't seem to make sense that my Khajit can stand on a freezing mountain top in a blizzard without any ill effects!
  4. Hey I totally agree, I just posted a similar request. Nilheim is beautiful, only trouble is it has two quests associated with it. Still, I don't see why it's not possible to create a mod that only allows you to take up residence by only being able to take up residence once those quests are completed, or perhaps triggering changes to the location by eg buying upgrades to the property, like you do for other player houses. I love the view from the top, it's fantastic.
  5. Nilheim is one of my favourite locations in Skyrim - it's a tower on a lake, on a cliff with an oustanding view. I know there's a quest or two associated with this place but I'd love someone to turn this into a player house, perhaps only accessible after both of those quests have been completed?
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