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Posts posted by corvusbray
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Modding Oldrim and I made the mistake of running Wrye Bash and xEdit first. I thought Vortex had LOOT built into it like Mod Organizer. Here is the issue.
Wrye Bash says that Cloaks.esp is a master for the bash patch.
LOOT claims that I need to delete Cloaks.esp, and one other esp as the .esp's are already included in another mod.
The problem is that I cannot delete cloaks without disabling the bash patch, and i cannot rebuild the patch with cloaks becoming a master. On top of that, the second option is disbaled on my load order, but it still reads it as active on LOOT. All of the applications are fresh installs, so they are all up to date. Wrye Bash and xEdit are run within Vortex with LOOT run externally. I will include the mod list below. Adult mods are black marked for family friendly problems, but they have not played any role yet so that should not be an issue.
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I seem to be having issues. Skyrim will crash after a a minute when i use a key to use an action other than moving and turning. I included my log below, and the mod list in the picture. It looks like it is changing my screens?
Sat Jun 08 04:27:41 2019 UTC - GameOverlay process started: pid: 18044Sat Jun 08 04:27:41 2019 UTC - GameOverlay process connecting to: pid: 11660Sat Jun 08 04:27:41 2019 UTC - BuildID: 1556574584Sat Jun 08 04:27:41 2019 UTC - Steam Path: C:\Program Files (x86)\SteamSat Jun 08 04:27:41 2019 UTC - Got gameid on commandline: 72850Sat Jun 08 04:27:41 2019 UTC - SetScreenSize from (1920, 1080) to ( 1600, 900 )Sat Jun 08 04:27:41 2019 UTC - Changing resolution from (1920, 1080) to (1600, 900)Sat Jun 08 04:29:58 2019 UTC - Detected possibly crashed/killed game, exitingSat Jun 08 04:29:58 2019 UTC - Shutting down overlay -
Every time I restart I have to spend about an hour hunting through which mods need to be reinstalled. I turn off my PC after they work, turn it back on later, and it keeps crashing after and I have to repeat the earlier process of finding the error, despite no error pre power down. Any suggestions?
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Hello,
I am trying to make a standalone of a particular character I have played through Skyrim and ESO with. Her armour is based from ESO, and do not know how to port it over. Anyone willing to help getting the armour either by scratch or a port? It would have to be UNP body type. I will provide pictures in an email with the design detailed.
thank you

Assorted Mod Conflictions
in Skyrim LE
Posted · Edited by corvusbray
Hello,
My game is doing some wonky things and I cannot place where my error is at. I have tried to find the source already in the forums, but due to the nature of the conflictions I get flying mods and texture mods. Not actual fixes. I will include some pictures and a .txt of my load order below.
Issue 1: Creatures and other humanoids tend to "jump" a lot, rapidly. I have seen this on; nords, skeevers, mudcrabs, elk, deer, and wolves. They can also fly straight up at random and fall back down with regular fall damage. Has not happened to me, and I do not need to hit them for this to happen. It also can cause arrows to miss if they "jump" over them.
Issue 2: Minor screen tearing at save/world load and feedback sounds of water, even if it is not nearby.Issue 3: The water is conflicting bad, I think it may be Book of Silence but I can't tell. It keeps alternating, but favouring the file named primary. This was happening before, when I had another texture mod installed instead of this one. Book of Silence is the only primary texture I have installed. I believe one or two others have personal textures in them, but they should have been over written.Here is a Google Drive link with the four files. https://drive.google.com/drive/folders/1tOMBRQ294BqM1GyuZFewpyZAe94ea0a8?usp=sharing
Attempted fixes
turned off HDT
turned off Book of Silence
Edit: Reloaded my mods and working back through my list again. I fixed the water problems with some more digging.