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Smellsin

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Everything posted by Smellsin

  1. This issue can be solved through SSE Engine Fixes Experimental tab in the ini file for the mod. Go to the bottom and enable the variable that requires TBBMaloc (forgot what itâs called, Iâm on my phone right now). I had the same issue as you and saw this thread looking for a solution amidst when I have the issue, so I did some digging around and found it. Of course, itâs experimental, but from me fast traveling to several places for hours, I have not encountered infinite loading so far. Hope this helps, and keep modding on!
  2. Well if you mean for the very dialogue I'm looking for currently that can't happen, since I can't see a single dialogue from any mission once I deactivate Current quest only If you mean that I have to set the condition of the branch I'm editing, then that didn't work either. I've tried changing the type of branch and the subtype of the dialogue and nothing changed. I can't seem to find a answer to this strange question yet.
  3. The issue so far is that no sort of information displays once I go through the steps you provided or the steps I went through. I cannot find any sort of information on this yet and don't know what to do.
  4. Now just to make sure I didn't screw up the steps, do I right-click onto the branch I would like to edit and then select Edit topic, then right-click in the Info box and select Move to Topic, then finally unselect the Current Quest only box? I came to the same problem as last time, so I'm not sure it's just with the branches after all. Thank you though, its actually feels easier if I just ported over the topics instead of the branches because specializing different branches feels good. My main goal is to re-use the script in the quest and I'll be using it multiple times in lots of the vanilla quest. I just don't want 50 different scripts that accomplish the same task, and saw the previous owners were able to transfer over the whole branch over. If their's any alternative though, I'd definitely use that instead (tried using TES5Edit and the esp screwed up the script permanently).
  5. So I've been trying to implement a branch that is in one quest and place it in another by clicking on Dialogue Views, right-clicking in the empty space, choosing Insert branch into current view, and unselecting Current quest only. I waited 20 mins and nothing popped up yet, and can't find an answer yet.
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