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rohtvak

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    Assassins Creed Brotherhood

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  1. Hi again. I Have two problems #1 I just managed to add 1 item to the inventory's of every single human NPC o_O and I have to do it again!??! So is there any way to make it faster than 700000000 :wallbash: :wallbash: :wallbash: Click and drags later? # 2 Is there anything wrong with this script? because it does not work in game, in fact it does a C.T.D. :wallbash: :wallbash: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ScriptName AAresurrectspell Begin ScriptEffectStart if Player.GetItemCount AAbloodhuman >= 1.00 && Player.GetItemCount SacredLotusSeeds >= 1.00 Resurrect Player.Removeitem AAbloodhuman 1 Player.RemoveItem SacredLotusSeeds 1 Message "It's ALIVE !!!!!!!!!!!!!!!" elseif Player.GetItemCount AAbloodhuman == 0.00 && Player.GetItemCount SacredLotusSeeds >= 1.00 MessageBox "You still need to collect the human blood" elseif Player.GetItemCount SacredLotusSeeds == 0.00 && Player.GetItemCount AAbloodhuman >= 1.00 MessageBox "You still need to collect the Sacred Lotus Seeds" elseif Player.GetItemCount AAbloodhuman == 0.00 && Player.GetItemCount SacredLotusSeeds == 0.00 MessageBox "You still need to collect both the Human Blood and the Sacred Lotus Seeds" else endif End ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Thanxx for your help already !
  2. Sorry back again. How do I get the number of things the PC has killed. Such as: GetNPCsKilledByPlayer. I know that's not a real command but I want a command like that. Any thoughts? :sweat: Tis not so wide as a church door nor so deep as a well but tis enough twil do.
  3. Ahhh so I was trying to make the npc poison it'self {It's tamriel so i guess you never know ! } than you very much !!! ;D :D 8) :) :yes: :wink: :geek: :cool: :woot: :smile: :blush: :happy: :laugh: :mellow: :tongue: :teehee: :turned: :biggrin: :biggrin:
  4. Hello I need some help with a script. I am trying to make a mod that uses up items for spells instead of magicka. For this mod you have to collect ingredients to make potions, then once you have made the potion you cast the spell on a target NPC or Creature and if you have the potion in your inventory the spell effect works but if you don't have it the effect won't work. The script does not work can anyone tell me why? :wallbash: Here is the script: ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- ScriptName AAdeathspell Begin ScriptEffectStart if GetItemCount AAdeathpotion >= 1 kill Message "HAHAHAH all of that collecting paid of in the end !!" removeitem AAdeathpotion 1 else MessageBox "You still need to make the potion." endif End ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Even if I have the potion in my inventory it still just displays the MessageBox "You still need to make the potion." and does nothing at all to the spells target. I have made mods before and know my way around the TEScs but I am very bad at scripting. So if you can help me in any way i would be thankfull. 0_o :wacko:
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