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guitar1151

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  1. I'm quite glad to hear of other people's misfortunes and not just my own (for as harsh as it may sound). I've noticed a lot crashing too, that I don't think I mentioned previously. Randomly the kit will just crash with no error message or log. Oh, and don't get me wrong, I'm extremely happy to finally have the CS, also. I just wish I could use it without so much error. Also, I didn't think the Oblivion CS was nearly as buggy? It might be because that's when I started hardcore modding and didn't get to the intense stuff until GECK. Anyways, let's just hope for some updates, patches, and polishing from Bethesda before long.
  2. Hello Everyone. So I've been playing with the creation kit non stop since its release a couple days ago. To cut right to the chase, has anyone else noticed that it's buggy as hell? I've been modding since the Morrowind days and I have a very solid understanding of the creation kits (/GECK) and I highly doubt it's user error. Here a list of bugs I have noticed thus far... 1. CTRL+ D in the exterior world doesn't in fact duplicate the item. Instead it creates a dummy duplicate and when the original is moved out of render view and back in, it's gone. I haven't yet tested this for interior. 2. I find it near impossible to select an object. Before it was simply point and click (with the occasional drag box to select for some items) but now I have to try multiple times to select an object. And some objects are straight up impossible to select. EG I could select this tree for the life of me. I kept clicking and drawing marquees with no result. No part of the tree was underground so the point of origin was not hidden. 3. When adding a large piece of architecture, it will disappear in-game. At first I thought this had to do with the LOD settings. So I made a duplicate of the items (in the item window not the render window) and changed the LOD settings so it would render the same mesh no matter what. Despite my many attempts to fix this, the objects still disappear. 4. Same as #3 but also happens in the creation kit. Sometimes items wont render in the render view. To fix this, you have to leave the area and come back so it will re-render the area. Sometimes you have to do it 2-3 times to get everything rendered. 5. Not to mention the number of load errors I get when starting the kit. (Most of them seem to be navmesh errors and linker ref object errors. After checking the linker object that was referenced, everything seems to be fine. EG the interior and exterior are linked properly.) 6. Some meshes aren't being properly loaded into the 3D view. It's almost as if the file path to the mesh or texture is incorrect. But after checking both the Mesh and Texture file path, they seem to be correct. I even went and made the meshes and textures to the moded meshes and textures folder (as to have access the the full file path not just the .bsa compressed files) and the problem still persists. I find the creation kit impossible to use with all these bugs. I haven't seen any big architectural builds in the modding community yet and I think this may be why? Is anyone else having troubles like this or experiencing any bugs in general? I'm going to do a complete reinstall of the game and the kit to see if this helps.
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