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Skillet98

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  1. Yep, I'm free to not use it. I'm also free to want it to work and feel how I want it to, after all, we're talking about mods. :P And yes, I know some of the dodges were used in vanilla Oblivion. Like being able to roll to the side while blocking. Also, I think Bethesda went with what looked best over what was more realistic when it came to the first person view. I think they also wanted to show off some of the cool weapons they created. I like realism... but I also like seeing the weapon I'm holding. And as I said, the mod also seemed to slow down my character a lot when in first person. I also don't really like the first person head-bobbing. It's kind of off-putting in Oblivion, imo. Weapon throwing seems to work okay enough for me. I had a pretty good time for about an hour slaughtering the good people of Bravil by throwing daggers into their faces. There is another really bad bug that I've encountered as well and I haven't figured out if it's a compatibility thing or not. Whenever I sheath my weapon, in either first or third person... by character crouches, sheaths, then sheaths again. It sometimes does this when readying a weapon as well, but without the crouching. It's really weird and while I haven't exactly searched for the problem for hours on end, I haven't seen anything about this particular bug.
  2. Adding to this thread... I finally downloaded and tried Deadly Reflexes. Some things sounded really cool, so I couldn't resist. Anyway, from what I can tell, you can't switch things on and off in the ini. At least, not from what I can understand. To be honest, I could do without most of the animations. I think the things I like most are the death animations when you throw weapons at people and the magical critical deaths. I can do without horse combat, kicks, and a lot of the camera modifications. My character seems to run slower after installing Deadly Reflexes, which is not something I anticipated. I also don't really like the changes to the weapon stances... it almost makes the game seem broken... like how when you're in first person view, your current weapon i shoved way over to the right of the screen. Then when blocking, it takes up most of the screen. I also don't like how the weapons and bows are animated in first person. I know, it seems like I'm complaining... I just think it would be better if we could switch this stuff on and off at all. If I really wanted NPCs flying through the air and kicking me in the face, I'd activate a mod for it. Know what I mean?
  3. Bethesda has stated many times already that they have a habit of starting over every time they create a new Elder Scrolls game. And Todd Howard said in an interview with Goeff Keighley that they created Skyrim (just like every other Elder Scrolls game) from the ground up using brand new assets. Given those statements and facts, I doubt it will run on the same engine as Oblivion. :P It does look like an upgraded engine to me, if those all too short clips in the gameplay trailer are... gameplay. But as has been said, and we all know... they're making it for the Xbox as well. The real question is going to be... are Bethesda doing what they seemed to do with Oblivion and Fallout 3 and making it work on the least powerful console, and then porting it to the rest of the platforms, or... are they make it as a PC game and then removing/altering graphical features for consoles? I'm hoping for the latter.
  4. I'm not 100% certain, but I think it mostly had to do with the game engine not being able to handle more than 15 or so NPCs battling it out at the same time. Which is why, if you look carefully, some of those extra troops on your side don't really do anything anyway. They just stand around waiting for somebody to die, and when they do, one of those lazy NPCs will rush in to take their place. I'm currently downloading some things, so I can't really access youtube at the moment, but I remember seeing a video where a couple giant Ogres entered combat with a horde of civilians. Most of the civilians just stood there doing nothing... until a significant amount of them had already been slain.
  5. I wish I could mod this stuff myself... Okay, I don't want to step on anyone's toes here, but is there a way to remove/disable some of the moves in the Deadly Reflexes mod in some really easy way? Mainly flashy kicks and spinning dodges and leaping whoop-de-doos? When I think of a combat mod for Oblivion, of think of adding some weight to the combat... I want Gladiator... not The Matrix, if that makes any sense. Don't get me wrong, kicks sound great. But when I think of combat from the swords and armor period of time... I think of my character giving a quick, simple kick to the groin, not a roundhouse kick to the face. Deadly Reflexes is an awesome looking mod. But I tend to steer more towards realism, not flashy hollywood effects. I love the idea of being able to throw weapons at people... not being able to do this: In a full suit of iron armor...
  6. lol Yes, lore-friendly is mostly subjective. But I don't think there's a single person who actually thinks Lightning from Final Fantasy or a Nazgul from LotR actually fits into Tamrielic lore. And I have been downloading and trying mods. Mostly things like graphics upgrades and some UI stuff so far. But the point of making this thread was in hopes of finding a list of mods that are more or less lore-friendly to avoid the masses of mods that are obviously not. If there is no such list, I guess I will have to work on making one in the future. ;)
  7. Yes, I didn't really want to say "Lore-Friendly" because that applies to story imo. And I'm not necessarily looking for Morrowind remakes or story overhauls. I guess you could say, I want to add to the game, not really change the game. If that makes any sense. The Adventurer Armor mod is something I would consider true or lore-friendly. Dark Illusion armor... is not something I would consider lore friendly. :P
  8. I don't know if this has been asked before or if there is already a list. If there is a list, could somebody link me? I'd basically like to find a list of mods that are true to the game world. I've browsed for hours and the mods I do find (especially for armors and houses, weapons, etc...) always seem very off-base from the core game. I do not wish to play as Anime or Final Fantasy characters, and I don't want to dress up like a character from Underworld, or Ivy from Soul Caliber. No offense to the people who make those mods or use them, it's just not for me. Thanks.
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