I've recently started work on a mod that replaces the tankards in skyrim with drinking horns. I have changed the goat horn mesh slightly in order to have only one horn in the world model for the drinking horn model, but i am having difficulty getting it to work as an AnimObject since i have very minimal skyrim animation experience. The problem I am having is that the horn stays static at the feet of the npc when they start the drinking animation. Any help with getting this to work corrrectly is appreciated.