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Zeke2112

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Everything posted by Zeke2112

  1. Thanks for the help. :smile:
  2. Well, that's definitely beyond my skill set today. But it is a direction to start learning and the first time anyone anyone has identified the potential code problem location for me. Also, it's weird that the only commonality is the code patch in the two iterations of this problem. Not something I can modify via console command? Time to start learning and investigating, I guess. Thanks.
  3. Odd how I would have that on a setup of just Rebirth and code patch only, and then later with a bunch of mods, code patch, and no Rebirth. Both being fresh installs of the game from scratch. But I have to believe you are telling me the truth on the "s" thing because you wouldn't call it characteristic if it didn't happen often enough. Yet though a useful clue it still doesn't narrow down where I'm getting the reach distance issue. The "s" issue just being one of annoyance but the reach distance being a real problem. Is there a console code option to adjust reach distance? Any other ideas on how something like that could happen? I've got to solve that somehow or it's first try a registry cleaning and after that begin to suspect that somehow my old game discs have suddenly decided to read improperly...and I've never heard of that happening without physical disc damage.
  4. I've been using The GOTY disc set since 2004. Basic setup and mods at different times. Other than the typical mod problems I've never had an issue with the basic game. Recently though I used just the Rebirth and Code Patch combo with nothing else. It too worked fine. Then the latest issue of Rebirth came out and I noticed two problems when I loaded that version. First is at every "OK" button there is a lower case "S" in front of the OK. The s shows up also in front of every choice button in the chargen menu at the start of the game. It doesn't affect play but that seems real weird. It's the other problem that is a game breaker. Character reach distance is shorter. You can't pick up paper off the ground, open trap doors on the floor, and you have to be a lot closer to activate anything. It's a real PIA. So I figured that it was either the code patch or the latest iteration of rebirth. I uninstalled everything and did a fresh installation. I used the code patch again because I saw nothing in the choices that would do this. I used different mods this time instead of Rebirth. But the problem remains. I guess I need to try this now without the code patch. But my question is whether the registry might retain something. I always do full uninstalls between games and reload everything when I'm in the mood to run a new game. Rebirth and code patch are more like actual programs than mods, and there is no uninstall for them. Could there be something in the registry that reloads these problems every time I install the game? I always empty out any leftover files after an uninstall, btw. Running registry cleaners is a dicey thing. I'd rather ask if anyone has seen these problems before (reach distance and the "s" thing) or if anyone knows if the registry could retain some issue that carries over when you reinstall the game.
  5. It must be over a decade since I last played MW. I looked back at all my old content mods I had saved and realized I must have loaded close to 70-80 back then. I also remember that I used to spend as much time trying to get all those mods working together as much as I was playing. I don't want to do that this time. I see a lot more compilation mods have been added over the years, so I don't need tons of little mods to get a lot of content this time around. On the other hand, I remember that big compilation mods are more likely to clash when they meet another of same scope. I also realized that so many mods now are devoted to appearance and adding realistic looks to things, especially the races and clothes in the game. And I really don't care all that much about that like I used to. What I care more for are more buildings and quests. More about things I will do in the game than what it will look like. So then my real question is how do I get just a handful to perhaps a dozen mods that really add a massive amount to the game? Mods that change whole towns or many towns at once. Mods that add lots of storylines and quests. And yes, maybe a few appearance mods that add lots of good appearance changes, providing they add a lot of new gear as well. And of course none of that steps on the vanilla game either, except to bugfix or balance. I have the GOTY version with the included xpacs. If you were going to limit yourself to 10-15 mods and still wanted to triple or quadruple the amount of things to see and do then what would they be? I hope it goes without saying that these shouldn't clash with each other. Also, if you feel that just 3 to 5 of these massive mods will do the job then you can fill out the rest of the short list with smaller scope mods that really make the game a lot better. Thanks in advance. :smile:
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