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Everything posted by psycho2112
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No ENB's are working
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
I figured it out, and it was a rather weird fix. I had to change the .exe compatibility modes for my launchers. Strange. -
No ENB's are working
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
Rudy and Chromatic Melancholy. Will try a few more today. Edit: No luck with that either. -
Hello all, I'm having a rather vexing issue whereby ENB's are flat out not working on my machine. Every one I install either causes an immediate CTD or the error code 0xc00001d. I think it may have something to do with the d3d9.dll file or something like that. I have followed ENB install instructions to the letter for different presets and they've all met with failure. I do not know what could be causing this, maybe a Windows 10 problem? Any help would be greatly appreciated.
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Persistent Problem with Roberts Body Replacer
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Discussion
The issue has been resolved, for some reason a second re-installation fixed the issue. I do not know how, but it worked. I apologize for taking up the space. -
Hello all, I know this is a problem that has appeared before, but for some reason Roberts is refusing to cooperate with me. I have deactivated/reactivated archive invalidation, re-installed the mod, and most interestingly disabled every mod other than Roberts and for some reason it still isn't working. I have been able to get this mod working in the past, however I have since forgotten how I pulled that off. If there is no mod conflict, why are the meshes showing up all blotchy and wrong? Is this something to fix in xEdit and Geck? I would appreciate any help with this, thank you in advance.
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Alrighty then, I'll see what I can do.
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Bumping for help.
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I didn't get Millenia's pack, and I'm not quite sure how to do a merge patch. Also, I don't understand the installation instructions that came with FNV plugin, they sound like I should make a shortcut, but when I make one it just opens up the jar file and no plugins.
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I have FNVedit, but I don't see where the issues are, or I'm just not looking where I should. I haven't heard of FNV plugin though, what does it do? Also, is WME better than WMX? I only used WMX since I couldn't get WME to work.
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Is that roughly where yours is?
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So the basic issues are the inevitable texture freak out that happens after a couple minutes of play, I'm guessing a texture from some mod is screwing it up, don't know how. Could be a body replacer, though I'm not so sure. If that's thte case I could just disable some things, but I'm not sure it would work.
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FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm Caliber.esm CaliberXhonesthearts.esm CaliberXgunrunners.esm FOOK - New Vegas.esm FOOK - New Vegas DLCs.esm Military Explansion Program.esm NVR-Strip.esm Project Nevada - Core.esm Project Nevada - Equipment.esm rePopulated Wasteland.esm WARZONES - Misanthropy Pure.esm ELECTRO-CITY - CompletedWorkorders.esm ELECTRO-CITY - Highways and Byways.esm New Vegas Redesigned II.esm SlaveInPose.esp Children of the Wasteland.esm The Mod Configuration Menu.esp The Weapon Mod Menu.esp ReElijahfied.esp Better Burned Man.esp KillableKids.esp populatedcasino.esp UHNV.esp UHNV-Dead Money.esp UHNV-Honest Hearts.esp UHNV-OWB.esp UHNV-Lonesome Road.esp UHNV-More Mannequins.esp UHNV-Brighter Lighting.esp NVR-NPCs.esp NVR_rePopulated Wasteland_Patch.esp NVR-ELECTRO-CTIY_Patch.esp NVR-Version_10.esp FOOK - New Vegas.esp FOOK - New Vegas DLCs.esp Project Nevada - Dead Money.esp Project Nevada - Honest Hearts.esp Project Nevada - Old World Blues (No Cyberware).esp Project Nevada - Lonesome Road.esp Project Nevada - Gun Runners' Arsenal.esp Better Casinos.esp AK47.esp christinecos.esp M14.esp Mossberg590.esp PancorJH.esp ADAM - MAIN.esp ADAM - HH.esp ADAM - LR.esp ADAM - Outcast Ranger Armour.esp ADAM - Nemesis Armours.esp ADAM - NCR Patrol Armour.esp ADAM - Project Nevada Patch.esp bzBodySuits.esp EMR-StealthSuitMkII.esp NCR Rearmament v1.5 (Lore).esp NVR- Recommended.esp New Vegas redesigned- Honest Hearts.esp Voice dissonance fix.esp dD - Enhanced Blood Main NV.esp WeaponModsExpanded.esp Project Nevada - WMX.esp WMX-DeadMoney.esp WMX-HonestHearts.esp WMX-OldWorldBlues.esp WMX-LonesomeRoad.esp WMX-GunRunnersArsenal.esp WMX-ArenovalisTextures.esp EVE FNV.esp EVE FNV-[GRA Patch for EVE 1.3].esp Project Nevada - EVE.esp WMX-EVE.esp Fellout.esp Fellout-OWB.esp friendofnightforfellout.esp The Groovatron NV.esp st.esp SomeClothes-FNV.esp singleshot_retex.esp C1849.esp Uzi.esp MauserC96.esp Millenia_Tokarev.esp CNR_Beta.esp BM4A1.esp AKS74u.esp M37Ithaca.esp 357retex.esp Companion Sandbox Mode3.esp CShotgun.esp RagingBull.esp Mateba.esp EMR Stealthsuit v3.0 - Project Nevada Patch.esp MP412REX.esp SW38S.esp KABAR.esp Karabiner98k.esp FBSykes.esp CourierCacheWSE.esp Duplet.esp AK74.esp PPSh41.esp Makarov.esp SlaveJail v2.esp Gyrojet.esp 454 casull.esp 9x18 Mak.esp AK rounds.esp 7.62 Tokarev.esp 30-30, 3006, 2250.esp Vanilla Weapons edit.esp Varmint rifle, battle rifle, All American, trail carbine.esp Gun Runners caliberx.esp Dead Money calibers.esp Mosin and Kar caliber.esp activate 303.esp Honest Hearts caliber fix.esp Surivalist Rifle fix.esp 1911.esp AEK971.esp Manurhin MR96.esp ScottmackWeaponPack.esp StenMkII.esp VSS_Vintorez.esp 9A91.esp CAWS.esp 9x39 RUS.esp L96.esp ASVAL.esp 338 Lapua activate.esp Ww2K98.esp shogo_heavy_industries.esp CasinoBankMoney.esp CasinoHeistPack.esp G43.esp Remington870SO.esp SVT40.esp B92FS.esp AN94.esp G3SG1.esp MosinNagant.esp activate 380acp.esp SKS.esp ah, there we go
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Hm, it seems the list didn't show up, odd. I can't copy and paste it in here even though I should
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I've had New Vegas, for a while, probably since it came out. However, I have never really gotten mods to work. It's been a long and tedious process, but it still isn't working out. This, as of right now, is my load order. Yes, it's long, but I can't get them all to work. Problem is that after a couple minutes of playing all the textures go wonky and the red diamonds with white exclamation marks start showing up. I don't know what I'm doing wrong, or what mods are doing this. I have an ENB (next generation) but I don't think that's exactly causing this. Could it be lighting mods? I'm at wits end, I just want to get these things to work and I never am able to.
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BNB with BBR working with New Vegas redesigned
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Discussion
Bump. I have FNVedit, is there anything I can do with that? -
I currently used Beware of Girl body replacer, however I would like to try using bouncing natural breasts with the body by race mod. I've done it before, however I noticed that it replaced the head retextures of Fallout New Vegas Redesigned. Is there a way I can utilize BNB and BBR while keeping the head models from FNV Redesigned?
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My problem is that whenever I open FNVedit to, well, edit I guess, I do the usual and load up the mods but when I look under different areas like weapon or item data, it isn't showing up in the window on the right. Some vanilla things do, but only half the info that used to be there. Otherwise, it's just white. Anyone else with a similar problem?
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Making ENB work with 4gbNVSE
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
Well, guess mine is pretty strong (12 gb of DDR3, GTX 670, i7 3rd gen) so it can take most of it. Went back to Millenia's ENB, with the update it's pretty damn good. Except no nightvision really. Will eventually check out the Reality ENB. Whatever was in the new update, was something good. -
I have managed to modify several weapons, both from mods and vanilla, to new calibers thanks to caliberx. However, they fail to spawn with the new ammo, instead they carry the vanilla ammo of the gun. Also, several of Millenia's weapons are probably not appearing because they have new ammo. How can I change that? Should I change the NPC inventories in GECK/FNVEDIT?
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Making ENB work with 4gbNVSE
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
Doesn't realistic ENB require project reality? I don't want project reality. I'm updating to .190 now. How do I smoothen things without anti-aliasing? -
Making ENB work with 4gbNVSE
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
Well, It worked! .... And I don't know if I like it. Without Anti-Aliasing, a lot of things look rather odd, and Weapon Transparency is EVERYWHERE, especially for Millenia's weapons. His ENB is good, but could be better. Next Gen ENB is also decent, but a little too... "chalky"? Plus, neither of them work with Project Nevada's nightvision, so the night time is bad time for me. Any thing you prefer? -
Making ENB work with 4gbNVSE
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
Again luthien, you help me out. Thanks! -
Making ENB work with 4gbNVSE
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
Come on, does anyone have experience with ENB problems? -
Alright, I'm taking another crack at this. I, can't really get ENB to work, but I think I could. Here's the issue. ENB for me only works so far if the fallout NV menu appears before I start the game. The vanilla game menu. This happens whenever I start up NV from turning on my computer. Problem is, that doesn't work with 4gb enabler with NVSE. So I usually close the game menu/launcher, then hit the application for 4GB NVSE. This starts up NV without a game menu before the game. This is how I normally play, but I'm pretty sure ENB can't work like that. I attached it to NMM, but it still doesn't really work. Many times when I tried ENB, it said it didn't support hardware anti-aliasing. I've tried disabling EVERYTHING anti-aliasing related, and I'd still get that message. For the ENB I've been using, it's Millenia's ENB. Are there different ENB's that don't give this much trouble?
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Almost figured CaliberX out
psycho2112 replied to psycho2112's topic in Fallout New Vegas's Discussion
Oh my god.... I did it... I MADE IT WORK! *runs around like mindless chicken while fireworks go on*. AWWWRRIIGGHHHTTT!!!! Now, how do I go back and edit the esp some more in Geck?