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Belfegor

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  1. Y whats left there is the pistol that can work with mods... Or at least make it have 10-15% chances for another action or insta kill?:D
  2. Make pistol primary weapon with 2-3 upgrade(mod) slots + Unlim exp ammo-grenades Well just as title says... Im pretty sure that gunslingers wud use pistols as primary *_* Main bummer is that yu cant upgrade(mod) them -_- Also if anyone tells how to remove limit of 1 exp ammo or grenade per soldier wud be nice =)
  3. For GREANADE ONLY slots for GRENADIERS ONLY ... I want my Rangers or Snipers have both for example Poison + Incendary Ammo ( Or they can have flashbang + Acid grenades ) I wasnt talking about number of uses for grenades =\
  4. I want to remove limit of having 1 grenade 1 special ammo per soldier... SO i can have 2 of them... How to do it? -_-
  5. 1. get your fallout_default.ini back if file was edited somehow, 2. then use launcher reset graphics to default settings. 3. Enable archive invalidation feature in fomm or nmm.
  6. fix registry for fallout "install path" entries using regedit or move fallout to default folder for wrye to work.
  7. thats cuz Deadly reflex using different skeleton model...Try to download "3rd camera in 1st person" mod again & to overwrite the file skeleton.nif in your oblivion\data\meshes\1stperson folder. P.S. Sorry for bad english :)
  8. Is it real to make mod so that you can equip two Similar pistols or smg(one handed weapons) and so that animation would be norm(like firing frow both hands(not with right hand weapon only) and the damage would be doubled also...
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