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Rage912

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Everything posted by Rage912

  1. About the pic it was the only one I saw when I was looking at the M24 and btw I think yellow and black on that gun is awful also
  2. I was looking at the stats of the Remington M24 and I stumbled upon the Remington GPC it looks like this If anyone could make a mesh and put it ingame I would love it. Thanks!
  3. Hey I was playing zombies earlier and I have upgraded about 75% of the weapons in it and I liked their cool looking red and black texture.I was just wondering if anyone could add the guns or just the textures for the guns? I dont know how to texture but I am willing to learn. I looked at all the tutorials and I dont understand most or them. I see that it is easiest to use photoshop but I cannot pay for that and the gimp I dont even know how to get my weapons to show up so I can texture them. So just asking all of the experienced modders out their please put these into FONV please!! Heres a pic:
  4. Hey I just wanted to make a quicl post about the patch. I know that there is a unofficial patch for FO3 but there is not one for FONV. I am going through the game unpatched and without NVSE but I still have it in my FONV folder. I just want to know when or if there will be one being uploaded to NVNexus.
  5. Now I got another big probelm. My game keeps crashing when it says obsidian. I check my load order and its in ther recommended load order but its still crashing. right now I am deleting and uninstalling my FNV folder. It did this yesterday and it worked fine when I did that so im doing it again haha. BRB everyone.
  6. I already did that with a crap load of mods! My FNV data folder is worth pver 58.1GB! I know how to install mods I have no problem with that. That was how I converted mods, Which happened to be anchourage.
  7. Here is how I convert FO3 mods: 1. Open GECK > File > Data > Uncheck every thing except FalloutNV.esm set as active > File > Save > Name the new esp whatever. 2. Open FOMM > Tools > TESsnip 3.Open the .esp of your FO3 mod 4. Open the empty esp you created with the GECK 5. Highlight each section of the FO3 .esp GRUP (ARMO) and such, ignoring the TES 4 section > Edit > Copy > Click the empty .esp > Edit > Paste. Do this for each GRUP. But only for the item itself. NOT the (LOC) and odd things like that. 6. Back to the GECK > File > Data > Check the newly made .esp > Set as active > Save. Im not new to modding. I just dont know how to do 3D models and texture and stuff. I know how to put items in the GECK and use Nifskope. I also dont know how to use archive invalidation. All I do is just run it as an admin and click activate and then exit it. I have the automatic and the manual version but I only use the automatic becuase I dont know hoe to use the manual version. Am I doing something wrong?
  8. Hello I just want to know why when I tried to put operation anchourage things into NV they came up as <!>? It does that for everything besides the stealth armor. If anyone can help me I woud much appreciate it. BTW I put the anchourage main and sounds into my FONV data folder so IDK the problem
  9. This is a quick post. Im just asking if anyone wants me to port their mod from FO3 to FNV. I just saw this awsome tutorial on that one site and it helped out great. Jut want to know if anyone wants me. I ported a bunch of mods already.
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