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Artyom2033

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Everything posted by Artyom2033

  1. In FNV merchants when killed do not have their store inventory on their corpse nor do they have an inventory lock box and key as in F3. I would like to see a mod that included the store inventory in the NPC's inventory if you kill or pickpocket them. I imagine it would entail including the store inventory to the NPC merchants inventory, and setting it to not update after they are killed. Can anyone make such a mod? Posted here and in Mod Requests for maximum exposure and discussion.
  2. There is no such key or inventory in New Vegas. The mod would entail changing the inventories of NPC merchants to match their store inventory, instead of the smaller NPC inventory the have. This would allow me to kill them and loot them, as I want to do, and should be able to.
  3. I already did a good character, now I want to blaze through the game as fast as I can as a raider :)
  4. As in Fallout 3, I would like to be able to kill and loot a vendor for their inventory. I am playing the game as an evil character so want to be able to do this, I find it ridiculous that I can't. Please create a mod than replaces/includes the NPC vendors loot lists with their inventory list, I would do so myself but I am not that good at the geck yet and would not do a good job. If someone could provide this mod it would go down well as I have not found an equivalent one yet.
  5. I want to include the Honest Hearts and Dead Money weapons in the vendor and enemy leveled lists in my main game. I have started a new character and want vendors and foes alike to have the 45 auto weapons and police pistol and automatic rifles, I am pretty limited in geck experience so I don't know how to do so yet. Could a leet geck user explain how I could achieve this, perhaps make a quick game file to do so? Even a console command to activate the vendor lists which occur after having completed the dlc's would be great, thanks.
  6. Thats great advice, thanks. I will continue to look for ways to export from Revit, I would be using it for work so practicing with game mods would be great! Can you explain what rigging is?
  7. I am thinking of getting into 3D modelling, I have only ever modded game textures in the past in photoshop but would like to go 3D and create from scratch. Revit would be my 3D modeller of choice as I will be using it for work anyway. Is there a way to use revit to create useable 3d models for fallout? I am sure it can be converted into something and converted again into a .nif but any advice at this early stage would be very helpful. And from there, how do you even begin to create a DDS file to map onto it? Thanks.
  8. A boy and his dog - Was a big inspiration for the series, it basically is fallout
  9. That is perfect, thanks. Where in the GECK do I find that list? I will have a look myself but in-case I cant find it, Thanks :D
  10. I want to change the assault carbine to use 5.56 ammo, but having done this the following issues occur; major issue - Enemies using the weapon have no in built supply of 5.56mm ammo, and cannot use it minor issue - Enemies still drop 5mm ammo I'd like to change the enemies who spawn with this weapon to have the ammo supply needed to use it, how can I change this? Is it possible to replace all 5mm in the game with 5.56mm including miniguns, and have existing 5mm ammo in the game world act as 5.56 when picked up? Thanks
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