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ContentConsumer

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    http://no_i_don't_RL
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    with myself
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    See above answer.

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  1. My first thought when they said the technology didn't exist yet was "oh crap, they're going VR or something." But I dunno about that. I tend to think that would actually be a bad move on their part. The current engine is very old, and heavily patched, and it has a LOT of problems, but throwing it away and starting from scratch usually hurts companies more than it helps.
  2. I don't know about Fallout 3, I don't think it's ever explicitly stated. In Fallout 1 and 2 though it was Wattz Electronics, and they also made other things like electronic lockpicks, holotapes, motion detectors, geiger counters, cattle prods, and radios.
  3. Expert trainers can only go up to skill level of 75... are you above that?
  4. It's actually the second (third? second?) Explosives perk that adds a throwing arc. EDIT: Demolitions Expert rank 2.
  5. Went ahead and published this little modlet. http://www.nexusmods.com/fallout4/mods/11015/ I suppose this thread can be closed down now...
  6. Here you go. :) http://s14.postimg.org/ska5tj7mp/loc.jpg
  7. Sure. Hang on, let me figure out how to post images...
  8. Just found it: Explosion - Alt. Trigger - Timer Set to .8, other grenades are 2.5. Tested in-game, works like a charm. :)
  9. Yeah, can't see any timer. I thought you were talking about "lifetime" but that doesn't do anything, I just tried. :(
  10. Wow. You mean the lifetime instead of the range? Okay, makes sense... even if the reason for it doesn't. Odd to do it that way, but interesting. :) Thank you very much. I'll check out the Mad Bombers Workshop some time too!
  11. Hey there, people who use FO4Edit - how do you make a mod? Specifically, I want to un-nerf the artillery smoke grenade throw distance (I don't like my grenades hitting an invisible wall in midair well short of my intended target). I'm pretty sure all I need to do is alter the ArtillerySmokeFlareProjectile (projectile) record, and change that range=10000 to range=15000 like the other grenades (at least, I'm pretty sure that's it - I can't find any other thing that looks about right). Unfortunately, I've never used xedit like this before - creating merged patches and cleaning master files is about all I've ever done with it. So how do I actually do what I want to do? There's no method I can find to actually type in text or alter anything - I can view, but not edit. Please help! p.s. I'm sure the CK (or GECK or whatever) will be just fine for this when it comes out, but there's no telling exactly when that'll be, and anyway I'm an impatient, entitled whinger and I want it noooowwwwwww!!!!!
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