About
Just under 4 years ago, Baldur's Gate 3's early access period was unleashed to the masses, and captured the minds of many a CRPG gamer. Last August, the game had its full release, and quickly broke records for concurrent players, becoming 2023's Game of the Year. But it didn't just entice players - Game Modders came out of the woodwork from day 1, and even beforehand, to leave their mark on one of the greatest modern RPGs released. As of today, it's the 9th most-modded game on Nexus Mods, and new mods and tools are releasing every day.
With the announcement of official Mod Tools on the horizon, it's clear that BG3's modding scene still has much to explore. To celebrate, the Baldur's Gate 3 Modding Community is hosting a July Modathon Month! If you've been involved in the Morrowind Modding Community, you might know what to expect, as we're taking cues from their yearly Modathon, with weekly themes and month-long rewards.
Throughout the entire month of July, any modders participating on Nexus Mods who submit Baldur's Gate 3 mods could get a chance to win steam game keys each week. Participating mods will also earn achievements, badges you can unlock and add to your mod descriptions!
In the future, we'd love to adapt more aspects of the Morrowind Modathon approach - such as holding a Modathon-specific Mod of the Month prize, as well as mod trailers and showcases.
We'd like to note, this event is fan-driven, and organized by the modding community - Larian likely won't be able to answer questions about it.
Achievements
Achievements are badges you can add to your mod pages. This event will have 115 total Achievements. Release a customer race or class? Get over 100 downloads? Team up with other mod authors to create a new mod? All achievement-worthy! Below is a full list of achievements. Some of these are easy to get, some will prove a challenge, and some yet will be entirely exclusive. Try to collect as many as you can!
Shortly before the event, I'll be editing this page with descriptions for each achievement.
Achievements are separated out into categories:
Exclusive
These are Achievements that only one person can get each Modathon, and will be Determined at the end of the Event.
Most Approved
Most Downloaded
MOTM
2nd Place
3rd Place
Best of: Audio
Best of: Characters
Best of: Classes
Best of: Dice
Best of: Gameplay
Best of: Miscellaneous
Best of: Races
Best of: Spells
Best of: UI
Best of: Utilities
Best of: Visuals
Best of: Weapons and Armor
Challenge
Achievements relating to the Challenges (Which we'll detail below)
Mystery or Magic
Myths or The Underdark
Astral or Honor
Friendship or Loss
Mystery & Magic
Myths & The Underdark
Astral & Honor
Friendship & Loss
Up For the Challenge
Put Our Worms Together
Timing is Everything
Above and Beyond
Achievement Extender
Challenge Accepted
Style
Meta-achievements. Achievements for working as a team, for getting certain achievements in specific ways, for releasing a certain amount, and for Nexus stats.
Helping Hand
Talented Trio
Professional Party
Encore
Third Time's the Charm
Prolific
Ubiquitous
Round of Applause
25 is the New 25
Making Your Mark
Celebrated Author
Hidden Gem
Well-Travelled
Must-Have
Staple Author
Overachiever
Picture Perfect
Multi-Talented
Reading Time
Studious
Librarian
Arcane Apprentice
Evocation Expert
Mystical Menace
No One's Stopped Me Yet
Let's See what this Does
Checked Out
Feeling Inspired
You're It!
Maybe I Need More Pockets
So Many Options!
Rest in Peace
Pretty Colors
On the Shoulder's of Giants
Ignorance is alive and well it seems!
Never Turn Down a Free Meal
Throat-Singing
Being Green
Diggy Hole
General
These are the most common sets of achievements people will get.
Homebrew Heroes
Wither's Wardrobe
Boots Made for Walking
So Much for Peace
Cursed to Put My Hands on Everything
Just a Flick of the Wrist
Sounds Good to Me
Here to Help
Developer
Starting Off Strong
Mending
Hidden
The names of these achievements will be made public, but the criteria only revealed once someone has unlocked it. These can range from incredibly specific to surprisingly simple.
Lucky
Lucky 7s
Save the Date
Last Minute
First Time?
M.E.M.E
De'buff
A Soul in Good Hands
A Nice Chat
I'm Not Reading That
A Flagon of Something Liquid
YOINK
A Beautiful Webbing
Faerie Circle
Fan Thayvorite
No, it's a Hamster
The Mark is Her Measure
Powers Born of a Vile Source
Better Not be Cursed
Arachnaphobia
Best Boy
Food! Eat! More!
Ally, Enemy, or Savior?
Nicked them off the Dead
Volo's Guide to Modding
Castle of Bones
Authority
Under the City
Lick the Damn Thing
I Like Ducks
Friend or Food
Doug Dimmadome
Concentrated Power of the Sun
Istik
Weekly Themes
There will be optional Weekly Theme challenges that you can focus on for special achievements. Mods can cover one or both of the two words in the week's theme, but must be released during said week to be eligible for the Challenge achievement. The themes will be as follows:
These are intended to be open to interpretation, in an attempt to bolster creativity. Go wild, but also don't feel beholden to these if none of them suit your fancy.
How to Participate
Any mods released in the month of July is eligible for the competition! Leave a short note in your mod description on Nexus, including "Part of the July Modathon" somewhere near the top of your description, add the Modathon 2024 logo/challenge header image, and/or use the Modathon 2024 Tag (preferred).
Every week, 2-3 mod authors will be selected at random to win a Steam Key. We'll do this by compiling a list of all participating Mod Authors who have released a mod that week, then use a random number generator to determine who to grant a prize to.
If you win in one of these weekly drawings, I'll send you a message via Nexus notifying you of your win, and providing a list of games you can choose from as your prize. You will only be eligible for this prize once during the Modathon, to help ensure rewards are spread evenly.
Rules
There aren't many hard and fast rules for this competition - nearly any kind of mod is acceptable, with the sole exception of cheat mods (i.e. Placing overpowered items directly into the player's inventory or tutorial chest, permanently buffing stats to their max, etc).
We accept mods made with Script Extender and/or Native Mod Loader in mind, in addition to mods that limit themselves to vanilla.
All submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable as long as it isn't the entire mod. BG3 is an incredibly horny game, but if we in the future begin making showcase videos, it'll be tough to show off NSFW mods.
For larger mod projects, submitting a demo or playable beta of your mod as part of the competition is perfectly fine - but it should be playable.
This competition is only applicable for mods releasing in July - no retroactively adding your mod to the competition. Mods that have begun progress prior to this announcement are eligible for the Modathon, as long as they're released during the event.
Finally, it should go without saying, but if you're using assets from another Author, you *must* have permission to use those assets. The use of Generative AI in modding is allowed, as long as you have consent of those whose work it's trained on - AI'ing your own voice is absolutely fine. If you're generating assets using an AI trained other artist's art, you'll need permission from every artist whose art it was trained on.
Don't know how to mod? The BG3 Modding Community Wiki is full of information that can help you on your modding journey!
2024 Baldur's Gate 3 July Modathon Month! Building Community through Creativity
in Discussion
Posted
Baldur's Gate 3 Modathon
July 1st-31st
Use the Modathon Logo in your mod description, and apply the July 2024 Modathon tag if you'd like to participate!
Questions? Suggestions? Check out the BG3 Modding Community Discord!
About
Just under 4 years ago, Baldur's Gate 3's early access period was unleashed to the masses, and captured the minds of many a CRPG gamer. Last August, the game had its full release, and quickly broke records for concurrent players, becoming 2023's Game of the Year. But it didn't just entice players - Game Modders came out of the woodwork from day 1, and even beforehand, to leave their mark on one of the greatest modern RPGs released. As of today, it's the 9th most-modded game on Nexus Mods, and new mods and tools are releasing every day.
With the announcement of official Mod Tools on the horizon, it's clear that BG3's modding scene still has much to explore. To celebrate, the Baldur's Gate 3 Modding Community is hosting a July Modathon Month! If you've been involved in the Morrowind Modding Community, you might know what to expect, as we're taking cues from their yearly Modathon, with weekly themes and month-long rewards.
Throughout the entire month of July, any modders participating on Nexus Mods who submit Baldur's Gate 3 mods could get a chance to win steam game keys each week. Participating mods will also earn achievements, badges you can unlock and add to your mod descriptions!
In the future, we'd love to adapt more aspects of the Morrowind Modathon approach - such as holding a Modathon-specific Mod of the Month prize, as well as mod trailers and showcases.
We'd like to note, this event is fan-driven, and organized by the modding community - Larian likely won't be able to answer questions about it.
Achievements
Achievements are badges you can add to your mod pages. This event will have 115 total Achievements. Release a customer race or class? Get over 100 downloads? Team up with other mod authors to create a new mod? All achievement-worthy! Below is a full list of achievements. Some of these are easy to get, some will prove a challenge, and some yet will be entirely exclusive. Try to collect as many as you can!
Shortly before the event, I'll be editing this page with descriptions for each achievement.
Achievements are separated out into categories:
Exclusive
These are Achievements that only one person can get each Modathon, and will be Determined at the end of the Event.
Challenge
Achievements relating to the Challenges (Which we'll detail below)
Style
Meta-achievements. Achievements for working as a team, for getting certain achievements in specific ways, for releasing a certain amount, and for Nexus stats.
General
These are the most common sets of achievements people will get.
Hidden
The names of these achievements will be made public, but the criteria only revealed once someone has unlocked it. These can range from incredibly specific to surprisingly simple.
Weekly Themes
There will be optional Weekly Theme challenges that you can focus on for special achievements. Mods can cover one or both of the two words in the week's theme, but must be released during said week to be eligible for the Challenge achievement. The themes will be as follows:
These are intended to be open to interpretation, in an attempt to bolster creativity. Go wild, but also don't feel beholden to these if none of them suit your fancy.
How to Participate
Any mods released in the month of July is eligible for the competition! Leave a short note in your mod description on Nexus, including "Part of the July Modathon" somewhere near the top of your description, add the Modathon 2024 logo/challenge header image, and/or use the Modathon 2024 Tag (preferred).
Every week, 2-3 mod authors will be selected at random to win a Steam Key. We'll do this by compiling a list of all participating Mod Authors who have released a mod that week, then use a random number generator to determine who to grant a prize to.
If you win in one of these weekly drawings, I'll send you a message via Nexus notifying you of your win, and providing a list of games you can choose from as your prize. You will only be eligible for this prize once during the Modathon, to help ensure rewards are spread evenly.
Rules
There aren't many hard and fast rules for this competition - nearly any kind of mod is acceptable, with the sole exception of cheat mods (i.e. Placing overpowered items directly into the player's inventory or tutorial chest, permanently buffing stats to their max, etc).
We accept mods made with Script Extender and/or Native Mod Loader in mind, in addition to mods that limit themselves to vanilla.
All submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable as long as it isn't the entire mod. BG3 is an incredibly horny game, but if we in the future begin making showcase videos, it'll be tough to show off NSFW mods.
For larger mod projects, submitting a demo or playable beta of your mod as part of the competition is perfectly fine - but it should be playable.
This competition is only applicable for mods releasing in July - no retroactively adding your mod to the competition. Mods that have begun progress prior to this announcement are eligible for the Modathon, as long as they're released during the event.
Finally, it should go without saying, but if you're using assets from another Author, you *must* have permission to use those assets. The use of Generative AI in modding is allowed, as long as you have consent of those whose work it's trained on - AI'ing your own voice is absolutely fine. If you're generating assets using an AI trained other artist's art, you'll need permission from every artist whose art it was trained on.
Don't know how to mod? The BG3 Modding Community Wiki is full of information that can help you on your modding journey!