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Breeze582000

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    Morrowind, Oblivion, Skyrim

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  1. I wish you the best of luck. In my Seducer shape shifting mod for Oblivion, the most complicating issues were related to faction management. The shape a player takes (if you're planning on implementing changing into other player races as well) requires some interesting hurdles to be overcome when it comes to how a faction responds to the player, since this will depend on the current shape the player has. Added to this, there is normally a "limit" on the number of things that can increase the player's standing with a given faction, so you have to be careful how you allow the player to interact with the factions. And if the player is in beast form, all "crimes" committed while in that form must be "forgotten" when the player changes back to their normal shape... unless someone witnesses them changing... fun indeed : ) Hopefully someone will get "flying" implemented in Skyrim relatively quickly, since this was possible in Oblivion, although collision detection while flying was the most annoying part. This will probably require that the Skyrim Script Extender is well underway though before this will be possible.
  2. I was going to implement flying seducer npcs in my mod and from looking at QQuix's video it seems like I had a similar idea as he did in. "Actual" flight is very difficult if you don't have access to the underlying engine to determine potential collisions easily (X units in a straight line above/below/left/right, etc.). What I was planning on doing (and what I think QQuix does) is put the npc on kind of a roller coaster, i.e. fixed tracks, and then move them from the one point on the track to the next on the track until they reach the destination. Not true flight, but ok for scripted sequences, e.g. seducer warriors leaps off a tower and circle down above the player to attack them (with ranged spells) or land on the front and attack on foot. Have some ideas for getting an npc to actually fly (by implementing collision checks using OBSE scripts), but it's VERY intensive on calculations and don't know yet if it's feasible or not.
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